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osr-discourse-src/app/assets/javascripts/discourse/components/eyeline.js

183 lines
4.5 KiB
JavaScript

/**
Track visible elemnts on the screen.
You can register for triggers on:
`focusChanged` the top element we're focusing on
`seenElement` if we've seen the element
@class Eyeline
@namespace Discourse
@module Discourse
@uses RSVP.EventTarget
**/
Discourse.Eyeline = function Eyeline(selector) {
this.selector = selector;
};
/**
Call this to analyze the positions of all the nodes in a set
returns: a hash with top, bottom and onScreen items
{top: , bottom:, onScreen:}
**/
Discourse.Eyeline.analyze = function(rows) {
var current, goingUp, i, increment, offset,
winHeight, winOffset, detected, onScreen,
bottom, top, outerHeight;
if (rows.length === 0) return;
i = parseInt(rows.length / 2, 10);
increment = parseInt(rows.length / 4, 10);
goingUp = undefined;
winOffset = window.pageYOffset || $('html').scrollTop();
winHeight = window.innerHeight || $(window).height();
while (true) {
if (i === 0 || (i >= rows.length - 1)) {
break;
}
current = $(rows[i]);
offset = current.offset();
if (offset.top - winHeight < winOffset) {
if (offset.top + current.outerHeight() - window.innerHeight > winOffset) {
break;
} else {
i = i + increment;
if (goingUp !== undefined && increment === 1 && !goingUp) {
break;
}
goingUp = true;
}
} else {
i = i - increment;
if (goingUp !== undefined && increment === 1 && goingUp) {
break;
}
goingUp = false;
}
if (increment > 1) {
increment = parseInt(increment / 2, 10);
goingUp = undefined;
}
if (increment === 0) {
increment = 1;
goingUp = undefined;
}
}
onScreen = [];
bottom = i;
// quick analysis of whats on screen
while(true) {
if(i < 0) { break;}
current = $(rows[i]);
offset = current.offset();
outerHeight = current.outerHeight();
// on screen
if(offset.top > winOffset && offset.top + outerHeight < winOffset + winHeight) {
onScreen.unshift(i);
} else {
if(offset.top < winOffset) {
top = i;
break;
} else {
// bottom
}
}
i -=1;
}
return({top: top, bottom: bottom, onScreen: onScreen});
};
/**
Call this whenever you want to consider what is being seen by the browser
@method update
**/
Discourse.Eyeline.prototype.update = function() {
var $elements, atBottom, bottomOffset, docViewBottom, docViewTop, documentHeight, foundElement, windowHeight,
_this = this;
docViewTop = $(window).scrollTop();
windowHeight = $(window).height();
docViewBottom = docViewTop + windowHeight;
documentHeight = $(document).height();
$elements = $(this.selector);
atBottom = false;
if (bottomOffset = $elements.last().offset()) {
atBottom = (bottomOffset.top <= docViewBottom) && (bottomOffset.top >= docViewTop);
}
// Whether we've seen any elements in this search
foundElement = false;
return $elements.each(function(i, elem) {
var $elem, elemBottom, elemTop, markSeen;
$elem = $(elem);
elemTop = $elem.offset().top;
elemBottom = elemTop + $elem.height();
markSeen = false;
// It's seen if...
// ...the element is vertically within the top and botom
if ((elemTop <= docViewBottom) && (elemTop >= docViewTop)) markSeen = true;
// ...the element top is above the top and the bottom is below the bottom (large elements)
if ((elemTop <= docViewTop) && (elemBottom >= docViewBottom)) markSeen = true;
// ...we're at the bottom and the bottom of the element is visible (large bottom elements)
if (atBottom && (elemBottom >= docViewTop)) markSeen = true;
if (!markSeen) return true;
// If you hit the bottom we mark all the elements as seen. Otherwise, just the first one
if (!atBottom) {
_this.trigger('saw', {
detail: $elem
});
if (i === 0) {
_this.trigger('sawTop', { detail: $elem });
}
return false;
}
if (i === 0) {
_this.trigger('sawTop', { detail: $elem });
}
if (i === ($elements.length - 1)) {
return _this.trigger('sawBottom', { detail: $elem });
}
});
};
/**
Call this when we know aren't loading any more elements. Mark the rest as seen
@method flushRest
**/
Discourse.Eyeline.prototype.flushRest = function() {
var _this = this;
return $(this.selector).each(function(i, elem) {
var $elem;
$elem = $(elem);
return _this.trigger('saw', { detail: $elem });
});
};
RSVP.EventTarget.mixin(Discourse.Eyeline.prototype);