141 lines
5.7 KiB
C++
141 lines
5.7 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software.
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//
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//////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "../../Core/Base.h"
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#include "../FusionTypeDefs.h"
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#include <string>
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#include <vector>
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// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
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// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
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#include "../../Core/OSMacros.h"
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#ifdef FUSIONXINTERFACE_EXPORTS
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# ifdef __COMPILING_ADSK_FUSION_DRAFTFEATURES_CPP__
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# define ADSK_FUSION_DRAFTFEATURES_API XI_EXPORT
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# else
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# define ADSK_FUSION_DRAFTFEATURES_API
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# endif
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#else
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# define ADSK_FUSION_DRAFTFEATURES_API XI_IMPORT
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#endif
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namespace adsk { namespace fusion {
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class BRepFace;
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class DraftFeature;
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class DraftFeatureInput;
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}}
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namespace adsk { namespace fusion {
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/// Collection that provides access to all of the existing draft features in a component
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/// and supports the ability to create new draft features.
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class DraftFeatures : public core::Base {
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public:
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/// Function that returns the specified draft feature using an index into the collection.
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/// index : The index of the item within the collection to return. The first item in the collection has an index of 0.
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/// Returns the specified item or null if an invalid index was specified.
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core::Ptr<DraftFeature> item(size_t index) const;
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/// The number of draft features in the collection.
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size_t count() const;
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/// Creates a DraftFeatureInput object. Use properties and methods on this object
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/// to define the draft you want to create and then use the Add method, passing in
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/// the DraftFeatureInput object.
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/// inputFaces : BRepFace array that contains the faces to which draft will be applied.
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/// The picked point on face is always the point returned from pointOnFace property of the first BRepFace in this collection.
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/// plane : Input object that defines the direction in which the draft is applied. This can be a planar BrepFace, or a ConstructionPlane.
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/// isTangentChain : A boolean value for setting whether or not faces that are tangentially connected to
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/// any of the input faces (if any) will also be included. It defaults to true.
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/// Returns the newly created DraftFeatureInput object or null if the creation failed.
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core::Ptr<DraftFeatureInput> createInput(const std::vector<core::Ptr<BRepFace>>& inputFaces, const core::Ptr<core::Base>& plane, bool isTangentChain = true) const;
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/// Creates a new draft feature.
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/// input : A DraftFeatureInput object that defines the desired draft. Use the createInput
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/// method to create a new DraftFeatureInput object and then use methods on it
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/// (the DraftFeatureInput object) to define the draft.
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/// Returns the newly created DraftFeature object or null if the creation failed.
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core::Ptr<DraftFeature> add(const core::Ptr<DraftFeatureInput>& input);
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/// Function that returns the specified draft feature using the name of the feature.
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/// name : The name of the feature within the collection to return. This is the name seen in the timeline.
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/// Returns the specified item or null if the specified name was not found.
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core::Ptr<DraftFeature> itemByName(const std::string& name) const;
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typedef DraftFeature iterable_type;
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template <class OutputIterator> void copyTo(OutputIterator result);
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ADSK_FUSION_DRAFTFEATURES_API static const char* classType();
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ADSK_FUSION_DRAFTFEATURES_API const char* objectType() const override;
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ADSK_FUSION_DRAFTFEATURES_API void* queryInterface(const char* id) const override;
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ADSK_FUSION_DRAFTFEATURES_API static const char* interfaceId() { return classType(); }
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private:
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// Raw interface
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virtual DraftFeature* item_raw(size_t index) const = 0;
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virtual size_t count_raw() const = 0;
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virtual DraftFeatureInput* createInput_raw(BRepFace** inputFaces, size_t inputFaces_size, core::Base* plane, bool isTangentChain) const = 0;
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virtual DraftFeature* add_raw(DraftFeatureInput* input) = 0;
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virtual DraftFeature* itemByName_raw(const char * name) const = 0;
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};
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// Inline wrappers
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inline core::Ptr<DraftFeature> DraftFeatures::item(size_t index) const
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{
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core::Ptr<DraftFeature> res = item_raw(index);
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return res;
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}
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inline size_t DraftFeatures::count() const
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{
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size_t res = count_raw();
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return res;
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}
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inline core::Ptr<DraftFeatureInput> DraftFeatures::createInput(const std::vector<core::Ptr<BRepFace>>& inputFaces, const core::Ptr<core::Base>& plane, bool isTangentChain) const
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{
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BRepFace** inputFaces_ = new BRepFace*[inputFaces.size()];
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for(size_t i=0; i<inputFaces.size(); ++i)
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inputFaces_[i] = inputFaces[i].get();
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core::Ptr<DraftFeatureInput> res = createInput_raw(inputFaces_, inputFaces.size(), plane.get(), isTangentChain);
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delete[] inputFaces_;
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return res;
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}
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inline core::Ptr<DraftFeature> DraftFeatures::add(const core::Ptr<DraftFeatureInput>& input)
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{
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core::Ptr<DraftFeature> res = add_raw(input.get());
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return res;
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}
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inline core::Ptr<DraftFeature> DraftFeatures::itemByName(const std::string& name) const
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{
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core::Ptr<DraftFeature> res = itemByName_raw(name.c_str());
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return res;
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}
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template <class OutputIterator> inline void DraftFeatures::copyTo(OutputIterator result)
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{
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for (size_t i = 0;i < count();++i)
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{
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*result = item(i);
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++result;
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}
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}
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}// namespace fusion
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}// namespace adsk
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#undef ADSK_FUSION_DRAFTFEATURES_API |