209 lines
6.3 KiB
C++
209 lines
6.3 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software.
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//
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//////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "../../Core/Base.h"
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#include "../CAMTypeDefs.h"
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#include <string>
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// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
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// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
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#include "../../Core/OSMacros.h"
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#ifdef CAMXINTERFACE_EXPORTS
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# ifdef __COMPILING_ADSK_CAM_MACHINE_CPP__
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# define ADSK_CAM_MACHINE_API XI_EXPORT
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# else
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# define ADSK_CAM_MACHINE_API
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# endif
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#else
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# define ADSK_CAM_MACHINE_API XI_IMPORT
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#endif
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namespace adsk { namespace cam {
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class MachineCapabilities;
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class MachineKinematics;
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}}
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namespace adsk { namespace cam {
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/// Object that represents a machine.
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class Machine : public core::Base {
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public:
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/// Gets and sets the vendor name of the machine.
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std::string vendor() const;
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bool vendor(const std::string& value);
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/// Gets and sets the model name of the machine.
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std::string model() const;
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bool model(const std::string& value);
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/// Gets and sets the description of the machine.
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std::string description() const;
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bool description(const std::string& value);
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/// Gets the unique identifier of the machine.
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/// Can be used for comparing machines within the document.
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std::string id() const;
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/// Gets the capabilities of the machine.
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core::Ptr<MachineCapabilities> capabilities() const;
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/// Gets the kinematics tree of the machine.
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core::Ptr<MachineKinematics> kinematics() const;
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/// Creates a Machine from a template.
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/// machineTemplate : The template to act as a base for creating a machine from.
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/// Returns the newly created machine with a valid kinematics tree.
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static core::Ptr<Machine> createFromTemplate(MachineTemplate machineTemplate);
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/// Creates a Machine from a file.
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/// location : The location in the machine library.
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/// filePath : The path to a file to act as a base for creating a machine from.
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/// The path is relative to the library location given, unless library location is External,
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/// then the filePath is expected to be an absolute path.
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/// Returns the newly created machine with a valid kinematics tree.
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static core::Ptr<Machine> createFromFile(LibraryLocation location, const std::string& filePath);
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/// Save the Machine to a file.
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/// Any subsequent edits will need to be saved again.
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/// location : The location in the machine library to save the machine to.
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/// filePath : The path of the file to save the machine as.
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/// The path is relative to the library location given, unless library location is External,
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/// then the filePath is expected to be an absolute path.
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/// .machine will be appended if no extension is given.
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/// Returns true if the machine was saved successfully, false otherwise.
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bool save(LibraryLocation location, const std::string& filePath) const;
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ADSK_CAM_MACHINE_API static const char* classType();
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ADSK_CAM_MACHINE_API const char* objectType() const override;
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ADSK_CAM_MACHINE_API void* queryInterface(const char* id) const override;
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ADSK_CAM_MACHINE_API static const char* interfaceId() { return classType(); }
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private:
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// Raw interface
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virtual char* vendor_raw() const = 0;
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virtual bool vendor_raw(const char * value) = 0;
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virtual char* model_raw() const = 0;
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virtual bool model_raw(const char * value) = 0;
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virtual char* description_raw() const = 0;
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virtual bool description_raw(const char * value) = 0;
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virtual char* id_raw() const = 0;
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virtual MachineCapabilities* capabilities_raw() const = 0;
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virtual MachineKinematics* kinematics_raw() const = 0;
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ADSK_CAM_MACHINE_API static Machine* createFromTemplate_raw(MachineTemplate machineTemplate);
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ADSK_CAM_MACHINE_API static Machine* createFromFile_raw(LibraryLocation location, const char * filePath);
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virtual bool save_raw(LibraryLocation location, const char * filePath) const = 0;
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};
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// Inline wrappers
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inline std::string Machine::vendor() const
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{
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std::string res;
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char* p= vendor_raw();
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if (p)
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{
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res = p;
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core::DeallocateArray(p);
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}
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return res;
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}
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inline bool Machine::vendor(const std::string& value)
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{
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return vendor_raw(value.c_str());
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}
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inline std::string Machine::model() const
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{
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std::string res;
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char* p= model_raw();
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if (p)
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{
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res = p;
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core::DeallocateArray(p);
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}
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return res;
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}
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inline bool Machine::model(const std::string& value)
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{
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return model_raw(value.c_str());
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}
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inline std::string Machine::description() const
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{
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std::string res;
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char* p= description_raw();
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if (p)
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{
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res = p;
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core::DeallocateArray(p);
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}
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return res;
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}
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inline bool Machine::description(const std::string& value)
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{
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return description_raw(value.c_str());
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}
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inline std::string Machine::id() const
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{
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std::string res;
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char* p= id_raw();
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if (p)
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{
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res = p;
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core::DeallocateArray(p);
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}
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return res;
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}
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inline core::Ptr<MachineCapabilities> Machine::capabilities() const
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{
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core::Ptr<MachineCapabilities> res = capabilities_raw();
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return res;
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}
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inline core::Ptr<MachineKinematics> Machine::kinematics() const
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{
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core::Ptr<MachineKinematics> res = kinematics_raw();
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return res;
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}
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inline core::Ptr<Machine> Machine::createFromTemplate(MachineTemplate machineTemplate)
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{
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core::Ptr<Machine> res = createFromTemplate_raw(machineTemplate);
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return res;
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}
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inline core::Ptr<Machine> Machine::createFromFile(LibraryLocation location, const std::string& filePath)
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{
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core::Ptr<Machine> res = createFromFile_raw(location, filePath.c_str());
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return res;
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}
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inline bool Machine::save(LibraryLocation location, const std::string& filePath) const
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{
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bool res = save_raw(location, filePath.c_str());
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return res;
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}
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}// namespace cam
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}// namespace adsk
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#undef ADSK_CAM_MACHINE_API |