79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
/////////////////////////////////////////////////////
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/////////////////////////////////////////////////////
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//
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// SetNodalDifficult
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//
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/////////////////////////////////////////////////////
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/////////////////////////////////////////////////////
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#include "CKAll.h"
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#include "N3dGraph.h"
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CKObjectDeclaration *FillBehaviorSetNodalDifficultDecl();
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CKERROR CreateSetNodalDifficultProto(CKBehaviorPrototype **);
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int SetNodalDifficult(const CKBehaviorContext& behcontext);
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CKObjectDeclaration *FillBehaviorSetNodalDifficultDecl()
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{
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CKObjectDeclaration *od = CreateCKObjectDeclaration("SetNodalDifficult");
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od->SetDescription("");
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od->SetType( CKDLL_BEHAVIORPROTOTYPE);
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od->SetGuid(CKGUID(0x77a61036,0x47496bde));
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od->SetAuthorGuid(VIRTOOLS_GUID);
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od->SetAuthorName("Virtools");
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od->SetVersion(0x00010000);
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od->SetCreationFunction(CreateSetNodalDifficultProto);
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od->SetCompatibleClassId(CKCID_BEOBJECT);
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od->SetCategory("3D Transformations/Nodal Path");
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return od;
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}
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CKERROR CreateSetNodalDifficultProto(CKBehaviorPrototype **pproto)
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{
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CKBehaviorPrototype *proto = NULL;
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proto = CreateCKBehaviorPrototype("SetNodalDifficult");
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if(!proto) return CKERR_OUTOFMEMORY;
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proto->DeclareInput("In");
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proto->DeclareOutput("Out");
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proto->DeclareInParameter("Nodal Path",CKPGUID_GROUP);
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proto->DeclareInParameter("Node",CKPGUID_3DENTITY);
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proto->DeclareInParameter("Difficult",CKPGUID_FLOAT);
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proto->SetFlags(CK_BEHAVIORPROTOTYPE_NORMAL);
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proto->SetFunction( SetNodalDifficult );
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*pproto = proto;
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return CK_OK;
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}
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int SetNodalDifficult(const CKBehaviorContext& behcontext)
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{
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CKBehavior* beh = behcontext.Behavior;
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CKContext* ctx = behcontext.Context;
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CKAttributeManager* attman = ctx->GetAttributeManager();
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beh->ActivateInput(0,FALSE);
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beh->ActivateOutput(0);
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CKGroup* group = (CKGroup*)beh->GetInputParameterObject(0);
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CKParameterOut* param = group->GetAttributeParameter(attman->GetAttributeTypeByName(Network3dName));
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if(!param) throw "Given Group isn't a Network";
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N3DGraph* graph;
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param->GetValue(&graph);
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CK3dEntity* s = (CK3dEntity*)beh->GetInputParameterObject(1);
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float b;
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beh->GetInputParameterValue(2,&b);
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graph->SetDifficult(s,b);
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beh->ActivateOutput(0);
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return CKBR_OK;
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}
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