QApplication

QApplication is the root object for the entire application. It manages app level settings.

This class is a JS wrapper around Qt's QApplication class

The QApplication class manages the GUI application's control flow and main settings. In NodeGui you will never create an instance of it manually. NodeGui's internal runtime Qode does it for you on app start. You can access the initialised QApplication though if needed.

Example

const { QApplication } = require("@nodegui/nodegui");
const qApp = QApplication.instance();
qApp.quit();

Hierarchy

↳ NodeObject‹QApplicationSignals›

↳ QApplication

Index

Constructors

Properties

Methods

Constructors

constructor

+ new QApplication(): QApplication

Overrides EventWidget.constructor

Returns: QApplication

+ new QApplication(native: NativeElement): QApplication

Overrides EventWidget.constructor

Parameters:

NameType
nativeNativeElement

Returns: QApplication

Properties

native

• native: NativeElement

Overrides Component.native


nodeChildren

• nodeChildren: Set‹Component›

Inherited from Component.nodeChildren


Optional nodeParent

• nodeParent? : Component

Inherited from Component.nodeParent

Methods

addEventListener

▸ addEventListener‹SignalType›(signalType: SignalType, callback: QApplicationSignals[SignalType]): void

Inherited from EventWidget.addEventListener

Type parameters:

â–ª SignalType: keyof QApplicationSignals

Parameters:

NameTypeDescription
signalTypeSignalTypeSignalType is a signal from the widgets signals interface.
callbackQApplicationSignals[SignalType]Corresponding callback for the signal as mentioned in the widget's signal interface

Returns: void

void

For example in the case of QPushButton:

const button = new QPushButton();
button.addEventListener('clicked',(checked)=>console.log("clicked"));
// here clicked is a value from QPushButtonSignals interface

â–¸ addEventListener(eventType: WidgetEventTypes, callback: function): void

Inherited from EventWidget.addEventListener

Parameters:

â–ª eventType: WidgetEventTypes

â–ª callback: function

For example in the case of QPushButton:

const button = new QPushButton();
button.addEventListener(WidgetEventTypes.HoverEnter,()=>console.log("hovered"));

▸ (event?: NativeRawPointer‹"QEvent"›): void

Parameters:

NameType
event?NativeRawPointer‹"QEvent"›

Returns: void


eventProcessed

â–¸ eventProcessed(): boolean

Inherited from EventWidget.eventProcessed

Get the state of the event processed flag

See setEventProcessed().

Returns: boolean

boolean True if the current event is flagged as processed.


exec

â–¸ exec(): number

Returns: number


exit

â–¸ exit(exitCode: number): number

Parameters:

NameType
exitCodenumber

Returns: number


inherits

â–¸ inherits(className: string): boolean

Inherited from NodeObject.inherits

Parameters:

NameType
classNamestring

Returns: boolean


objectName

â–¸ objectName(): string

Inherited from NodeObject.objectName

Returns: string


palette

â–¸ palette(): QPalette

Returns: QPalette


processEvents

â–¸ processEvents(): void

Returns: void


property

â–¸ property(name: string): QVariant

Inherited from NodeObject.property

Parameters:

NameType
namestring

Returns: QVariant


quit

â–¸ quit(): number

Returns: number


quitOnLastWindowClosed

â–¸ quitOnLastWindowClosed(): boolean

Returns: boolean


removeEventListener

▸ removeEventListener‹SignalType›(signalType: SignalType, callback: QApplicationSignals[SignalType]): void

Inherited from EventWidget.removeEventListener

Type parameters:

â–ª SignalType: keyof QApplicationSignals

Parameters:

NameType
signalTypeSignalType
callbackQApplicationSignals[SignalType]

Returns: void

â–¸ removeEventListener(eventType: WidgetEventTypes, callback: function): void

Inherited from EventWidget.removeEventListener

Parameters:

â–ª eventType: WidgetEventTypes

â–ª callback: function

▸ (event?: NativeRawPointer‹"QEvent"›): void

Parameters:

NameType
event?NativeRawPointer‹"QEvent"›

Returns: void


setEventProcessed

â–¸ setEventProcessed(isProcessed: boolean): void

Inherited from EventWidget.setEventProcessed

Mark the current event as having been processed

This method is used to indicate that the currently dispatched event has been processed and no further processing by superclasses is required. It only makes sense to call this method from an event handler.

When set, this flag will cause NodeGui's QObject::event() method to return true and not call the superclass event(), effectively preventing any further processing on this event.

Parameters:

NameTypeDescription
isProcessedbooleantrue if the event has been processed.

Returns: void


setNodeParent

â–¸ setNodeParent(parent?: Component): void

Inherited from Component.setNodeParent

Parameters:

NameType
parent?Component

Returns: void


setObjectName

â–¸ setObjectName(objectName: string): void

Inherited from NodeObject.setObjectName

Parameters:

NameType
objectNamestring

Returns: void


setProperty

â–¸ setProperty(name: string, value: QVariantType): boolean

Inherited from NodeObject.setProperty

Parameters:

NameType
namestring
valueQVariantType

Returns: boolean


setQuitOnLastWindowClosed

â–¸ setQuitOnLastWindowClosed(quit: boolean): void

Parameters:

NameType
quitboolean

Returns: void


setStyleSheet

â–¸ setStyleSheet(styleSheet: string): void

Parameters:

NameType
styleSheetstring

Returns: void


Static clipboard

â–¸ clipboard(): QClipboard

Returns: QClipboard


Static desktop

â–¸ desktop(): QDesktopWidget

Returns: QDesktopWidget


Static instance

â–¸ instance(): QApplication

Returns: QApplication


Static setStyle

â–¸ setStyle(style: QStyle): void

Parameters:

NameType
styleQStyle

Returns: void


Static style

â–¸ style(): QStyle

Returns: QStyle