Fusion360-Addons/usr/autodesk/CPP/include/Fusion/Features/OffsetFeature.h
2021-10-31 19:11:02 +01:00

154 lines
6.0 KiB
C++

//////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license
// agreement provided at the time of installation or download, or which
// otherwise accompanies this software.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "../FusionTypeDefs.h"
#include "Feature.h"
// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
#include "../../Core/OSMacros.h"
#ifdef FUSIONXINTERFACE_EXPORTS
# ifdef __COMPILING_ADSK_FUSION_OFFSETFEATURE_CPP__
# define ADSK_FUSION_OFFSETFEATURE_API XI_EXPORT
# else
# define ADSK_FUSION_OFFSETFEATURE_API
# endif
#else
# define ADSK_FUSION_OFFSETFEATURE_API XI_IMPORT
#endif
namespace adsk { namespace fusion {
class ModelParameter;
class Occurrence;
}}
namespace adsk { namespace core {
class ObjectCollection;
}}
namespace adsk { namespace fusion {
/// Object that represents an existing offset feature in a design.
class OffsetFeature : public Feature {
public:
/// Sets the faces and sheet bodies to offset.
/// To use this method, you need to position the timeline marker to immediately before this feature.
/// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
/// entities : An ObjectCollection containing the BRepFace objects to offset. Additional faces may be
/// automatically used depending on the value of the isChainSelection argument.
/// Input faces need not be from the same body.
/// isChainSelection : A boolean value for setting whether or not faces that are tangentially connected to
/// the input faces (if any) will also be offset. The default value is true.
/// Returns true if successful
bool setInputEntities(const core::Ptr<core::ObjectCollection>& entities, bool isChainSelection = true);
/// Gets and sets the faces to be offset.
/// To use this property, you need to position the timeline marker to immediately before this feature.
/// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
core::Ptr<core::ObjectCollection> entities() const;
bool entities(const core::Ptr<core::ObjectCollection>& value);
/// Get if the faces that are tangentially connected to the input faces (if any) are also offset.
bool isChainSelection() const;
/// Returns the parameter controlling the offset distance. You can edit the distance
/// by editing the value of the parameter object. A positive value specifies that the offset
/// is in the same direction as the normal direction of the face.
core::Ptr<ModelParameter> distance() const;
/// Gets the feature operation that was performed when the feature was created,
/// (either 'NewBodyFeatureOperation' or 'NewComponentFeatureOperation'.
FeatureOperations operation() const;
/// The NativeObject is the object outside the context of an assembly and
/// in the context of it's parent component.
/// Returns null in the case where this object is not in the context of
/// an assembly but is already the native object.
core::Ptr<OffsetFeature> nativeObject() const;
/// Creates or returns a proxy for the native object
/// - i.e. a new object that represents this object but adds the assembly context
/// defined by the input occurrence.
/// occurrence : The occurrence that defines the context to create the proxy in.
/// Returns the proxy object or null if this is not the NativeObject.
core::Ptr<OffsetFeature> createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const;
ADSK_FUSION_OFFSETFEATURE_API static const char* classType();
ADSK_FUSION_OFFSETFEATURE_API const char* objectType() const override;
ADSK_FUSION_OFFSETFEATURE_API void* queryInterface(const char* id) const override;
ADSK_FUSION_OFFSETFEATURE_API static const char* interfaceId() { return classType(); }
private:
// Raw interface
virtual bool setInputEntities_raw(core::ObjectCollection* entities, bool isChainSelection) = 0;
virtual core::ObjectCollection* entities_raw() const = 0;
virtual bool entities_raw(core::ObjectCollection* value) = 0;
virtual bool isChainSelection_raw() const = 0;
virtual ModelParameter* distance_raw() const = 0;
virtual FeatureOperations operation_raw() const = 0;
virtual OffsetFeature* nativeObject_raw() const = 0;
virtual OffsetFeature* createForAssemblyContext_raw(Occurrence* occurrence) const = 0;
};
// Inline wrappers
inline bool OffsetFeature::setInputEntities(const core::Ptr<core::ObjectCollection>& entities, bool isChainSelection)
{
bool res = setInputEntities_raw(entities.get(), isChainSelection);
return res;
}
inline core::Ptr<core::ObjectCollection> OffsetFeature::entities() const
{
core::Ptr<core::ObjectCollection> res = entities_raw();
return res;
}
inline bool OffsetFeature::entities(const core::Ptr<core::ObjectCollection>& value)
{
return entities_raw(value.get());
}
inline bool OffsetFeature::isChainSelection() const
{
bool res = isChainSelection_raw();
return res;
}
inline core::Ptr<ModelParameter> OffsetFeature::distance() const
{
core::Ptr<ModelParameter> res = distance_raw();
return res;
}
inline FeatureOperations OffsetFeature::operation() const
{
FeatureOperations res = operation_raw();
return res;
}
inline core::Ptr<OffsetFeature> OffsetFeature::nativeObject() const
{
core::Ptr<OffsetFeature> res = nativeObject_raw();
return res;
}
inline core::Ptr<OffsetFeature> OffsetFeature::createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const
{
core::Ptr<OffsetFeature> res = createForAssemblyContext_raw(occurrence.get());
return res;
}
}// namespace fusion
}// namespace adsk
#undef ADSK_FUSION_OFFSETFEATURE_API