- group writes when computing separators positions
- shows skeleton only on initial load
- forces date separator to be pinned when first message to prevent a pinned - not pinned - pinned sequence when loading more in past
- relies on `message.visible` property instead of checking `isElementInViewport`
- attempts to load next/prev messages earlier
- do not scroll to on fetch more
- hides `last visit` text while pinned
This was possible due to specific events which are hard to represent in a test. The provided test is as close as possible to what was happening in production: a message bus event was played on a channel which has just loaded its state with the existing reaction.
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
adds an animation on bottom arrow
better scrolling behavior, we should now always correctly keep the scroll position while loading more
reactions are now more reactive, and will update their tooltip without needed to close/reopen it
skeleton has been improved with placeholder images and reactions
when making a reaction on the desktop message actions, the menu won't move anymore
simplify logic and stop maintaining a list of unloaded messages
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
This PR is introducing glimmer usage in the chat-live-pane, for components but also for models. RestModel usage has been dropped in favor of native classes.
Other changes/additions in this PR:
- sticky dates, scrolling will now keep the date separator of the current section at the top of the screen
- better unread management, marking a channel as unread will correctly mark the correct message and not mark the whole channel as read. Tracking state will also now correctly return unread count and unread mentions.
- adds an animation on bottom arrow
- better scrolling behavior, we should now always correctly keep the scroll position while loading more
- reactions are now more reactive, and will update their tooltip without needed to close/reopen it
- skeleton has been improved with placeholder images and reactions
- when making a reaction on the desktop message actions, the menu won't move anymore
- simplify logic and stop maintaining a list of unloaded messages
* FIX: Use pluralized string
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Fix misuse of pluralized string
* DEV: Remove linting of `one` key in MessageFormat string, it doesn't work
* REFACTOR: Fix misuse of pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff. The string is quite complicated, so the best option was to switch to MessageFormat.
* REFACTOR: Fix misuse of pluralized string
* FIX: Use pluralized string
This also ensures that the URL works on subfolder and shows the site setting link only for admins instead of staff.
* REFACTOR: Correctly pluralize reaction tooltips in chat
This also ensures that maximum 5 usernames are shown and fixes the number of "others" which was off by 1 if the current user reacted on a message.
* REFACTOR: Use translatable string as comma separator
* DEV: Add comment to translation to clarify the meaning of `%{identifier}`
* REFACTOR: Use translatable comma separator and use explicit interpolation keys
* REFACTOR: Don't interpolate lowercase channel status
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Don't interpolate channel status
* REFACTOR: Use %{count} interpolation key
* REFACTOR: Fix misuse of pluralized string
* REFACTOR: Correctly pluralize DM chat channel titles
This commit changes the ChatThreadsManager into a native
class instead of an ember service, and initializes it
for every ChatChannel model. This way each channel has its
own thread manager and cache that we can load/unload as
needed, and we also move activeThread to the channel since
it makes more sense to keep it there, not inside the chat service.
The pattern of calling setOwner with the passed in owner
from ChatChannel is adapted from the latest ember docs,
and is needed to avoid the error below when calling services
from the native class:
> Attempting to lookup an injected property on an object without a container, ensure that the object was instantiated via a container
It works well _only_ if we use our own getOwner wrapper
from addon/lib/get-owner, which is for backwards compat.
c.f. https://guides.emberjs.com/release/in-depth-topics/native-classes-in-depth/
This commit introduces the skeleton of the chat thread UI. The
structure of the components looks like this. Its done this way
so the side panel can be used for other things as well if we wish,
not just for threads:
```
.main-chat-outlet
<ChatLivePane />
<ChatSidePanel>
<-- rendered with {{outlet}} -->
<ChatThread />
</ChatSidePanel>
```
Later on the `ChatThreadList` will be rendered here as well.
Now, when you go to a channel you can open a thread by clicking
on either the Open Thread message action button or by clicking on
the reply indicator. This will take you to a route like `chat/c/:slug/:channelId/t/:threadId`.
This works on mobile as well.
This commit includes basic serializers and routes for threads,
as well as a new `ChatThreadsManager` service in JS that caches
threads for a channel the same way the channel threads manager does.
The chat messages inside the thread are intentionally left out
until a later PR.
**NOTE: These changes are gated behind the site setting enable_experimental_chat_threaded_discussions
and the threading_enabled boolean on a ChatChannel**
* DEV: Rnemae channel path to just c
Also swap the channel id and channel slug params to be consistent with core.
* linting
* channel_path
* params in wrong order
* Drop slugify helper and channel route without slug
* Request slug and route models through the channel model if possible
* Add client side redirection for backwards-compatibility
Co-authored-by: Joffrey JAFFEUX <j.jaffeux@gmail.com>
Following the removal of user in current_user_membership we were now doing: `User.create(null)`.
I don't think it has any impact but this is just wasteful and could lead to issues if used.
Note this is a very large PR, and some of it could have been splited, but keeping it one chunk made it to merge conflicts and to revert if necessary. Actual new code logic is also not that much, as most of the changes are removing js tests, adding system specs or moving things around.
To make it possible this commit is doing the following changes:
- converting (and adding new) existing js acceptances tests into system tests. This change was necessary to ensure as little regressions as possible while changing paradigm
- moving away from store. Using glimmer and tracked properties requires to have class objects everywhere and as a result works well with models. However store/adapters are suffering from many bugs and limitations. As a workaround the `chat-api` and `chat-channels-manager` are an answer to this problem by encapsulating backend calls and frontend storage logic; while still using js models.
- dropping `appEvents` as much as possible. Using tracked properties and a better local storage of channel models, allows to be much more reactive and doesn’t require arbitrary manual updates everywhere in the app.
- while working on replacing store, the existing work of a chat api (backend) has been continued to support more cases.
- removing code from the `chat` service to separate concerns, `chat-subscriptions-manager` and `chat-channels-manager`, being the largest examples of where the code has been rewritten/moved.
Future wok:
- improve behavior when closing/deleting a channel, it's already slightly buggy on live, it's rare enough that it's not a big issue, but should be improved
- improve page objects used in chat
- move more endpoints to the API
- finish temporarily skipped tests
- extract more code from the `chat` service
- use glimmer for `chat-messages`
- separate concerns in `chat-live-pane`
- eventually add js tests for `chat-api`, `chat-channels-manager` and `chat-subscriptions-manager`, they are indirectly heavy tested through system tests but it would be nice to at least test the public API
<!-- NOTE: All pull requests should have tests (rspec in Ruby, qunit in JavaScript). If your code does not include test coverage, please include an explanation of why it was omitted. -->
This is a followup of the previous refactor where we created two new
models to handle all the dedicated logic that was present in the
`ChatChannel` model.
For the sake of consistency, `DMChannel` has been renamed to
`DirectMessageChannel` and the previous `DirectMessageChannel` model is
now named `DirectMessage`. This should help reasoning about direct
messages.