Fusion360-Addons/usr/autodesk/CPP/include/Fusion/Graphics/CustomGraphicsViewPlacement.h
2021-10-31 19:11:02 +01:00

139 lines
6.2 KiB
C++

//////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license
// agreement provided at the time of installation or download, or which
// otherwise accompanies this software.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "../../Core/Base.h"
#include "../FusionTypeDefs.h"
// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
#include "../../Core/OSMacros.h"
#ifdef FUSIONXINTERFACE_EXPORTS
# ifdef __COMPILING_ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_CPP__
# define ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_API XI_EXPORT
# else
# define ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_API
# endif
#else
# define ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_API XI_IMPORT
#endif
namespace adsk { namespace core {
class Point2D;
class Point3D;
}}
namespace adsk { namespace fusion {
/// Positions custom graphics relative to one of the four corners of the view. Graphics positioned
/// this way will always appear on top of the model graphics. This is typically used to display
/// legends are small interactive tools.
class CustomGraphicsViewPlacement : public core::Base {
public:
/// Creates a new CustomGraphicsViewPlacement object that can be used when setting the viewPlacement property
/// of a custom graphics entity to specify the billboarding behavior.
/// anchorPoint : The position within the defined graphics that will serve as the anchor. This is the location
/// on the graphics that will be positioned at the specified view point.
/// viewCorner : Defines which of the four corners of the view the graphics are drawn relative to.
/// viewPoint : A 2D point in the view that defines the position of the graphics. This is relative to the corner
/// and is in pixels. The x and y directions vary for each of the corners. These directions are only
/// used to position the 2D point and do not affect the standard coordinate system the graphics were
/// drawn in.
/// upperLeftViewCorner - The x direction is to the right and y is down.
/// upperRightViewCorner - The x direction is to the left and y is down.
/// lowerLeftViewCorner - The x direction is to the right and y is up.
/// lowerRightViewCorner - The x direction is to the left and y is up.
/// Returns the newly created CustomGraphicsViewPlacement object or null in the case of failure. This can then
/// be assigned to any custom graphics entity using its viewPlacement property.
static core::Ptr<CustomGraphicsViewPlacement> create(const core::Ptr<core::Point3D>& anchorPoint, ViewCorners viewCorner, const core::Ptr<core::Point2D>& viewPoint);
/// Gets and sets the position within the defined graphics that serves as the anchor. This is the location
/// on the graphics that is positioned at the specified view point.
core::Ptr<core::Point3D> anchorPoint() const;
bool anchorPoint(const core::Ptr<core::Point3D>& value);
/// A 2D point in the view that defines the position of the graphics. This is relative to the corner
/// and is in pixels. The x and y directions vary for each of the corners. These directions are only
/// used to position the 2D point and do not affect the standard coordinate system the graphics were
/// drawn in.
/// upperLeftViewCorner - The x direction is to the right and y is down.
/// upperRightViewCorner - The x direction is to the left and y is down.
/// lowerLeftViewCorner - The x direction is to the right and y is up.
/// lowerRightViewCorner - The x direction is to the left and y is up.
core::Ptr<core::Point2D> viewPoint() const;
bool viewPoint(const core::Ptr<core::Point2D>& value);
/// Gets and sets which corner the graphics are positioned relative to.
ViewCorners viewCorner() const;
bool viewCorner(ViewCorners value);
ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_API static const char* classType();
ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_API const char* objectType() const override;
ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_API void* queryInterface(const char* id) const override;
ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_API static const char* interfaceId() { return classType(); }
private:
// Raw interface
ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_API static CustomGraphicsViewPlacement* create_raw(core::Point3D* anchorPoint, ViewCorners viewCorner, core::Point2D* viewPoint);
virtual core::Point3D* anchorPoint_raw() const = 0;
virtual bool anchorPoint_raw(core::Point3D* value) = 0;
virtual core::Point2D* viewPoint_raw() const = 0;
virtual bool viewPoint_raw(core::Point2D* value) = 0;
virtual ViewCorners viewCorner_raw() const = 0;
virtual bool viewCorner_raw(ViewCorners value) = 0;
};
// Inline wrappers
inline core::Ptr<CustomGraphicsViewPlacement> CustomGraphicsViewPlacement::create(const core::Ptr<core::Point3D>& anchorPoint, ViewCorners viewCorner, const core::Ptr<core::Point2D>& viewPoint)
{
core::Ptr<CustomGraphicsViewPlacement> res = create_raw(anchorPoint.get(), viewCorner, viewPoint.get());
return res;
}
inline core::Ptr<core::Point3D> CustomGraphicsViewPlacement::anchorPoint() const
{
core::Ptr<core::Point3D> res = anchorPoint_raw();
return res;
}
inline bool CustomGraphicsViewPlacement::anchorPoint(const core::Ptr<core::Point3D>& value)
{
return anchorPoint_raw(value.get());
}
inline core::Ptr<core::Point2D> CustomGraphicsViewPlacement::viewPoint() const
{
core::Ptr<core::Point2D> res = viewPoint_raw();
return res;
}
inline bool CustomGraphicsViewPlacement::viewPoint(const core::Ptr<core::Point2D>& value)
{
return viewPoint_raw(value.get());
}
inline ViewCorners CustomGraphicsViewPlacement::viewCorner() const
{
ViewCorners res = viewCorner_raw();
return res;
}
inline bool CustomGraphicsViewPlacement::viewCorner(ViewCorners value)
{
return viewCorner_raw(value);
}
}// namespace fusion
}// namespace adsk
#undef ADSK_FUSION_CUSTOMGRAPHICSVIEWPLACEMENT_API