Fusion360-Addons/usr/Src/Behaviors/SetNodalDiff.cpp
2021-10-31 19:39:29 +01:00

79 lines
2.3 KiB
C++

/////////////////////////////////////////////////////
/////////////////////////////////////////////////////
//
// SetNodalDifficult
//
/////////////////////////////////////////////////////
/////////////////////////////////////////////////////
#include "CKAll.h"
#include "N3dGraph.h"
CKObjectDeclaration *FillBehaviorSetNodalDifficultDecl();
CKERROR CreateSetNodalDifficultProto(CKBehaviorPrototype **);
int SetNodalDifficult(const CKBehaviorContext& behcontext);
CKObjectDeclaration *FillBehaviorSetNodalDifficultDecl()
{
CKObjectDeclaration *od = CreateCKObjectDeclaration("SetNodalDifficult");
od->SetDescription("");
od->SetType( CKDLL_BEHAVIORPROTOTYPE);
od->SetGuid(CKGUID(0x77a61036,0x47496bde));
od->SetAuthorGuid(VIRTOOLS_GUID);
od->SetAuthorName("Virtools");
od->SetVersion(0x00010000);
od->SetCreationFunction(CreateSetNodalDifficultProto);
od->SetCompatibleClassId(CKCID_BEOBJECT);
od->SetCategory("3D Transformations/Nodal Path");
return od;
}
CKERROR CreateSetNodalDifficultProto(CKBehaviorPrototype **pproto)
{
CKBehaviorPrototype *proto = NULL;
proto = CreateCKBehaviorPrototype("SetNodalDifficult");
if(!proto) return CKERR_OUTOFMEMORY;
proto->DeclareInput("In");
proto->DeclareOutput("Out");
proto->DeclareInParameter("Nodal Path",CKPGUID_GROUP);
proto->DeclareInParameter("Node",CKPGUID_3DENTITY);
proto->DeclareInParameter("Difficult",CKPGUID_FLOAT);
proto->SetFlags(CK_BEHAVIORPROTOTYPE_NORMAL);
proto->SetFunction( SetNodalDifficult );
*pproto = proto;
return CK_OK;
}
int SetNodalDifficult(const CKBehaviorContext& behcontext)
{
CKBehavior* beh = behcontext.Behavior;
CKContext* ctx = behcontext.Context;
CKAttributeManager* attman = ctx->GetAttributeManager();
beh->ActivateInput(0,FALSE);
beh->ActivateOutput(0);
CKGroup* group = (CKGroup*)beh->GetInputParameterObject(0);
CKParameterOut* param = group->GetAttributeParameter(attman->GetAttributeTypeByName(Network3dName));
if(!param) throw "Given Group isn't a Network";
N3DGraph* graph;
param->GetValue(&graph);
CK3dEntity* s = (CK3dEntity*)beh->GetInputParameterObject(1);
float b;
beh->GetInputParameterValue(2,&b);
graph->SetDifficult(s,b);
beh->ActivateOutput(0);
return CKBR_OK;
}