75 lines
1.1 KiB
C++
75 lines
1.1 KiB
C++
#ifndef __PPREREQS_H_
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#define __PPREREQS_H_
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class PhysicManager;
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//################################################################
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//
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// Physic Types
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//
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class pContactReport;
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class pTriggerReport;
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class pRayCastReport;
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class pRigidBody;
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class pObjectDescr;
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class pJointSettings;
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class pJoint;
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class pJointBall;
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class pJointFixed;
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class pJointPulley;
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class pJointRevolute;
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class pJointDistance;
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class pJointD6;
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class pJointPrismatic;
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class pJointCylindrical;
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class pClothDesc;
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class pCloth;
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class pFluid;
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class pFluidDesc;
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class pFluidEmitterDesc;
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class pFluidEmitter;
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class pFluidRenderSettings;
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class pSerializer;
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class pWorld;
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class pFactory;
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class pSoftBody;
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class pWheelDescr;
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class pWheel;
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class pWheel1;
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class pWheel2;
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class pVecicleDescr;
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class pVehicle;
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class pVehicleMotor;
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class pVehicleGears;
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class pVehicleMotorDesc;
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class pVehicleGearDesc;
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class pBoxController;
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namespace vtAgeia
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{
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class pWorldSettings;
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class pSleepingSettings;
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class pShape;
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class pErrorStream;
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class pCollisionsListener;
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}
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class pLogger;
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using namespace vtAgeia;
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#endif |