135 lines
5.7 KiB
C++
135 lines
5.7 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software.
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//
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//////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "../../Core/Base.h"
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#include "../FusionTypeDefs.h"
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#include <string>
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// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
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// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
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#include "../../Core/OSMacros.h"
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#ifdef FUSIONXINTERFACE_EXPORTS
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# ifdef __COMPILING_ADSK_FUSION_SPLITBODYFEATURES_CPP__
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# define ADSK_FUSION_SPLITBODYFEATURES_API XI_EXPORT
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# else
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# define ADSK_FUSION_SPLITBODYFEATURES_API
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# endif
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#else
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# define ADSK_FUSION_SPLITBODYFEATURES_API XI_IMPORT
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#endif
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namespace adsk { namespace fusion {
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class SplitBodyFeature;
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class SplitBodyFeatureInput;
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}}
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namespace adsk { namespace fusion {
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/// Collection that provides access to all of the existing split body features in a component
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/// and supports the ability to create new split body features.
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class SplitBodyFeatures : public core::Base {
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public:
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/// Function that returns the specified split body feature using an index into the collection.
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/// index : The index of the item within the collection to return. The first item in the collection has an index of 0.
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/// Returns the specified item or null if an invalid index was specified.
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core::Ptr<SplitBodyFeature> item(size_t index) const;
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/// The number of split body features in the collection.
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size_t count() const;
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/// Creates a SplitBodyFeatureInput object. Use properties and methods on this object
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/// to define the split body you want to create and then use the Add method, passing in
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/// the SplitBodyFeatureInput object.
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/// splitBodies : Input solid body or open bodies to be split. This can be a single BRepBody or an ObjectCollection if multiple
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/// bodies are to be split.
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/// splittingTool : Input entity that defines the splitting tool. The splitting tool is a single entity that can be either a solid or open BRepBody,
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/// construction plane, profile, or a face.
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/// isSplittingToolExtended : A boolean value for setting whether or not the splitting tool is to be automatically extended (if possible) so as to
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/// completely intersect the bodyToSplit.
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/// Returns the newly created SplitBodyFeatureInput object or null if the creation failed.
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core::Ptr<SplitBodyFeatureInput> createInput(const core::Ptr<core::Base>& splitBodies, const core::Ptr<core::Base>& splittingTool, bool isSplittingToolExtended) const;
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/// Creates a new split body feature.
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/// input : A SplitBodyFeatureInput object that defines the desired split body feature. Use the createInput
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/// method to create a new SplitBodyFeatureInput object and then use methods on it
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/// (the SplitBodyFeatureInput object) to define the split body.
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/// Returns the newly created SplitBodyFeature object or null if the creation failed.
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core::Ptr<SplitBodyFeature> add(const core::Ptr<SplitBodyFeatureInput>& input);
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/// Function that returns the specified split body feature using the name of the feature.
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/// name : The name of the feature within the collection to return. This is the name seen in the timeline.
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/// Returns the specified item or null if the specified name was not found.
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core::Ptr<SplitBodyFeature> itemByName(const std::string& name) const;
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typedef SplitBodyFeature iterable_type;
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template <class OutputIterator> void copyTo(OutputIterator result);
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ADSK_FUSION_SPLITBODYFEATURES_API static const char* classType();
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ADSK_FUSION_SPLITBODYFEATURES_API const char* objectType() const override;
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ADSK_FUSION_SPLITBODYFEATURES_API void* queryInterface(const char* id) const override;
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ADSK_FUSION_SPLITBODYFEATURES_API static const char* interfaceId() { return classType(); }
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private:
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// Raw interface
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virtual SplitBodyFeature* item_raw(size_t index) const = 0;
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virtual size_t count_raw() const = 0;
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virtual SplitBodyFeatureInput* createInput_raw(core::Base* splitBodies, core::Base* splittingTool, bool isSplittingToolExtended) const = 0;
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virtual SplitBodyFeature* add_raw(SplitBodyFeatureInput* input) = 0;
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virtual SplitBodyFeature* itemByName_raw(const char * name) const = 0;
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};
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// Inline wrappers
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inline core::Ptr<SplitBodyFeature> SplitBodyFeatures::item(size_t index) const
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{
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core::Ptr<SplitBodyFeature> res = item_raw(index);
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return res;
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}
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inline size_t SplitBodyFeatures::count() const
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{
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size_t res = count_raw();
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return res;
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}
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inline core::Ptr<SplitBodyFeatureInput> SplitBodyFeatures::createInput(const core::Ptr<core::Base>& splitBodies, const core::Ptr<core::Base>& splittingTool, bool isSplittingToolExtended) const
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{
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core::Ptr<SplitBodyFeatureInput> res = createInput_raw(splitBodies.get(), splittingTool.get(), isSplittingToolExtended);
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return res;
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}
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inline core::Ptr<SplitBodyFeature> SplitBodyFeatures::add(const core::Ptr<SplitBodyFeatureInput>& input)
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{
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core::Ptr<SplitBodyFeature> res = add_raw(input.get());
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return res;
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}
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inline core::Ptr<SplitBodyFeature> SplitBodyFeatures::itemByName(const std::string& name) const
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{
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core::Ptr<SplitBodyFeature> res = itemByName_raw(name.c_str());
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return res;
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}
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template <class OutputIterator> inline void SplitBodyFeatures::copyTo(OutputIterator result)
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{
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for (size_t i = 0;i < count();++i)
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{
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*result = item(i);
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++result;
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}
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}
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}// namespace fusion
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}// namespace adsk
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#undef ADSK_FUSION_SPLITBODYFEATURES_API |