////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "../../Core/Base.h" #include "../FusionTypeDefs.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_THREADFEATUREINPUT_CPP__ # define ADSK_FUSION_THREADFEATUREINPUT_API XI_EXPORT # else # define ADSK_FUSION_THREADFEATUREINPUT_API # endif #else # define ADSK_FUSION_THREADFEATUREINPUT_API XI_IMPORT #endif namespace adsk { namespace fusion { class BaseFeature; class BRepFace; class ThreadInfo; }} namespace adsk { namespace core { class ObjectCollection; class ValueInput; }} namespace adsk { namespace fusion { /// This class defines the methods and properties that pertain to the definition of a thread /// feature. class ThreadFeatureInput : public core::Base { public: /// Gets and sets the threaded face. In the case where there are multiple faces, only the first one is returned. /// Setting this results in a thread being applied to only a single face. /// It is recommended that you use the inputCylindricalfaces property in order to have full access to the collection of faces /// to be threaded. core::Ptr inputCylindricalFace() const; bool inputCylindricalFace(const core::Ptr& value); /// Gets and sets if the thread is physical or cosmetic thread. A value of true indicates a physical thread. /// It defaults to false. bool isModeled() const; bool isModeled(bool value); /// Gets and sets if this thread is the full length of the cylinder. /// It defaults to true. bool isFullLength() const; bool isFullLength(bool value); /// Gets and sets the thread length. /// It is only used in the case where the isFullLength property is false. core::Ptr threadLength() const; bool threadLength(const core::Ptr& value); /// Gets and sets the thread offset. /// The offset is the distance along the axis of the cylinder from the edge to the start of the thread. /// It is only used in the case where the isFullLength property is false. /// Returns nothing in the case where the feature is non-parametric. core::Ptr threadOffset() const; bool threadOffset(const core::Ptr& value); /// Gets and sets where the thread length is measured from. /// This property is only used in the case where the isFullLength property is false. ThreadLocations threadLocation() const; bool threadLocation(ThreadLocations value); /// Gets and sets the thread data. core::Ptr threadInfo() const; bool threadInfo(const core::Ptr& value); /// Gets and sets if the thread is right or left-handed thread. A value of true indicates a right-handed thread. /// It defaults to true. bool isRightHanded() const; bool isRightHanded(bool value); /// Gets and sets the cylindrical input faces. core::Ptr inputCylindricalFaces() const; bool inputCylindricalFaces(const core::Ptr& value); /// When creating a feature that is owned by a base feature, set this property to the /// base feature you want to associate the new feature with. By default, this is null, /// meaning it will not be associated with a base feature. /// Because of a current limitation, if you want to create a feature associated with a base /// feature, you must set this property AND call the startEdit method of the base feature, /// create the feature, and then call the finishEdit method of the base feature. The base /// feature must be in an "edit" state to be able to add any additional items to it. core::Ptr targetBaseFeature() const; bool targetBaseFeature(const core::Ptr& value); ADSK_FUSION_THREADFEATUREINPUT_API static const char* classType(); ADSK_FUSION_THREADFEATUREINPUT_API const char* objectType() const override; ADSK_FUSION_THREADFEATUREINPUT_API void* queryInterface(const char* id) const override; ADSK_FUSION_THREADFEATUREINPUT_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual BRepFace* inputCylindricalFace_raw() const = 0; virtual bool inputCylindricalFace_raw(BRepFace* value) = 0; virtual bool isModeled_raw() const = 0; virtual bool isModeled_raw(bool value) = 0; virtual bool isFullLength_raw() const = 0; virtual bool isFullLength_raw(bool value) = 0; virtual core::ValueInput* threadLength_raw() const = 0; virtual bool threadLength_raw(core::ValueInput* value) = 0; virtual core::ValueInput* threadOffset_raw() const = 0; virtual bool threadOffset_raw(core::ValueInput* value) = 0; virtual ThreadLocations threadLocation_raw() const = 0; virtual bool threadLocation_raw(ThreadLocations value) = 0; virtual ThreadInfo* threadInfo_raw() const = 0; virtual bool threadInfo_raw(ThreadInfo* value) = 0; virtual bool isRightHanded_raw() const = 0; virtual bool isRightHanded_raw(bool value) = 0; virtual core::ObjectCollection* inputCylindricalFaces_raw() const = 0; virtual bool inputCylindricalFaces_raw(core::ObjectCollection* value) = 0; virtual BaseFeature* targetBaseFeature_raw() const = 0; virtual bool targetBaseFeature_raw(BaseFeature* value) = 0; }; // Inline wrappers inline core::Ptr ThreadFeatureInput::inputCylindricalFace() const { core::Ptr res = inputCylindricalFace_raw(); return res; } inline bool ThreadFeatureInput::inputCylindricalFace(const core::Ptr& value) { return inputCylindricalFace_raw(value.get()); } inline bool ThreadFeatureInput::isModeled() const { bool res = isModeled_raw(); return res; } inline bool ThreadFeatureInput::isModeled(bool value) { return isModeled_raw(value); } inline bool ThreadFeatureInput::isFullLength() const { bool res = isFullLength_raw(); return res; } inline bool ThreadFeatureInput::isFullLength(bool value) { return isFullLength_raw(value); } inline core::Ptr ThreadFeatureInput::threadLength() const { core::Ptr res = threadLength_raw(); return res; } inline bool ThreadFeatureInput::threadLength(const core::Ptr& value) { return threadLength_raw(value.get()); } inline core::Ptr ThreadFeatureInput::threadOffset() const { core::Ptr res = threadOffset_raw(); return res; } inline bool ThreadFeatureInput::threadOffset(const core::Ptr& value) { return threadOffset_raw(value.get()); } inline ThreadLocations ThreadFeatureInput::threadLocation() const { ThreadLocations res = threadLocation_raw(); return res; } inline bool ThreadFeatureInput::threadLocation(ThreadLocations value) { return threadLocation_raw(value); } inline core::Ptr ThreadFeatureInput::threadInfo() const { core::Ptr res = threadInfo_raw(); return res; } inline bool ThreadFeatureInput::threadInfo(const core::Ptr& value) { return threadInfo_raw(value.get()); } inline bool ThreadFeatureInput::isRightHanded() const { bool res = isRightHanded_raw(); return res; } inline bool ThreadFeatureInput::isRightHanded(bool value) { return isRightHanded_raw(value); } inline core::Ptr ThreadFeatureInput::inputCylindricalFaces() const { core::Ptr res = inputCylindricalFaces_raw(); return res; } inline bool ThreadFeatureInput::inputCylindricalFaces(const core::Ptr& value) { return inputCylindricalFaces_raw(value.get()); } inline core::Ptr ThreadFeatureInput::targetBaseFeature() const { core::Ptr res = targetBaseFeature_raw(); return res; } inline bool ThreadFeatureInput::targetBaseFeature(const core::Ptr& value) { return targetBaseFeature_raw(value.get()); } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_THREADFEATUREINPUT_API