Fusion360-Addons/usr/autodesk/CPP/include/Fusion/Components/RigidGroup.h
2021-10-31 19:11:02 +01:00

232 lines
7.9 KiB
C++

//////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license
// agreement provided at the time of installation or download, or which
// otherwise accompanies this software.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "../../Core/Base.h"
#include "../FusionTypeDefs.h"
#include <string>
// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
#include "../../Core/OSMacros.h"
#ifdef FUSIONXINTERFACE_EXPORTS
# ifdef __COMPILING_ADSK_FUSION_RIGIDGROUP_CPP__
# define ADSK_FUSION_RIGIDGROUP_API XI_EXPORT
# else
# define ADSK_FUSION_RIGIDGROUP_API
# endif
#else
# define ADSK_FUSION_RIGIDGROUP_API XI_IMPORT
#endif
namespace adsk { namespace fusion {
class Component;
class Occurrence;
class OccurrenceList;
class TimelineObject;
}}
namespace adsk { namespace core {
class Attributes;
class ObjectCollection;
}}
namespace adsk { namespace fusion {
/// Represents a rigid group within an assembly.
class RigidGroup : public core::Base {
public:
/// Returns the parent component that owns this rigid group.
core::Ptr<Component> parentComponent() const;
/// Gets and sets the name of the rigid group as seen in the timeline.
std::string name() const;
bool name(const std::string& value);
/// Deletes this rigid group.
/// Returns True if the delete was successful.
bool deleteMe();
/// Returns the list of occurrences that are part of the rigid group.
core::Ptr<OccurrenceList> occurrences() const;
/// Sets which occurrences are to be part of this rigid group.
/// To use this method, you need to position the timeline marker to immediately before this group.
/// This can be accomplished using the following code: group.timelineObject.rollTo(True)
/// occurrences : An ObjectCollection containing the occurrences to use in creating the rigid group.
/// includeChildren : Boolean indicating if the children of the input occurrences should be included in the rigid group.
/// Returns true if successful.
bool setOccurrences(const core::Ptr<core::ObjectCollection>& occurrences, bool includeChildren);
/// Returns the timeline object associated with this rigid group.
core::Ptr<TimelineObject> timelineObject() const;
/// Gets and sets if this rigid group is suppressed.
bool isSuppressed() const;
bool isSuppressed(bool value);
/// The NativeObject is the object outside the context of an assembly and
/// in the context of it's parent component.
/// Returns null in the case where this object is not in the context of
/// an assembly but is already the native object.
core::Ptr<RigidGroup> nativeObject() const;
/// Creates or returns a proxy for the native object
/// - i.e. a new object that represents this object but adds the assembly context
/// defined by the input occurrence.
/// occurrence : The occurrence that defines the context to create the proxy in.
/// Returns the proxy object or null if this isn't the NativeObject.
core::Ptr<RigidGroup> createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const;
/// Returns the assembly occurrence (i.e. the occurrence) of this object
/// in an assembly. This is only valid in the case where this is acting
/// as a proxy in an assembly. Returns null in the case where the object
/// is not in the context of an assembly but is already the native object.
core::Ptr<Occurrence> assemblyContext() const;
/// Returns the collection of attributes associated with this rigid group.
core::Ptr<core::Attributes> attributes() const;
/// Returns a token for the RigidGroup object. This can be saved and used at a later
/// time with the Design.findEntityByToken method to get back the same rigid group.
/// When using entity tokens it's important to understand that the token string returned for a
/// specific entity can be different over time. However, even if you have two different token
/// strings that were obtained from the same entity, when you use findEntityByToken they
/// will both return the same entity. Because of that you should never compare entity tokens
/// as way to determine what the token represents. Instead, you need to use the findEntityByToken
/// method to get the two entities identified by the tokens and then compare them.
std::string entityToken() const;
ADSK_FUSION_RIGIDGROUP_API static const char* classType();
ADSK_FUSION_RIGIDGROUP_API const char* objectType() const override;
ADSK_FUSION_RIGIDGROUP_API void* queryInterface(const char* id) const override;
ADSK_FUSION_RIGIDGROUP_API static const char* interfaceId() { return classType(); }
private:
// Raw interface
virtual Component* parentComponent_raw() const = 0;
virtual char* name_raw() const = 0;
virtual bool name_raw(const char * value) = 0;
virtual bool deleteMe_raw() = 0;
virtual OccurrenceList* occurrences_raw() const = 0;
virtual bool setOccurrences_raw(core::ObjectCollection* occurrences, bool includeChildren) = 0;
virtual TimelineObject* timelineObject_raw() const = 0;
virtual bool isSuppressed_raw() const = 0;
virtual bool isSuppressed_raw(bool value) = 0;
virtual RigidGroup* nativeObject_raw() const = 0;
virtual RigidGroup* createForAssemblyContext_raw(Occurrence* occurrence) const = 0;
virtual Occurrence* assemblyContext_raw() const = 0;
virtual core::Attributes* attributes_raw() const = 0;
virtual char* entityToken_raw() const = 0;
};
// Inline wrappers
inline core::Ptr<Component> RigidGroup::parentComponent() const
{
core::Ptr<Component> res = parentComponent_raw();
return res;
}
inline std::string RigidGroup::name() const
{
std::string res;
char* p= name_raw();
if (p)
{
res = p;
core::DeallocateArray(p);
}
return res;
}
inline bool RigidGroup::name(const std::string& value)
{
return name_raw(value.c_str());
}
inline bool RigidGroup::deleteMe()
{
bool res = deleteMe_raw();
return res;
}
inline core::Ptr<OccurrenceList> RigidGroup::occurrences() const
{
core::Ptr<OccurrenceList> res = occurrences_raw();
return res;
}
inline bool RigidGroup::setOccurrences(const core::Ptr<core::ObjectCollection>& occurrences, bool includeChildren)
{
bool res = setOccurrences_raw(occurrences.get(), includeChildren);
return res;
}
inline core::Ptr<TimelineObject> RigidGroup::timelineObject() const
{
core::Ptr<TimelineObject> res = timelineObject_raw();
return res;
}
inline bool RigidGroup::isSuppressed() const
{
bool res = isSuppressed_raw();
return res;
}
inline bool RigidGroup::isSuppressed(bool value)
{
return isSuppressed_raw(value);
}
inline core::Ptr<RigidGroup> RigidGroup::nativeObject() const
{
core::Ptr<RigidGroup> res = nativeObject_raw();
return res;
}
inline core::Ptr<RigidGroup> RigidGroup::createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const
{
core::Ptr<RigidGroup> res = createForAssemblyContext_raw(occurrence.get());
return res;
}
inline core::Ptr<Occurrence> RigidGroup::assemblyContext() const
{
core::Ptr<Occurrence> res = assemblyContext_raw();
return res;
}
inline core::Ptr<core::Attributes> RigidGroup::attributes() const
{
core::Ptr<core::Attributes> res = attributes_raw();
return res;
}
inline std::string RigidGroup::entityToken() const
{
std::string res;
char* p= entityToken_raw();
if (p)
{
res = p;
core::DeallocateArray(p);
}
return res;
}
}// namespace fusion
}// namespace adsk
#undef ADSK_FUSION_RIGIDGROUP_API