72 lines
3.8 KiB
C
72 lines
3.8 KiB
C
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#pragma once
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#include "QtGui/QIcon/qicon_wrap.h"
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#include "QtWidgets/QWidget/qwidget_macro.h"
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#include "QtWidgets/QWidget/qwidget_wrap.h"
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/*
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This macro adds common QAbstractButton exported methods
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The exported methods are taken into this macro to avoid writing them in each
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and every widget we export.
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*/
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#ifndef QABSTRACTBUTTON_WRAPPED_METHODS_DECLARATION
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#define QABSTRACTBUTTON_WRAPPED_METHODS_DECLARATION \
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QWIDGET_WRAPPED_METHODS_DECLARATION \
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Napi::Value animateClick(const Napi::CallbackInfo& info) { \
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Napi::Env env = info.Env(); \
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int msec = info[0].As<Napi::Number>().Int32Value(); \
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this->instance->animateClick(msec); \
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return env.Null(); \
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} \
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Napi::Value click(const Napi::CallbackInfo& info) { \
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Napi::Env env = info.Env(); \
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this->instance->click(); \
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return env.Null(); \
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} \
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Napi::Value toggle(const Napi::CallbackInfo& info) { \
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Napi::Env env = info.Env(); \
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this->instance->toggle(); \
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return env.Null(); \
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}
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#endif // QABSTRACTBUTTON_WRAPPED_METHODS_DECLARATION
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#ifndef QABSTRACTBUTTON_WRAPPED_METHODS_EXPORT_DEFINE
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#define QABSTRACTBUTTON_WRAPPED_METHODS_EXPORT_DEFINE(WidgetWrapName) \
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QWIDGET_WRAPPED_METHODS_EXPORT_DEFINE(WidgetWrapName) \
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InstanceMethod("animateClick", &WidgetWrapName::animateClick), \
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InstanceMethod("click", &WidgetWrapName::click), \
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InstanceMethod("toggle", &WidgetWrapName::toggle),
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#endif // QABSTRACTBUTTON_WRAPPED_METHODS_EXPORT_DEFINE
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#ifndef QABSTRACT_BUTTON_SIGNALS
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#define QABSTRACT_BUTTON_SIGNALS \
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QWIDGET_SIGNALS \
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QObject::connect(this, &QAbstractButton::clicked, [=](bool checked) { \
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Napi::Env env = this->emitOnNode.Env(); \
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Napi::HandleScope scope(env); \
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this->emitOnNode.Call( \
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{Napi::String::New(env, "clicked"), Napi::Value::From(env, checked)}); \
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}); \
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QObject::connect(this, &QAbstractButton::pressed, [=]() { \
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Napi::Env env = this->emitOnNode.Env(); \
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Napi::HandleScope scope(env); \
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this->emitOnNode.Call({Napi::String::New(env, "pressed")}); \
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}); \
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QObject::connect(this, &QAbstractButton::released, [=]() { \
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Napi::Env env = this->emitOnNode.Env(); \
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Napi::HandleScope scope(env); \
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this->emitOnNode.Call({Napi::String::New(env, "released")}); \
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}); \
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QObject::connect(this, &QAbstractButton::toggled, [=](bool checked) { \
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Napi::Env env = this->emitOnNode.Env(); \
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Napi::HandleScope scope(env); \
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this->emitOnNode.Call( \
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{Napi::String::New(env, "toggled"), Napi::Value::From(env, checked)}); \
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});
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#endif
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