////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "../../Core/Base.h" #include "../FusionTypeDefs.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_COILFEATUREINPUT_CPP__ # define ADSK_FUSION_COILFEATUREINPUT_API XI_EXPORT # else # define ADSK_FUSION_COILFEATUREINPUT_API # endif #else # define ADSK_FUSION_COILFEATUREINPUT_API XI_IMPORT #endif namespace adsk { namespace fusion { class BaseFeature; }} namespace adsk { namespace core { class ValueInput; }} namespace adsk { namespace fusion { /// This class defines the methods and properties that pertain to the definition of a coil feature. class CoilFeatureInput : public core::Base { public: /// Sets the coil type to RevolutionsAndHeightCoilType. /// revolutions : A ValueInput object that defines the number of revolutions. /// height : A ValueInput object that defines the height. /// angle : A ValueInput object that defines angle. /// Returns true if successful. bool setToRevolutionAndHeight(const core::Ptr& revolutions, const core::Ptr& height, const core::Ptr& angle); /// Sets the coil type to RevolutionsAndPitchCoilType. /// revolutions : A ValueInput object that defines the number of revolutions. /// pitch : A ValueInput object that defines the pitch. /// angle : A ValueInput object that defines angle. /// Returns true if successful. bool setToRevolutionsAndPitch(const core::Ptr& revolutions, const core::Ptr& pitch, const core::Ptr& angle); /// Sets the coil type to HeightAndPitchCoilType. /// height : A ValueInput object that defines the height. /// pitch : A ValueInput object that defines the pitch. /// angle : A ValueInput object that defines angle. /// Returns true if successful. bool setToHeightAndPitchCoil(const core::Ptr& height, const core::Ptr& pitch, const core::Ptr& angle); /// Sets the coil type to SpiralCoilType. /// revolutions : A ValueInput object that defines the number of revolutions. /// pitch : A ValueInput object that defines the pitch. /// Returns true if successful. bool setToSpiral(const core::Ptr& revolutions, const core::Ptr& pitch); /// Specifies if the coil should be created as a solid or surface. This is /// initialized to true so a solid will be created if it's not changed. /// It only can be set to false in non-parametric modeling. bool isSolid() const; bool isSolid(bool value); /// Gets the revolutions number. Returns null in the case where the coilType property returns HeightAndPitchCoilType. core::Ptr revolutions() const; /// Gets the height. Returns null in the case where the coilType property returns RevolutionsAndPitchCoilType. core::Ptr height() const; /// Gets the pitch. Returns null in the case where the coilType property returns RevolutionsAndHeightCoilType or SpiralCoilType. core::Ptr pitch() const; /// Gets the angle. Returns null in the case where the coilType property returns SpiralCoilType. core::Ptr angle() const; /// Gets the type of the coil. CoilFeatureTypes coilType() const; /// Gets and sets the type of operation performed by the coil. FeatureOperations operation() const; bool operation(FeatureOperations value); /// Gets and sets the base plane. core::Ptr basePlane() const; bool basePlane(const core::Ptr& value); /// Gets and sets whether the rotation is clockwise or counter-clockwise. A value of true indicates clockwise rotation. /// It defaults to true. bool isClockwiseRotation() const; bool isClockwiseRotation(bool value); /// Gets and sets the diameter. core::Ptr diameter() const; bool diameter(const core::Ptr& value); /// Gets the section type of the coil. /// It defaults to CircularCoilSectionType. CoilFeatureSectionTypes coilSectionType() const; bool coilSectionType(CoilFeatureSectionTypes value); /// Gets the section position of the coil. /// It defaults to InsideCoilSectionPosition. CoilFeatureSectionPositions coilSectionPosition() const; bool coilSectionPosition(CoilFeatureSectionPositions value); /// Gets and sets the section size. core::Ptr sectionSize() const; bool sectionSize(const core::Ptr& value); /// When creating a feature that is owned by a base feature, set this property to the /// base feature you want to associate the new feature with. By default, this is null, /// meaning it will not be associated with a base feature. /// Because of a current limitation, if you want to create a feature associated with a base /// feature, you must set this property AND call the startEdit method of the base feature, /// create the feature, and then call the finishEdit method of the base feature. The base /// feature must be in an "edit" state to be able to add any additional items to it. core::Ptr targetBaseFeature() const; bool targetBaseFeature(const core::Ptr& value); ADSK_FUSION_COILFEATUREINPUT_API static const char* classType(); ADSK_FUSION_COILFEATUREINPUT_API const char* objectType() const override; ADSK_FUSION_COILFEATUREINPUT_API void* queryInterface(const char* id) const override; ADSK_FUSION_COILFEATUREINPUT_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual bool setToRevolutionAndHeight_raw(core::ValueInput* revolutions, core::ValueInput* height, core::ValueInput* angle) = 0; virtual bool setToRevolutionsAndPitch_raw(core::ValueInput* revolutions, core::ValueInput* pitch, core::ValueInput* angle) = 0; virtual bool setToHeightAndPitchCoil_raw(core::ValueInput* height, core::ValueInput* pitch, core::ValueInput* angle) = 0; virtual bool setToSpiral_raw(core::ValueInput* revolutions, core::ValueInput* pitch) = 0; virtual bool isSolid_raw() const = 0; virtual bool isSolid_raw(bool value) = 0; virtual core::ValueInput* revolutions_raw() const = 0; virtual core::ValueInput* height_raw() const = 0; virtual core::ValueInput* pitch_raw() const = 0; virtual core::ValueInput* angle_raw() const = 0; virtual CoilFeatureTypes coilType_raw() const = 0; virtual FeatureOperations operation_raw() const = 0; virtual bool operation_raw(FeatureOperations value) = 0; virtual core::Base* basePlane_raw() const = 0; virtual bool basePlane_raw(core::Base* value) = 0; virtual bool isClockwiseRotation_raw() const = 0; virtual bool isClockwiseRotation_raw(bool value) = 0; virtual core::ValueInput* diameter_raw() const = 0; virtual bool diameter_raw(core::ValueInput* value) = 0; virtual CoilFeatureSectionTypes coilSectionType_raw() const = 0; virtual bool coilSectionType_raw(CoilFeatureSectionTypes value) = 0; virtual CoilFeatureSectionPositions coilSectionPosition_raw() const = 0; virtual bool coilSectionPosition_raw(CoilFeatureSectionPositions value) = 0; virtual core::ValueInput* sectionSize_raw() const = 0; virtual bool sectionSize_raw(core::ValueInput* value) = 0; virtual BaseFeature* targetBaseFeature_raw() const = 0; virtual bool targetBaseFeature_raw(BaseFeature* value) = 0; }; // Inline wrappers inline bool CoilFeatureInput::setToRevolutionAndHeight(const core::Ptr& revolutions, const core::Ptr& height, const core::Ptr& angle) { bool res = setToRevolutionAndHeight_raw(revolutions.get(), height.get(), angle.get()); return res; } inline bool CoilFeatureInput::setToRevolutionsAndPitch(const core::Ptr& revolutions, const core::Ptr& pitch, const core::Ptr& angle) { bool res = setToRevolutionsAndPitch_raw(revolutions.get(), pitch.get(), angle.get()); return res; } inline bool CoilFeatureInput::setToHeightAndPitchCoil(const core::Ptr& height, const core::Ptr& pitch, const core::Ptr& angle) { bool res = setToHeightAndPitchCoil_raw(height.get(), pitch.get(), angle.get()); return res; } inline bool CoilFeatureInput::setToSpiral(const core::Ptr& revolutions, const core::Ptr& pitch) { bool res = setToSpiral_raw(revolutions.get(), pitch.get()); return res; } inline bool CoilFeatureInput::isSolid() const { bool res = isSolid_raw(); return res; } inline bool CoilFeatureInput::isSolid(bool value) { return isSolid_raw(value); } inline core::Ptr CoilFeatureInput::revolutions() const { core::Ptr res = revolutions_raw(); return res; } inline core::Ptr CoilFeatureInput::height() const { core::Ptr res = height_raw(); return res; } inline core::Ptr CoilFeatureInput::pitch() const { core::Ptr res = pitch_raw(); return res; } inline core::Ptr CoilFeatureInput::angle() const { core::Ptr res = angle_raw(); return res; } inline CoilFeatureTypes CoilFeatureInput::coilType() const { CoilFeatureTypes res = coilType_raw(); return res; } inline FeatureOperations CoilFeatureInput::operation() const { FeatureOperations res = operation_raw(); return res; } inline bool CoilFeatureInput::operation(FeatureOperations value) { return operation_raw(value); } inline core::Ptr CoilFeatureInput::basePlane() const { core::Ptr res = basePlane_raw(); return res; } inline bool CoilFeatureInput::basePlane(const core::Ptr& value) { return basePlane_raw(value.get()); } inline bool CoilFeatureInput::isClockwiseRotation() const { bool res = isClockwiseRotation_raw(); return res; } inline bool CoilFeatureInput::isClockwiseRotation(bool value) { return isClockwiseRotation_raw(value); } inline core::Ptr CoilFeatureInput::diameter() const { core::Ptr res = diameter_raw(); return res; } inline bool CoilFeatureInput::diameter(const core::Ptr& value) { return diameter_raw(value.get()); } inline CoilFeatureSectionTypes CoilFeatureInput::coilSectionType() const { CoilFeatureSectionTypes res = coilSectionType_raw(); return res; } inline bool CoilFeatureInput::coilSectionType(CoilFeatureSectionTypes value) { return coilSectionType_raw(value); } inline CoilFeatureSectionPositions CoilFeatureInput::coilSectionPosition() const { CoilFeatureSectionPositions res = coilSectionPosition_raw(); return res; } inline bool CoilFeatureInput::coilSectionPosition(CoilFeatureSectionPositions value) { return coilSectionPosition_raw(value); } inline core::Ptr CoilFeatureInput::sectionSize() const { core::Ptr res = sectionSize_raw(); return res; } inline bool CoilFeatureInput::sectionSize(const core::Ptr& value) { return sectionSize_raw(value.get()); } inline core::Ptr CoilFeatureInput::targetBaseFeature() const { core::Ptr res = targetBaseFeature_raw(); return res; } inline bool CoilFeatureInput::targetBaseFeature(const core::Ptr& value) { return targetBaseFeature_raw(value.get()); } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_COILFEATUREINPUT_API