////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "Feature.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_SPLITBODYFEATURE_CPP__ # define ADSK_FUSION_SPLITBODYFEATURE_API XI_EXPORT # else # define ADSK_FUSION_SPLITBODYFEATURE_API # endif #else # define ADSK_FUSION_SPLITBODYFEATURE_API XI_IMPORT #endif namespace adsk { namespace fusion { class Occurrence; }} namespace adsk { namespace core { class ObjectCollection; }} namespace adsk { namespace fusion { /// Object that represents an existing split body feature in a design. class SplitBodyFeature : public Feature { public: /// Gets and sets the input solid or open bodies that are split. /// To use this property, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) core::Ptr splitBodies() const; bool splitBodies(const core::Ptr& value); /// Sets the splitting tool used for the feature. /// To use this method, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) /// splittingTool : Input entity that defines the splitting tool. The splitting tool is a single entity that can be either a solid body, /// open body, construction plane, face, or sketch curve that partially or fully intersects the body to split. /// isSplittingToolExtended : A boolean value for setting whether or not the splittingTool is to be automatically extended (if possible) so as to /// completely intersect the facesToSplit. /// Returns true if successful. bool setSplittingTool(const core::Ptr& splittingTool, bool isSplittingToolExtended); /// Gets the entity that defines the splitting tool. The splitting tool is a single entity that can be either a /// solid body, open body, plane, sketch curve or face that partially or fully intersects the bodyToSplit. /// To use this property, you need to position the timeline marker to immediately before this feature. /// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True) core::Ptr splittingTool() const; /// Gets whether or not the splitting tool is to be automatically extended (if possible) so as to /// completely intersect the bodyToSplit. bool isSplittingToolExtended() const; /// The NativeObject is the object outside the context of an assembly and /// in the context of it's parent component. /// Returns null in the case where this object is not in the context of /// an assembly but is already the native object. core::Ptr nativeObject() const; /// Creates or returns a proxy for the native object /// - i.e. a new object that represents this object but adds the assembly context /// defined by the input occurrence. /// occurrence : The occurrence that defines the context to create the proxy in. /// Returns the proxy object or null if this is not the NativeObject. core::Ptr createForAssemblyContext(const core::Ptr& occurrence) const; ADSK_FUSION_SPLITBODYFEATURE_API static const char* classType(); ADSK_FUSION_SPLITBODYFEATURE_API const char* objectType() const override; ADSK_FUSION_SPLITBODYFEATURE_API void* queryInterface(const char* id) const override; ADSK_FUSION_SPLITBODYFEATURE_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual core::ObjectCollection* splitBodies_raw() const = 0; virtual bool splitBodies_raw(core::ObjectCollection* value) = 0; virtual bool setSplittingTool_raw(core::Base* splittingTool, bool isSplittingToolExtended) = 0; virtual core::Base* splittingTool_raw() const = 0; virtual bool isSplittingToolExtended_raw() const = 0; virtual SplitBodyFeature* nativeObject_raw() const = 0; virtual SplitBodyFeature* createForAssemblyContext_raw(Occurrence* occurrence) const = 0; }; // Inline wrappers inline core::Ptr SplitBodyFeature::splitBodies() const { core::Ptr res = splitBodies_raw(); return res; } inline bool SplitBodyFeature::splitBodies(const core::Ptr& value) { return splitBodies_raw(value.get()); } inline bool SplitBodyFeature::setSplittingTool(const core::Ptr& splittingTool, bool isSplittingToolExtended) { bool res = setSplittingTool_raw(splittingTool.get(), isSplittingToolExtended); return res; } inline core::Ptr SplitBodyFeature::splittingTool() const { core::Ptr res = splittingTool_raw(); return res; } inline bool SplitBodyFeature::isSplittingToolExtended() const { bool res = isSplittingToolExtended_raw(); return res; } inline core::Ptr SplitBodyFeature::nativeObject() const { core::Ptr res = nativeObject_raw(); return res; } inline core::Ptr SplitBodyFeature::createForAssemblyContext(const core::Ptr& occurrence) const { core::Ptr res = createForAssemblyContext_raw(occurrence.get()); return res; } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_SPLITBODYFEATURE_API