#include #include "vtPhysXAll.h" BOOL PhysicManager::checkDemo(CK3dEntity* a) { return true; /* if (!a) { return false; } //VxVector scale = vtODE::math::BoxGetZero(a); /*if ( scale.x > 400 || scale.y > 100 || scale.z > 400 ) { return false; } if (GetPMan()->DefaultWorld() && GetPMan()->DefaultWorld()->NumBodies() > 30 ) { return false; } //return true; CKMesh *mesh = (CKMesh *)a->GetCurrentMesh(); if (mesh) { int vcount = mesh->GetVertexCount(); if (vcount ==960 ||vcount ==559 || vcount ==4096 ||vcount ==106 ||vcount ==256 || vcount ==17 || vcount ==24 || vcount == 266 || vcount == 841 ) { return true; } } return false; */ }