/****************************************************************************** Copyright (C) 1999, 2000 NVIDIA Corporation This file is provided without support, instruction, or implied warranty of any kind. NVIDIA makes no guarantee of its fitness for a particular purpose and is not liable under any circumstances for any damages or loss whatsoever arising from the use or inability to use this file or items derived from it. Comments: ******************************************************************************/ #ifndef __NVFILE_H #define __NVFILE_H //#include "NVDX8Macros.h" #include "3D\nvmesh.h" #include "3D\nvframe.h" #include #include typedef std::basic_string tstring; //#pragma comment(lib, "d3dxof.lib") //#pragma comment(lib, "dxguid.lib") class NVFile : public NVFrame { HRESULT LoadMesh( IDirect3DDevice9* pDevice, LPD3DXFILEDATA pFileData, NVFrame* pParentFrame ); HRESULT LoadFrame( IDirect3DDevice9* pDevice, LPD3DXFILEDATA pFileData, NVFrame* pParentFrame ); public: void GetBoundingInfo(NVBounds* pBounds); HRESULT Create( IDirect3DDevice9* pDevice, const tstring& strFilename ); HRESULT Render( IDirect3DDevice9* pDevice ); NVFile() : NVFrame( _T("NVFile_Root") ) {} tstring m_strFilePath; }; #endif