////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "../../Core/Base.h" #include "../FusionTypeDefs.h" #include // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_CIRCULARPATTERNFEATURES_CPP__ # define ADSK_FUSION_CIRCULARPATTERNFEATURES_API XI_EXPORT # else # define ADSK_FUSION_CIRCULARPATTERNFEATURES_API # endif #else # define ADSK_FUSION_CIRCULARPATTERNFEATURES_API XI_IMPORT #endif namespace adsk { namespace fusion { class CircularPatternFeature; class CircularPatternFeatureInput; }} namespace adsk { namespace core { class ObjectCollection; }} namespace adsk { namespace fusion { /// Collection that provides access to all of the existing circular pattern features in a component /// and supports the ability to create new circular pattern features. class CircularPatternFeatures : public core::Base { public: /// Function that returns the specified circular pattern feature using an index into the collection. /// index : The index of the item within the collection to return. The first item in the collection has an index of 0. /// Returns the specified item or null if an invalid index was specified. core::Ptr item(size_t index) const; /// The number of circular pattern features in the collection. size_t count() const; /// Creates a CircularPatternFeatureInput object. Use properties and methods on this object /// to define the circular pattern you want to create and then use the Add method, passing in /// the CircularPatternFeatureInput object. /// inputEntities : The collection can contain faces, features, bodies or occurrences. /// All of the entities must be of a single type. For example, it can't contain features and occurrences /// but only features or occurrences. /// axis : Input linear entity or the entity has axis that defines axis of circular pattern. This can be a sketch line, linear edge, /// construction axis, an edge/sketch curve that defines an axis (circle, etc.) or a face that defines an axis (cylinder, cone, torus, etc.). /// Returns the newly created CircularPatternFeatureInput object or null if the creation failed. core::Ptr createInput(const core::Ptr& inputEntities, const core::Ptr& axis) const; /// Creates a new circular pattern feature. /// input : A CircularPatternFeatureInput object that defines the desired circular pattern. Use the createInput /// method to create a new CircularPatternFeatureInput object and then use methods on it /// (the CircularPatternFeatureInput object) to define the circular pattern. /// Returns the newly created CircularPatternFeature object or null if the creation failed. core::Ptr add(const core::Ptr& input); /// Function that returns the specified circular pattern feature using the name of the feature. /// name : The name of the feature within the collection to return. This is the name seen in the timeline. /// Returns the specified item or null if the specified name was not found. core::Ptr itemByName(const std::string& name) const; typedef CircularPatternFeature iterable_type; template void copyTo(OutputIterator result); ADSK_FUSION_CIRCULARPATTERNFEATURES_API static const char* classType(); ADSK_FUSION_CIRCULARPATTERNFEATURES_API const char* objectType() const override; ADSK_FUSION_CIRCULARPATTERNFEATURES_API void* queryInterface(const char* id) const override; ADSK_FUSION_CIRCULARPATTERNFEATURES_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual CircularPatternFeature* item_raw(size_t index) const = 0; virtual size_t count_raw() const = 0; virtual CircularPatternFeatureInput* createInput_raw(core::ObjectCollection* inputEntities, core::Base* axis) const = 0; virtual CircularPatternFeature* add_raw(CircularPatternFeatureInput* input) = 0; virtual CircularPatternFeature* itemByName_raw(const char * name) const = 0; }; // Inline wrappers inline core::Ptr CircularPatternFeatures::item(size_t index) const { core::Ptr res = item_raw(index); return res; } inline size_t CircularPatternFeatures::count() const { size_t res = count_raw(); return res; } inline core::Ptr CircularPatternFeatures::createInput(const core::Ptr& inputEntities, const core::Ptr& axis) const { core::Ptr res = createInput_raw(inputEntities.get(), axis.get()); return res; } inline core::Ptr CircularPatternFeatures::add(const core::Ptr& input) { core::Ptr res = add_raw(input.get()); return res; } inline core::Ptr CircularPatternFeatures::itemByName(const std::string& name) const { core::Ptr res = itemByName_raw(name.c_str()); return res; } template inline void CircularPatternFeatures::copyTo(OutputIterator result) { for (size_t i = 0;i < count();++i) { *result = item(i); ++result; } } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_CIRCULARPATTERNFEATURES_API