124 lines
4.0 KiB
C++
124 lines
4.0 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software.
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//
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//////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "../../Core/Base.h"
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#include "../CAMTypeDefs.h"
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#include <string>
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// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
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// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
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#include "../../Core/OSMacros.h"
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#ifdef CAMXINTERFACE_EXPORTS
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# ifdef __COMPILING_ADSK_CAM_MACHINEPARTINPUT_CPP__
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# define ADSK_CAM_MACHINEPARTINPUT_API XI_EXPORT
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# else
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# define ADSK_CAM_MACHINEPARTINPUT_API
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# endif
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#else
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# define ADSK_CAM_MACHINEPARTINPUT_API XI_IMPORT
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#endif
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namespace adsk { namespace cam {
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class MachineAxisInput;
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}}
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namespace adsk { namespace cam {
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/// Object representing the set of inputs required to create a new MachinePart.
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/// Set an MachineAxisInput object on this object's axisInput parameter to create
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/// a new MachineAxis with this part.
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class MachinePartInput : public core::Base {
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public:
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/// Get or set the internal ID of the part, used to reference this part for other
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/// operations. This ID can be any string.
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/// This must be unique with respect to other MachineParts in the Machine.
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std::string id() const;
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bool id(const std::string& value);
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/// Get the type of part this input will create.
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MachinePartTypes partType() const;
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/// Create a new MachineAxisInput object to be used to create a new MachineAxis.
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/// Set this object on to an axis type MachinePartInput to create a new MachineAxis
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/// with that part.
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/// axisType : The type of MachineAxisInput to create.
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/// Returns a LinearMachineAxisInput or RotaryMachineAxisInput, or null if the creation failed.
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core::Ptr<MachineAxisInput> createAxisInput(MachineAxisTypes axisType);
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/// Get or Set an axis input object to create a new MachineAxis with this part.
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/// Only valid when partType is Axis.
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core::Ptr<MachineAxisInput> axisInput() const;
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bool axisInput(const core::Ptr<MachineAxisInput>& value);
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ADSK_CAM_MACHINEPARTINPUT_API static const char* classType();
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ADSK_CAM_MACHINEPARTINPUT_API const char* objectType() const override;
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ADSK_CAM_MACHINEPARTINPUT_API void* queryInterface(const char* id) const override;
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ADSK_CAM_MACHINEPARTINPUT_API static const char* interfaceId() { return classType(); }
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private:
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// Raw interface
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virtual char* id_raw() const = 0;
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virtual bool id_raw(const char * value) = 0;
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virtual MachinePartTypes partType_raw() const = 0;
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virtual MachineAxisInput* createAxisInput_raw(MachineAxisTypes axisType) = 0;
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virtual MachineAxisInput* axisInput_raw() const = 0;
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virtual bool axisInput_raw(MachineAxisInput* value) = 0;
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};
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// Inline wrappers
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inline std::string MachinePartInput::id() const
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{
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std::string res;
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char* p= id_raw();
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if (p)
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{
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res = p;
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core::DeallocateArray(p);
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}
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return res;
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}
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inline bool MachinePartInput::id(const std::string& value)
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{
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return id_raw(value.c_str());
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}
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inline MachinePartTypes MachinePartInput::partType() const
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{
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MachinePartTypes res = partType_raw();
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return res;
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}
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inline core::Ptr<MachineAxisInput> MachinePartInput::createAxisInput(MachineAxisTypes axisType)
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{
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core::Ptr<MachineAxisInput> res = createAxisInput_raw(axisType);
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return res;
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}
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inline core::Ptr<MachineAxisInput> MachinePartInput::axisInput() const
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{
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core::Ptr<MachineAxisInput> res = axisInput_raw();
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return res;
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}
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inline bool MachinePartInput::axisInput(const core::Ptr<MachineAxisInput>& value)
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{
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return axisInput_raw(value.get());
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}
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}// namespace cam
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}// namespace adsk
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#undef ADSK_CAM_MACHINEPARTINPUT_API |