////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "../../Core/Base.h" #include "../FusionTypeDefs.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_PATHPATTERNFEATUREINPUT_CPP__ # define ADSK_FUSION_PATHPATTERNFEATUREINPUT_API XI_EXPORT # else # define ADSK_FUSION_PATHPATTERNFEATUREINPUT_API # endif #else # define ADSK_FUSION_PATHPATTERNFEATUREINPUT_API XI_IMPORT #endif namespace adsk { namespace fusion { class BaseFeature; class Path; }} namespace adsk { namespace core { class ObjectCollection; class ValueInput; }} namespace adsk { namespace fusion { /// This class defines the methods and properties that pertain to the definition of a path pattern /// feature. class PathPatternFeatureInput : public core::Base { public: /// Gets and sets the input entities. The collection can contain faces, features, bodies or occurrences. /// All of the entities must be of a single type. For example, it can't contain features and occurrences /// but only features or occurrences. core::Ptr inputEntities() const; bool inputEntities(const core::Ptr& value); /// Gets and sets the path to create the pattern on path. core::Ptr path() const; bool path(const core::Ptr& value); /// Gets and sets quantity of the elements. core::Ptr quantity() const; bool quantity(const core::Ptr& value); /// Gets and sets the distance. core::Ptr distance() const; bool distance(const core::Ptr& value); /// Gets and sets the start point on the path to count the distance. /// It's between 0 and 1. 0 means start point of the path, 1 means end point of the path. double startPoint() const; bool startPoint(double value); /// Gets and sets if flip the direction from start point. bool isFlipDirection() const; bool isFlipDirection(bool value); /// Gets and sets how the distance between elements is computed. PatternDistanceType patternDistanceType() const; bool patternDistanceType(PatternDistanceType value); /// Gets and sets if the pattern is in one direction or symmetric. bool isSymmetric() const; bool isSymmetric(bool value); /// Gets and sets if the orientation is along path. /// If false, the orientation is identical. bool isOrientationAlongPath() const; bool isOrientationAlongPath(bool value); /// Gets and sets the compute option when patterning features. The default value for this is AdjustPatternCompute. /// This property only applies when patterning features and is ignored in the direct modeling environment. PatternComputeOptions patternComputeOption() const; bool patternComputeOption(PatternComputeOptions value); /// When creating a feature that is owned by a base feature, set this property to the /// base feature you want to associate the new feature with. By default, this is null, /// meaning it will not be associated with a base feature. /// Because of a current limitation, if you want to create a feature associated with a base /// feature, you must set this property AND call the startEdit method of the base feature, /// create the feature, and then call the finishEdit method of the base feature. The base /// feature must be in an "edit" state to be able to add any additional items to it. core::Ptr targetBaseFeature() const; bool targetBaseFeature(const core::Ptr& value); ADSK_FUSION_PATHPATTERNFEATUREINPUT_API static const char* classType(); ADSK_FUSION_PATHPATTERNFEATUREINPUT_API const char* objectType() const override; ADSK_FUSION_PATHPATTERNFEATUREINPUT_API void* queryInterface(const char* id) const override; ADSK_FUSION_PATHPATTERNFEATUREINPUT_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual core::ObjectCollection* inputEntities_raw() const = 0; virtual bool inputEntities_raw(core::ObjectCollection* value) = 0; virtual Path* path_raw() const = 0; virtual bool path_raw(Path* value) = 0; virtual core::ValueInput* quantity_raw() const = 0; virtual bool quantity_raw(core::ValueInput* value) = 0; virtual core::ValueInput* distance_raw() const = 0; virtual bool distance_raw(core::ValueInput* value) = 0; virtual double startPoint_raw() const = 0; virtual bool startPoint_raw(double value) = 0; virtual bool isFlipDirection_raw() const = 0; virtual bool isFlipDirection_raw(bool value) = 0; virtual PatternDistanceType patternDistanceType_raw() const = 0; virtual bool patternDistanceType_raw(PatternDistanceType value) = 0; virtual bool isSymmetric_raw() const = 0; virtual bool isSymmetric_raw(bool value) = 0; virtual bool isOrientationAlongPath_raw() const = 0; virtual bool isOrientationAlongPath_raw(bool value) = 0; virtual PatternComputeOptions patternComputeOption_raw() const = 0; virtual bool patternComputeOption_raw(PatternComputeOptions value) = 0; virtual BaseFeature* targetBaseFeature_raw() const = 0; virtual bool targetBaseFeature_raw(BaseFeature* value) = 0; }; // Inline wrappers inline core::Ptr PathPatternFeatureInput::inputEntities() const { core::Ptr res = inputEntities_raw(); return res; } inline bool PathPatternFeatureInput::inputEntities(const core::Ptr& value) { return inputEntities_raw(value.get()); } inline core::Ptr PathPatternFeatureInput::path() const { core::Ptr res = path_raw(); return res; } inline bool PathPatternFeatureInput::path(const core::Ptr& value) { return path_raw(value.get()); } inline core::Ptr PathPatternFeatureInput::quantity() const { core::Ptr res = quantity_raw(); return res; } inline bool PathPatternFeatureInput::quantity(const core::Ptr& value) { return quantity_raw(value.get()); } inline core::Ptr PathPatternFeatureInput::distance() const { core::Ptr res = distance_raw(); return res; } inline bool PathPatternFeatureInput::distance(const core::Ptr& value) { return distance_raw(value.get()); } inline double PathPatternFeatureInput::startPoint() const { double res = startPoint_raw(); return res; } inline bool PathPatternFeatureInput::startPoint(double value) { return startPoint_raw(value); } inline bool PathPatternFeatureInput::isFlipDirection() const { bool res = isFlipDirection_raw(); return res; } inline bool PathPatternFeatureInput::isFlipDirection(bool value) { return isFlipDirection_raw(value); } inline PatternDistanceType PathPatternFeatureInput::patternDistanceType() const { PatternDistanceType res = patternDistanceType_raw(); return res; } inline bool PathPatternFeatureInput::patternDistanceType(PatternDistanceType value) { return patternDistanceType_raw(value); } inline bool PathPatternFeatureInput::isSymmetric() const { bool res = isSymmetric_raw(); return res; } inline bool PathPatternFeatureInput::isSymmetric(bool value) { return isSymmetric_raw(value); } inline bool PathPatternFeatureInput::isOrientationAlongPath() const { bool res = isOrientationAlongPath_raw(); return res; } inline bool PathPatternFeatureInput::isOrientationAlongPath(bool value) { return isOrientationAlongPath_raw(value); } inline PatternComputeOptions PathPatternFeatureInput::patternComputeOption() const { PatternComputeOptions res = patternComputeOption_raw(); return res; } inline bool PathPatternFeatureInput::patternComputeOption(PatternComputeOptions value) { return patternComputeOption_raw(value); } inline core::Ptr PathPatternFeatureInput::targetBaseFeature() const { core::Ptr res = targetBaseFeature_raw(); return res; } inline bool PathPatternFeatureInput::targetBaseFeature(const core::Ptr& value) { return targetBaseFeature_raw(value.get()); } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_PATHPATTERNFEATUREINPUT_API