Fusion360-Addons/usr/autodesk/CPP/include/Fusion/Features/ThreadFeatureInput.h
2021-10-31 19:11:02 +01:00

247 lines
8.6 KiB
C++

//////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license
// agreement provided at the time of installation or download, or which
// otherwise accompanies this software.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include "../../Core/Base.h"
#include "../FusionTypeDefs.h"
// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
#include "../../Core/OSMacros.h"
#ifdef FUSIONXINTERFACE_EXPORTS
# ifdef __COMPILING_ADSK_FUSION_THREADFEATUREINPUT_CPP__
# define ADSK_FUSION_THREADFEATUREINPUT_API XI_EXPORT
# else
# define ADSK_FUSION_THREADFEATUREINPUT_API
# endif
#else
# define ADSK_FUSION_THREADFEATUREINPUT_API XI_IMPORT
#endif
namespace adsk { namespace fusion {
class BaseFeature;
class BRepFace;
class ThreadInfo;
}}
namespace adsk { namespace core {
class ObjectCollection;
class ValueInput;
}}
namespace adsk { namespace fusion {
/// This class defines the methods and properties that pertain to the definition of a thread
/// feature.
class ThreadFeatureInput : public core::Base {
public:
/// Gets and sets the threaded face. In the case where there are multiple faces, only the first one is returned.
/// Setting this results in a thread being applied to only a single face.
/// It is recommended that you use the inputCylindricalfaces property in order to have full access to the collection of faces
/// to be threaded.
core::Ptr<BRepFace> inputCylindricalFace() const;
bool inputCylindricalFace(const core::Ptr<BRepFace>& value);
/// Gets and sets if the thread is physical or cosmetic thread. A value of true indicates a physical thread.
/// It defaults to false.
bool isModeled() const;
bool isModeled(bool value);
/// Gets and sets if this thread is the full length of the cylinder.
/// It defaults to true.
bool isFullLength() const;
bool isFullLength(bool value);
/// Gets and sets the thread length.
/// It is only used in the case where the isFullLength property is false.
core::Ptr<core::ValueInput> threadLength() const;
bool threadLength(const core::Ptr<core::ValueInput>& value);
/// Gets and sets the thread offset.
/// The offset is the distance along the axis of the cylinder from the edge to the start of the thread.
/// It is only used in the case where the isFullLength property is false.
/// Returns nothing in the case where the feature is non-parametric.
core::Ptr<core::ValueInput> threadOffset() const;
bool threadOffset(const core::Ptr<core::ValueInput>& value);
/// Gets and sets where the thread length is measured from.
/// This property is only used in the case where the isFullLength property is false.
ThreadLocations threadLocation() const;
bool threadLocation(ThreadLocations value);
/// Gets and sets the thread data.
core::Ptr<ThreadInfo> threadInfo() const;
bool threadInfo(const core::Ptr<ThreadInfo>& value);
/// Gets and sets if the thread is right or left-handed thread. A value of true indicates a right-handed thread.
/// It defaults to true.
bool isRightHanded() const;
bool isRightHanded(bool value);
/// Gets and sets the cylindrical input faces.
core::Ptr<core::ObjectCollection> inputCylindricalFaces() const;
bool inputCylindricalFaces(const core::Ptr<core::ObjectCollection>& value);
/// When creating a feature that is owned by a base feature, set this property to the
/// base feature you want to associate the new feature with. By default, this is null,
/// meaning it will not be associated with a base feature.
/// Because of a current limitation, if you want to create a feature associated with a base
/// feature, you must set this property AND call the startEdit method of the base feature,
/// create the feature, and then call the finishEdit method of the base feature. The base
/// feature must be in an "edit" state to be able to add any additional items to it.
core::Ptr<BaseFeature> targetBaseFeature() const;
bool targetBaseFeature(const core::Ptr<BaseFeature>& value);
ADSK_FUSION_THREADFEATUREINPUT_API static const char* classType();
ADSK_FUSION_THREADFEATUREINPUT_API const char* objectType() const override;
ADSK_FUSION_THREADFEATUREINPUT_API void* queryInterface(const char* id) const override;
ADSK_FUSION_THREADFEATUREINPUT_API static const char* interfaceId() { return classType(); }
private:
// Raw interface
virtual BRepFace* inputCylindricalFace_raw() const = 0;
virtual bool inputCylindricalFace_raw(BRepFace* value) = 0;
virtual bool isModeled_raw() const = 0;
virtual bool isModeled_raw(bool value) = 0;
virtual bool isFullLength_raw() const = 0;
virtual bool isFullLength_raw(bool value) = 0;
virtual core::ValueInput* threadLength_raw() const = 0;
virtual bool threadLength_raw(core::ValueInput* value) = 0;
virtual core::ValueInput* threadOffset_raw() const = 0;
virtual bool threadOffset_raw(core::ValueInput* value) = 0;
virtual ThreadLocations threadLocation_raw() const = 0;
virtual bool threadLocation_raw(ThreadLocations value) = 0;
virtual ThreadInfo* threadInfo_raw() const = 0;
virtual bool threadInfo_raw(ThreadInfo* value) = 0;
virtual bool isRightHanded_raw() const = 0;
virtual bool isRightHanded_raw(bool value) = 0;
virtual core::ObjectCollection* inputCylindricalFaces_raw() const = 0;
virtual bool inputCylindricalFaces_raw(core::ObjectCollection* value) = 0;
virtual BaseFeature* targetBaseFeature_raw() const = 0;
virtual bool targetBaseFeature_raw(BaseFeature* value) = 0;
};
// Inline wrappers
inline core::Ptr<BRepFace> ThreadFeatureInput::inputCylindricalFace() const
{
core::Ptr<BRepFace> res = inputCylindricalFace_raw();
return res;
}
inline bool ThreadFeatureInput::inputCylindricalFace(const core::Ptr<BRepFace>& value)
{
return inputCylindricalFace_raw(value.get());
}
inline bool ThreadFeatureInput::isModeled() const
{
bool res = isModeled_raw();
return res;
}
inline bool ThreadFeatureInput::isModeled(bool value)
{
return isModeled_raw(value);
}
inline bool ThreadFeatureInput::isFullLength() const
{
bool res = isFullLength_raw();
return res;
}
inline bool ThreadFeatureInput::isFullLength(bool value)
{
return isFullLength_raw(value);
}
inline core::Ptr<core::ValueInput> ThreadFeatureInput::threadLength() const
{
core::Ptr<core::ValueInput> res = threadLength_raw();
return res;
}
inline bool ThreadFeatureInput::threadLength(const core::Ptr<core::ValueInput>& value)
{
return threadLength_raw(value.get());
}
inline core::Ptr<core::ValueInput> ThreadFeatureInput::threadOffset() const
{
core::Ptr<core::ValueInput> res = threadOffset_raw();
return res;
}
inline bool ThreadFeatureInput::threadOffset(const core::Ptr<core::ValueInput>& value)
{
return threadOffset_raw(value.get());
}
inline ThreadLocations ThreadFeatureInput::threadLocation() const
{
ThreadLocations res = threadLocation_raw();
return res;
}
inline bool ThreadFeatureInput::threadLocation(ThreadLocations value)
{
return threadLocation_raw(value);
}
inline core::Ptr<ThreadInfo> ThreadFeatureInput::threadInfo() const
{
core::Ptr<ThreadInfo> res = threadInfo_raw();
return res;
}
inline bool ThreadFeatureInput::threadInfo(const core::Ptr<ThreadInfo>& value)
{
return threadInfo_raw(value.get());
}
inline bool ThreadFeatureInput::isRightHanded() const
{
bool res = isRightHanded_raw();
return res;
}
inline bool ThreadFeatureInput::isRightHanded(bool value)
{
return isRightHanded_raw(value);
}
inline core::Ptr<core::ObjectCollection> ThreadFeatureInput::inputCylindricalFaces() const
{
core::Ptr<core::ObjectCollection> res = inputCylindricalFaces_raw();
return res;
}
inline bool ThreadFeatureInput::inputCylindricalFaces(const core::Ptr<core::ObjectCollection>& value)
{
return inputCylindricalFaces_raw(value.get());
}
inline core::Ptr<BaseFeature> ThreadFeatureInput::targetBaseFeature() const
{
core::Ptr<BaseFeature> res = targetBaseFeature_raw();
return res;
}
inline bool ThreadFeatureInput::targetBaseFeature(const core::Ptr<BaseFeature>& value)
{
return targetBaseFeature_raw(value.get());
}
}// namespace fusion
}// namespace adsk
#undef ADSK_FUSION_THREADFEATUREINPUT_API