Fusion360-Addons/usr/autodesk/CPP/include/CAM/Machine/MachinePartInput.h
2021-10-31 19:11:02 +01:00

124 lines
4.0 KiB
C++

//////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license
// agreement provided at the time of installation or download, or which
// otherwise accompanies this software.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "../../Core/Base.h"
#include "../CAMTypeDefs.h"
#include <string>
// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
#include "../../Core/OSMacros.h"
#ifdef CAMXINTERFACE_EXPORTS
# ifdef __COMPILING_ADSK_CAM_MACHINEPARTINPUT_CPP__
# define ADSK_CAM_MACHINEPARTINPUT_API XI_EXPORT
# else
# define ADSK_CAM_MACHINEPARTINPUT_API
# endif
#else
# define ADSK_CAM_MACHINEPARTINPUT_API XI_IMPORT
#endif
namespace adsk { namespace cam {
class MachineAxisInput;
}}
namespace adsk { namespace cam {
/// Object representing the set of inputs required to create a new MachinePart.
/// Set an MachineAxisInput object on this object's axisInput parameter to create
/// a new MachineAxis with this part.
class MachinePartInput : public core::Base {
public:
/// Get or set the internal ID of the part, used to reference this part for other
/// operations. This ID can be any string.
/// This must be unique with respect to other MachineParts in the Machine.
std::string id() const;
bool id(const std::string& value);
/// Get the type of part this input will create.
MachinePartTypes partType() const;
/// Create a new MachineAxisInput object to be used to create a new MachineAxis.
/// Set this object on to an axis type MachinePartInput to create a new MachineAxis
/// with that part.
/// axisType : The type of MachineAxisInput to create.
/// Returns a LinearMachineAxisInput or RotaryMachineAxisInput, or null if the creation failed.
core::Ptr<MachineAxisInput> createAxisInput(MachineAxisTypes axisType);
/// Get or Set an axis input object to create a new MachineAxis with this part.
/// Only valid when partType is Axis.
core::Ptr<MachineAxisInput> axisInput() const;
bool axisInput(const core::Ptr<MachineAxisInput>& value);
ADSK_CAM_MACHINEPARTINPUT_API static const char* classType();
ADSK_CAM_MACHINEPARTINPUT_API const char* objectType() const override;
ADSK_CAM_MACHINEPARTINPUT_API void* queryInterface(const char* id) const override;
ADSK_CAM_MACHINEPARTINPUT_API static const char* interfaceId() { return classType(); }
private:
// Raw interface
virtual char* id_raw() const = 0;
virtual bool id_raw(const char * value) = 0;
virtual MachinePartTypes partType_raw() const = 0;
virtual MachineAxisInput* createAxisInput_raw(MachineAxisTypes axisType) = 0;
virtual MachineAxisInput* axisInput_raw() const = 0;
virtual bool axisInput_raw(MachineAxisInput* value) = 0;
};
// Inline wrappers
inline std::string MachinePartInput::id() const
{
std::string res;
char* p= id_raw();
if (p)
{
res = p;
core::DeallocateArray(p);
}
return res;
}
inline bool MachinePartInput::id(const std::string& value)
{
return id_raw(value.c_str());
}
inline MachinePartTypes MachinePartInput::partType() const
{
MachinePartTypes res = partType_raw();
return res;
}
inline core::Ptr<MachineAxisInput> MachinePartInput::createAxisInput(MachineAxisTypes axisType)
{
core::Ptr<MachineAxisInput> res = createAxisInput_raw(axisType);
return res;
}
inline core::Ptr<MachineAxisInput> MachinePartInput::axisInput() const
{
core::Ptr<MachineAxisInput> res = axisInput_raw();
return res;
}
inline bool MachinePartInput::axisInput(const core::Ptr<MachineAxisInput>& value)
{
return axisInput_raw(value.get());
}
}// namespace cam
}// namespace adsk
#undef ADSK_CAM_MACHINEPARTINPUT_API