////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "../../Core/Base.h" #include "../FusionTypeDefs.h" #include #include // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_CONTACTSET_CPP__ # define ADSK_FUSION_CONTACTSET_API XI_EXPORT # else # define ADSK_FUSION_CONTACTSET_API # endif #else # define ADSK_FUSION_CONTACTSET_API XI_IMPORT #endif namespace adsk { namespace fusion { /// Represents a contact set in a design. class ContactSet : public core::Base { public: /// Gets and sets the name of the contact set. std::string name() const; bool name(const std::string& value); /// Gets and sets the group of Occurrence and/or BRepBody objects that are part of this contact set. std::vector> occurencesAndBodies() const; bool occurencesAndBodies(const std::vector>& value); /// Deletes this contact set from the design. /// Returns true if the delete was successful. bool deleteMe(); /// Gets and sets if this contact set is currently suppressed. bool isSuppressed() const; bool isSuppressed(bool value); ADSK_FUSION_CONTACTSET_API static const char* classType(); ADSK_FUSION_CONTACTSET_API const char* objectType() const override; ADSK_FUSION_CONTACTSET_API void* queryInterface(const char* id) const override; ADSK_FUSION_CONTACTSET_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual char* name_raw() const = 0; virtual bool name_raw(const char * value) = 0; virtual core::Base** occurencesAndBodies_raw(size_t& return_size) const = 0; virtual bool occurencesAndBodies_raw(core::Base** value, size_t value_size) = 0; virtual bool deleteMe_raw() = 0; virtual bool isSuppressed_raw() const = 0; virtual bool isSuppressed_raw(bool value) = 0; }; // Inline wrappers inline std::string ContactSet::name() const { std::string res; char* p= name_raw(); if (p) { res = p; core::DeallocateArray(p); } return res; } inline bool ContactSet::name(const std::string& value) { return name_raw(value.c_str()); } inline std::vector> ContactSet::occurencesAndBodies() const { std::vector> res; size_t s; core::Base** p= occurencesAndBodies_raw(s); if(p) { res.assign(p, p+s); core::DeallocateArray(p); } return res; } inline bool ContactSet::occurencesAndBodies(const std::vector>& value) { core::Base** value_ = new core::Base*[value.size()]; for(size_t i=0; i