nodeguy/src/cpp/include/deps/spdlog/details/console_globals.h

58 lines
1.1 KiB
C++

#pragma once
//
// Copyright(c) 2018 Gabi Melman.
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
//
#include <cstdio>
#include <mutex>
#include "spdlog/details/null_mutex.h"
#ifdef _WIN32
#ifndef NOMINMAX
#define NOMINMAX // prevent windows redefining min/max
#endif
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#endif
namespace spdlog {
namespace details {
struct console_stdout {
static std::FILE *stream() { return stdout; }
#ifdef _WIN32
static HANDLE handle() { return ::GetStdHandle(STD_OUTPUT_HANDLE); }
#endif
};
struct console_stderr {
static std::FILE *stream() { return stderr; }
#ifdef _WIN32
static HANDLE handle() { return ::GetStdHandle(STD_ERROR_HANDLE); }
#endif
};
struct console_mutex {
using mutex_t = std::mutex;
static mutex_t &mutex() {
static mutex_t s_mutex;
return s_mutex;
}
};
struct console_nullmutex {
using mutex_t = null_mutex;
static mutex_t &mutex() {
static mutex_t s_mutex;
return s_mutex;
}
};
} // namespace details
} // namespace spdlog