154 lines
6.0 KiB
C++
154 lines
6.0 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software.
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//
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//////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "../FusionTypeDefs.h"
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#include "Feature.h"
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// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
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// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
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#include "../../Core/OSMacros.h"
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#ifdef FUSIONXINTERFACE_EXPORTS
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# ifdef __COMPILING_ADSK_FUSION_OFFSETFEATURE_CPP__
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# define ADSK_FUSION_OFFSETFEATURE_API XI_EXPORT
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# else
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# define ADSK_FUSION_OFFSETFEATURE_API
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# endif
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#else
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# define ADSK_FUSION_OFFSETFEATURE_API XI_IMPORT
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#endif
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namespace adsk { namespace fusion {
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class ModelParameter;
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class Occurrence;
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}}
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namespace adsk { namespace core {
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class ObjectCollection;
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}}
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namespace adsk { namespace fusion {
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/// Object that represents an existing offset feature in a design.
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class OffsetFeature : public Feature {
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public:
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/// Sets the faces and sheet bodies to offset.
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/// To use this method, you need to position the timeline marker to immediately before this feature.
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/// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
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/// entities : An ObjectCollection containing the BRepFace objects to offset. Additional faces may be
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/// automatically used depending on the value of the isChainSelection argument.
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/// Input faces need not be from the same body.
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/// isChainSelection : A boolean value for setting whether or not faces that are tangentially connected to
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/// the input faces (if any) will also be offset. The default value is true.
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/// Returns true if successful
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bool setInputEntities(const core::Ptr<core::ObjectCollection>& entities, bool isChainSelection = true);
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/// Gets and sets the faces to be offset.
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/// To use this property, you need to position the timeline marker to immediately before this feature.
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/// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
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core::Ptr<core::ObjectCollection> entities() const;
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bool entities(const core::Ptr<core::ObjectCollection>& value);
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/// Get if the faces that are tangentially connected to the input faces (if any) are also offset.
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bool isChainSelection() const;
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/// Returns the parameter controlling the offset distance. You can edit the distance
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/// by editing the value of the parameter object. A positive value specifies that the offset
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/// is in the same direction as the normal direction of the face.
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core::Ptr<ModelParameter> distance() const;
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/// Gets the feature operation that was performed when the feature was created,
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/// (either 'NewBodyFeatureOperation' or 'NewComponentFeatureOperation'.
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FeatureOperations operation() const;
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/// The NativeObject is the object outside the context of an assembly and
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/// in the context of it's parent component.
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/// Returns null in the case where this object is not in the context of
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/// an assembly but is already the native object.
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core::Ptr<OffsetFeature> nativeObject() const;
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/// Creates or returns a proxy for the native object
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/// - i.e. a new object that represents this object but adds the assembly context
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/// defined by the input occurrence.
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/// occurrence : The occurrence that defines the context to create the proxy in.
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/// Returns the proxy object or null if this is not the NativeObject.
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core::Ptr<OffsetFeature> createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const;
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ADSK_FUSION_OFFSETFEATURE_API static const char* classType();
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ADSK_FUSION_OFFSETFEATURE_API const char* objectType() const override;
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ADSK_FUSION_OFFSETFEATURE_API void* queryInterface(const char* id) const override;
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ADSK_FUSION_OFFSETFEATURE_API static const char* interfaceId() { return classType(); }
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private:
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// Raw interface
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virtual bool setInputEntities_raw(core::ObjectCollection* entities, bool isChainSelection) = 0;
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virtual core::ObjectCollection* entities_raw() const = 0;
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virtual bool entities_raw(core::ObjectCollection* value) = 0;
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virtual bool isChainSelection_raw() const = 0;
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virtual ModelParameter* distance_raw() const = 0;
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virtual FeatureOperations operation_raw() const = 0;
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virtual OffsetFeature* nativeObject_raw() const = 0;
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virtual OffsetFeature* createForAssemblyContext_raw(Occurrence* occurrence) const = 0;
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};
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// Inline wrappers
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inline bool OffsetFeature::setInputEntities(const core::Ptr<core::ObjectCollection>& entities, bool isChainSelection)
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{
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bool res = setInputEntities_raw(entities.get(), isChainSelection);
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return res;
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}
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inline core::Ptr<core::ObjectCollection> OffsetFeature::entities() const
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{
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core::Ptr<core::ObjectCollection> res = entities_raw();
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return res;
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}
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inline bool OffsetFeature::entities(const core::Ptr<core::ObjectCollection>& value)
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{
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return entities_raw(value.get());
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}
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inline bool OffsetFeature::isChainSelection() const
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{
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bool res = isChainSelection_raw();
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return res;
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}
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inline core::Ptr<ModelParameter> OffsetFeature::distance() const
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{
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core::Ptr<ModelParameter> res = distance_raw();
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return res;
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}
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inline FeatureOperations OffsetFeature::operation() const
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{
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FeatureOperations res = operation_raw();
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return res;
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}
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inline core::Ptr<OffsetFeature> OffsetFeature::nativeObject() const
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{
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core::Ptr<OffsetFeature> res = nativeObject_raw();
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return res;
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}
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inline core::Ptr<OffsetFeature> OffsetFeature::createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const
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{
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core::Ptr<OffsetFeature> res = createForAssemblyContext_raw(occurrence.get());
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return res;
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}
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}// namespace fusion
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}// namespace adsk
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#undef ADSK_FUSION_OFFSETFEATURE_API |