The presence service would retry `/presence/update` requests every second (or immediately in tests) in case where server returns 429 (rate limit) errors. That could lead to infinite spamming (until user refreshed tab/tabs)
Co-authored-by: David Taylor <david@taylorhq.com>
We need to set the local state of a channel before performing any async operations. Otherwise, multiple leave/join calls can race against each other and cause the local state to get out-of-sync with the server.
Followup to e70ed31a
User options were serialized at the root level of CurrentUserSerializer,
but UserSerializer has a user_option field. This inconsistency caused
issues in the past because user_option fields had to be duplicated on
the frontend.
TrackedObject allows us to reference SiteSettings in autotracking contexts (e.g. JS getters referenced from a Glimmer template) without the need for EmberObject's `get()` function. TrackedObject is backwards-compatible with Ember's legacy reactivity model, so it can be referenced in things like computed properties.
Co-authored-by: David Taylor <david@taylorhq.com>
This commit reverts partially https://github.com/discourse/discourse/pull/17543.
Service appEvents was not being injected in ScreenTrack. This causes
`this.appEvents.trigger("topic:timings-sent", data);` to fail and the error is
swallowed by the `catch` on the promise.
This caused a regression on plugins that rely on this event to implement other
behaviors.
This will allow consumers to inject it using `currentUser: service()` in preparation for the removal of implicit injections in Ember 4.0. `current-user:main` is still available and will print a deprecation notice.
1. Injecting `appEvents` service into `screen-track` was unnecessary as it's already injected into all services (and was causing an assertion error)
2. Return a promise from `sendNextConsolidatedTiming()` (no need for `await settled()` then)
e.g.
```
presenceChannel = this.presence.getChannel('/blah');
presenceChannel.subscribe();
presenceChannel.on('change', (channel) => console.log(channel.users));
```
This commit also does some refactoring to remove the use of an unnecessary EmberObject and dynamic `defineProperty` call
Instead of relaying on /timings request, we should cache last read post number. That should protect from having incorrect unread counter when going back to topic list.
This additional cache is very temporary as once /timings request is finished, serializer will have a correct result.
Simplified flow is:
1. Store in cache information about last seen post number before /timings request is sent
2. When getting back to topic list compare value of last seen post number returned by /latest request and information in cache. If cache number is higher, than use it instead of information returned by /latest. In addition delete cache item as there is high chance that `/timings` request already finished.
3. Optionally, delete cache when timings request is done and topic list was not yet visited.
Keeping cache reasonably small should not affect performance.
* DEV: Improve PresenceChannel state storage
Replaces some objects with Maps, and removes the redundant _presentChannels Set.
* DEV: Automatically leave PresenceChannels when in the background
If a tab has been in the background for 10s, or there has been no user activity for 60s, then the user will be removed from all PresenceChannels until activity resumes. Developers can opt-out of this by passing `{onlyWhileActive: false}` to the `enter` method.
- Allow the `/presence/get` endpoint to return multiple channels in a single request (limited to 50)
- When multiple presence channels are initialized in a single Ember runloop, batch them into a single GET request
- Introduce the `presence-pretender` to allow easy testing of PresenceChannel-related features
- Introduce a `use_cache` boolean (default true) on the the server-side PresenceChannel initializer. Useful during testing.
PresenceChannel aims to be a generic system for allow the server, and end-users, to track the number and identity of users performing a specific task on the site. For example, it might be used to track who is currently 'replying' to a specific topic, editing a specific wiki post, etc.
A few key pieces of information about the system:
- PresenceChannels are identified by a name of the format `/prefix/blah`, where `prefix` has been configured by some core/plugin implementation, and `blah` can be any string the implementation wants to use.
- Presence is a boolean thing - each user is either present, or not present. If a user has multiple clients 'present' in a channel, they will be deduplicated so that the user is only counted once
- Developers can configure the existence and configuration of channels 'just in time' using a callback. The result of this is cached for 2 minutes.
- Configuration of a channel can specify permissions in a similar way to MessageBus (public boolean, a list of allowed_user_ids, and a list of allowed_group_ids). A channel can also be placed in 'count_only' mode, where the identity of present users is not revealed to end-users.
- The backend implementation uses redis lua scripts, and is designed to scale well. In the future, hard limits may be introduced on the maximum number of users that can be present in a channel.
- Clients can enter/leave at will. If a client has not marked itself 'present' in the last 60 seconds, they will automatically 'leave' the channel. The JS implementation takes care of this regular check-in.
- On the client-side, PresenceChannel instances can be fetched from the `presence` ember service. Each PresenceChannel can be used entered/left/subscribed/unsubscribed, and the service will automatically deduplicate information before interacting with the server.
- When a client joins a PresenceChannel, the JS implementation will automatically make a GET request for the current channel state. To avoid this, the channel state can be serialized into one of your existing endpoints, and then passed to the `subscribe` method on the channel.
- The PresenceChannel JS object is an ember object. The `users` and `count` property can be used directly in ember templates, and in computed properties.
- It is important to make sure that you `unsubscribe()` and `leave()` any PresenceChannel objects after use
An example implementation may look something like this. On the server:
```ruby
register_presence_channel_prefix("site") do |channel|
next nil unless channel == "/site/online"
PresenceChannel::Config.new(public: true)
end
```
And on the client, a component could be implemented like this:
```javascript
import Component from "@ember/component";
import { inject as service } from "@ember/service";
export default Component.extend({
presence: service(),
init() {
this._super(...arguments);
this.set("presenceChannel", this.presence.getChannel("/site/online"));
},
didInsertElement() {
this.presenceChannel.enter();
this.presenceChannel.subscribe();
},
willDestroyElement() {
this.presenceChannel.leave();
this.presenceChannel.unsubscribe();
},
});
```
With this template:
```handlebars
Online: {{presenceChannel.count}}
<ul>
{{#each presenceChannel.users as |user|}}
<li>{{avatar user imageSize="tiny"}} {{user.username}}</li>
{{/each}}
</ul>
```
This encompasses a lot of work done over the last year, much of which
has already been merged into master. This is the final set of changes
required to get Ember CLI running locally for development.
From here on it will be bug fixes / enhancements.
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
Co-authored-by: romanrizzi <rizziromanalejandro@gmail.com>
Co-authored-by: Jarek Radosz <jradosz@gmail.com>
Co-authored-by: romanrizzi <rizziromanalejandro@gmail.com>
We used many global functions to handle tests when they should be
imported like other libraries in our application. This also gets us
closer to the way Ember CLI prefers our tests to be laid out.
This is where they should be as far as ember is concerned. Note this is
a huge commit and we should be really careful everything continues to
work properly.