188 lines
6.5 KiB
TypeScript
188 lines
6.5 KiB
TypeScript
"use strict";
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/*
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* Copyright (C) 1998-2017 by Northwoods Software Corporation. All Rights Reserved.
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*/
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import * as go from "../release/go";
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import { TreeMapLayout } from "./TreeMapLayout";
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var myDiagram: go.Diagram;
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export function init() {
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if (typeof (<any>window)["goSamples"] === 'function') (<any>window)["goSamples"](); // init for these samples -- you don't need to call this
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const $ = go.GraphObject.make; // for conciseness in defining templates
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myDiagram =
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$(go.Diagram, "myDiagramDiv", // must be the ID or reference to div
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{
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initialContentAlignment: go.Spot.Center,
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initialAutoScale: go.Diagram.Uniform,
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"animationManager.isEnabled": false,
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layout: $(TreeMapLayout,
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{ isTopLevelHorizontal: false }),
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allowMove: false, allowCopy: false, allowDelete: false
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});
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// change selection behavior to cycle up the chain of containing Groups
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myDiagram.toolManager.clickSelectingTool.standardMouseSelect = function() {
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var diagram = this.diagram;
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if (diagram === null || !diagram.allowSelect) return;
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var e = diagram.lastInput;
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if (!(e.control || e.meta) && !e.shift) {
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var part = diagram.findPartAt(e.documentPoint, false);
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if (part !== null) {
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var firstselected = null; // is this or any containing Group selected?
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var node = part;
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while (node !== null) {
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if (node.isSelected) {
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firstselected = node;
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break;
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} else {
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node = node.containingGroup;
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}
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}
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if (firstselected !== null) { // deselect this and select its containing Group
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firstselected.isSelected = false;
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var group = firstselected.containingGroup;
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if (group !== null) group.isSelected = true;
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return;
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}
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}
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}
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go.ClickSelectingTool.prototype.standardMouseSelect.call(this);
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};
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// Nodes and Groups are the absolute minimum template: no elements at all!
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myDiagram.nodeTemplate =
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$(go.Node,
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{ background: "rgba(99,99,99,0.2)" },
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new go.Binding("background", "fill"),
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{
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toolTip: $(go.Adornment,
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$(go.TextBlock, new go.Binding("text", "", tooltipString).ofObject())
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)
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}
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);
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myDiagram.groupTemplate =
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$(go.Group, "Auto",
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{ layout: null },
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{ background: "rgba(99,99,99,0.2)" },
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new go.Binding("background", "fill"),
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{
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toolTip: $(go.Adornment,
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$(go.TextBlock, new go.Binding("text", "", tooltipString).ofObject())
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)
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}
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);
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function tooltipString(part: go.Part): string {
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if (part instanceof go.Adornment) part = part.adornedPart;
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var msg = createPath(part);
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msg += "\nsize: " + part.data.size;
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if (part instanceof go.Group) {
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var group = part;
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msg += "\n# children: " + group.memberParts.count;
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msg += "\nsubtotal size: " + group.data.total;
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}
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return msg;
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}
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function createPath(part: go.Part): string {
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var parent = part.containingGroup;
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return (parent !== null ? createPath(parent) + "/" : "") + part.data.text;
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}
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// generate a tree with the default values
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rebuildGraph();
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}
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export function rebuildGraph() {
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var minNodes = (document.getElementById("minNodes") as any).value;
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minNodes = parseInt(minNodes, 10);
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var maxNodes = (document.getElementById("maxNodes") as any).value;
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maxNodes = parseInt(maxNodes, 10);
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var minChil = (document.getElementById("minChil") as any).value;
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minChil = parseInt(minChil, 10);
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var maxChil = (document.getElementById("maxChil") as any).value;
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maxChil = parseInt(maxChil, 10);
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// create and assign a new model
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var model = new go.GraphLinksModel();
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model.nodeGroupKeyProperty = "parent";
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model.nodeDataArray = generateNodeData(minNodes, maxNodes, minChil, maxChil);
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myDiagram.model = model;
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}
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class nodes {
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key: number; isGroup: boolean; parent: any; text: string; fill: string; size: number; total: number;
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constructor(key: number, isGroup: boolean, parent: any, text: string, fill: string, size: number, total: number) {
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this.key = key; this.isGroup = isGroup; this.parent = parent; this.text = text; this.fill = fill; this.size = size; this.total = total;
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}
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}
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// Creates a random number (between MIN and MAX) of randomly colored nodes.
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export function generateNodeData(minNodes: number, maxNodes: number, minChil: number, maxChil: number) {
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var nodeArray = [];
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if (minNodes === undefined || isNaN(minNodes) || minNodes < 1) minNodes = 1;
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if (maxNodes === undefined || isNaN(maxNodes) || maxNodes < minNodes) maxNodes = minNodes;
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// Create a bunch of node data
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var numNodes = Math.floor(Math.random() * (maxNodes - minNodes + 1)) + minNodes;
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for (var i = 0; i < numNodes; i++) {
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var size = Math.random() * Math.random() * 10000; // non-uniform distribution
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//nodeArray.push(new nodes(i, false, undefined, i.toString(), go.Brush.randomColor(), size, -1));
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nodeArray.push({
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key: i, // the unique identifier
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isGroup: false, // many of these turn into groups, by code below
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parent: undefined as number, // is set by code below that assigns children
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text: i.toString(), // some text to be shown by the node template
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fill: go.Brush.randomColor(), // a color to be shown by the node template
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size: size,
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total: -1 // use a negative value to indicate that the total for the group has not been computed
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});
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}
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// Takes the random collection of node data and creates a random tree with them.
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// Respects the minimum and maximum number of links from each node.
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// The minimum can be disregarded if we run out of nodes to link to.
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if (nodeArray.length > 1) {
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if (minChil === undefined || isNaN(minChil) || minChil < 0) minChil = 0;
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if (maxChil === undefined || isNaN(maxChil) || maxChil < minChil) maxChil = minChil;
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// keep the Set of node data that do not yet have a parent
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var available = new go.Set();
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available.addAll(nodeArray);
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for (var i = 0; i < nodeArray.length; i++) {
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var parent = nodeArray[i];
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available.remove(parent);
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// assign some number of node data as children of this parent node data
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var children = Math.floor(Math.random() * (maxChil - minChil + 1)) + minChil;
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for (var j = 0; j < children; j++) {
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var child: any = available.first();
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if (child === null) break; // oops, ran out already
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available.remove(child);
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// have the child node data refer to the parent node data by its key
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child.parent = parent.key;
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if (!parent.isGroup) { // make sure PARENT is a group
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parent.isGroup = true;
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}
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var par = parent;
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while (par !== null) {
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par.total += child.total; // sum up sizes of all children
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if (par.parent !== undefined) {
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par = nodeArray[par.parent];
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} else {
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break;
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}
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}
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}
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}
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}
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return nodeArray;
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} |