////////////////////////////////////////////////////////////////////////////// // // Copyright 2016 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software. // ////////////////////////////////////////////////////////////////////////////// #pragma once #include "../../Core/Base.h" #include "../FusionTypeDefs.h" // THIS CLASS WILL BE VISIBLE TO AN API CLIENT. // THIS HEADER FILE WILL BE GENERATED FROM NIDL. #include "../../Core/OSMacros.h" #ifdef FUSIONXINTERFACE_EXPORTS # ifdef __COMPILING_ADSK_FUSION_TEXTUREIMAGE_CPP__ # define ADSK_FUSION_TEXTUREIMAGE_API XI_EXPORT # else # define ADSK_FUSION_TEXTUREIMAGE_API # endif #else # define ADSK_FUSION_TEXTUREIMAGE_API XI_IMPORT #endif namespace adsk { namespace core { class Matrix2D; }} namespace adsk { namespace fusion { /// Provides access to the image data associated with a texture map. class TextureImage : public core::Base { public: /// The transform of the texture image in parametric space. core::Ptr transform() const; ADSK_FUSION_TEXTUREIMAGE_API static const char* classType(); ADSK_FUSION_TEXTUREIMAGE_API const char* objectType() const override; ADSK_FUSION_TEXTUREIMAGE_API void* queryInterface(const char* id) const override; ADSK_FUSION_TEXTUREIMAGE_API static const char* interfaceId() { return classType(); } private: // Raw interface virtual core::Matrix2D* transform_raw() const = 0; }; // Inline wrappers inline core::Ptr TextureImage::transform() const { core::Ptr res = transform_raw(); return res; } }// namespace fusion }// namespace adsk #undef ADSK_FUSION_TEXTUREIMAGE_API