Fusion360-Addons/usr/autodesk/CPP/include/Fusion/Features/SplitFaceFeatureInput.h
2021-10-31 19:11:02 +01:00

185 lines
7.3 KiB
C++

//////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license
// agreement provided at the time of installation or download, or which
// otherwise accompanies this software.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "../../Core/Base.h"
#include "../FusionTypeDefs.h"
// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
#include "../../Core/OSMacros.h"
#ifdef FUSIONXINTERFACE_EXPORTS
# ifdef __COMPILING_ADSK_FUSION_SPLITFACEFEATUREINPUT_CPP__
# define ADSK_FUSION_SPLITFACEFEATUREINPUT_API XI_EXPORT
# else
# define ADSK_FUSION_SPLITFACEFEATUREINPUT_API
# endif
#else
# define ADSK_FUSION_SPLITFACEFEATUREINPUT_API XI_IMPORT
#endif
namespace adsk { namespace fusion {
class BaseFeature;
}}
namespace adsk { namespace core {
class ObjectCollection;
}}
namespace adsk { namespace fusion {
/// This class defines the methods and properties that pertain to the definition of a split face feature.
class SplitFaceFeatureInput : public core::Base {
public:
/// Gets and sets the faces to be split.
/// The collection can contain one or more faces selected from solid and/or open bodies.
core::Ptr<core::ObjectCollection> facesToSplit() const;
bool facesToSplit(const core::Ptr<core::ObjectCollection>& value);
/// Gets and sets the entity(s) that define the splitting tool(s). The splitting tool can be a single entity or an
/// ObjectCollection containing solid and/or open bodies, construction planes, faces, or sketch curves that partially
/// or fully intersect the faces that are being split.
core::Ptr<core::Base> splittingTool() const;
bool splittingTool(const core::Ptr<core::Base>& value);
/// Gets and sets whether or not the splittingTool is to be automatically extended (if possible) so as to
/// completely intersect the facesToSplit.
bool isSplittingToolExtended() const;
bool isSplittingToolExtended(bool value);
/// When creating a feature that is owned by a base feature, set this property to the
/// base feature you want to associate the new feature with. By default, this is null,
/// meaning it will not be associated with a base feature.
/// Because of a current limitation, if you want to create a feature associated with a base
/// feature, you must set this property AND call the startEdit method of the base feature,
/// create the feature, and then call the finishEdit method of the base feature. The base
/// feature must be in an "edit" state to be able to add any additional items to it.
core::Ptr<BaseFeature> targetBaseFeature() const;
bool targetBaseFeature(const core::Ptr<BaseFeature>& value);
/// Sets the split type to project the splitting tool along the direction defined by the
/// specified entity.
/// directionEntity : An entity that defines the direction of projection of the splitting tool. This can be
/// a linear BRepEdge, SketchLine, ConstructionLine, or a planar face where the face
/// normal is used.
/// Returns true is setting the split type was successful.
bool setAlongVectorSplitType(const core::Ptr<core::Base>& directionEntity);
/// Sets the split type to be a curve that defined by projecting the splitting curve to the
/// closest point on the surface.
/// Returns true is setting the split type was successful.
bool setClosestPointSplitType();
/// Set the split type to be a surface to surface intersection. If the split tool is a curve
/// it will be extruded into a surface to use in the split. If it's a surface, the surface will
/// be used and optionally extended to fully intersect the faces to be split.
/// isSplittingToolExtended : Specifies if the splitting tool should be extended so that is fully intersects the faces to be split.
/// Returns true is setting the split type was successful.
bool setSurfaceIntersectionSplitType(bool isSplittingToolExtended);
/// Returns the type of split type currently defined.
SplitFaceSplitTypes splitType() const;
ADSK_FUSION_SPLITFACEFEATUREINPUT_API static const char* classType();
ADSK_FUSION_SPLITFACEFEATUREINPUT_API const char* objectType() const override;
ADSK_FUSION_SPLITFACEFEATUREINPUT_API void* queryInterface(const char* id) const override;
ADSK_FUSION_SPLITFACEFEATUREINPUT_API static const char* interfaceId() { return classType(); }
private:
// Raw interface
virtual core::ObjectCollection* facesToSplit_raw() const = 0;
virtual bool facesToSplit_raw(core::ObjectCollection* value) = 0;
virtual core::Base* splittingTool_raw() const = 0;
virtual bool splittingTool_raw(core::Base* value) = 0;
virtual bool isSplittingToolExtended_raw() const = 0;
virtual bool isSplittingToolExtended_raw(bool value) = 0;
virtual BaseFeature* targetBaseFeature_raw() const = 0;
virtual bool targetBaseFeature_raw(BaseFeature* value) = 0;
virtual bool setAlongVectorSplitType_raw(core::Base* directionEntity) = 0;
virtual bool setClosestPointSplitType_raw() = 0;
virtual bool setSurfaceIntersectionSplitType_raw(bool isSplittingToolExtended) = 0;
virtual SplitFaceSplitTypes splitType_raw() const = 0;
};
// Inline wrappers
inline core::Ptr<core::ObjectCollection> SplitFaceFeatureInput::facesToSplit() const
{
core::Ptr<core::ObjectCollection> res = facesToSplit_raw();
return res;
}
inline bool SplitFaceFeatureInput::facesToSplit(const core::Ptr<core::ObjectCollection>& value)
{
return facesToSplit_raw(value.get());
}
inline core::Ptr<core::Base> SplitFaceFeatureInput::splittingTool() const
{
core::Ptr<core::Base> res = splittingTool_raw();
return res;
}
inline bool SplitFaceFeatureInput::splittingTool(const core::Ptr<core::Base>& value)
{
return splittingTool_raw(value.get());
}
inline bool SplitFaceFeatureInput::isSplittingToolExtended() const
{
bool res = isSplittingToolExtended_raw();
return res;
}
inline bool SplitFaceFeatureInput::isSplittingToolExtended(bool value)
{
return isSplittingToolExtended_raw(value);
}
inline core::Ptr<BaseFeature> SplitFaceFeatureInput::targetBaseFeature() const
{
core::Ptr<BaseFeature> res = targetBaseFeature_raw();
return res;
}
inline bool SplitFaceFeatureInput::targetBaseFeature(const core::Ptr<BaseFeature>& value)
{
return targetBaseFeature_raw(value.get());
}
inline bool SplitFaceFeatureInput::setAlongVectorSplitType(const core::Ptr<core::Base>& directionEntity)
{
bool res = setAlongVectorSplitType_raw(directionEntity.get());
return res;
}
inline bool SplitFaceFeatureInput::setClosestPointSplitType()
{
bool res = setClosestPointSplitType_raw();
return res;
}
inline bool SplitFaceFeatureInput::setSurfaceIntersectionSplitType(bool isSplittingToolExtended)
{
bool res = setSurfaceIntersectionSplitType_raw(isSplittingToolExtended);
return res;
}
inline SplitFaceSplitTypes SplitFaceFeatureInput::splitType() const
{
SplitFaceSplitTypes res = splitType_raw();
return res;
}
}// namespace fusion
}// namespace adsk
#undef ADSK_FUSION_SPLITFACEFEATUREINPUT_API