* Added QWheelEvent * removed x y * Added QNativeGestureEvent * Changed wrong type of QNativeGestureEventWrap value * Added QTabletEvent * Fixing build error for QTabletEvent * adding dropaction * fix typos * Added more functions to QPainterPath * Added more functions to QPainterPath * Fixed multiple typos * Fixed multiple typos * Got QPainterPath additions working. * Modified QPainterPath to use qreal instead * Added QPointF, added a few missing methods to QPoint * Added QRectF * implemented QRectF * Added acceptDrops and setAcceptDrops to QWidget, will be useful for addon implementation of Drag and Drop * Added more methods to QUrl * Added QMimeData, additional methods to QUrl, and Dropping should now be supported * refactored * Fixed more merge conflicts * Is this my final merge conflict?? * All merge conflicts resolved * All merge conflicts resolved * Adds guide for drag and drop * lint fix * added preliminary stuff, will need to tweak to make compilable.. * Compile passed, let's see if it works... * QDrag added, working * pause a bit, QDrag causes delayed error of 'QPaintDevice: Cannot destroy paint device that is being painted' * Revert "Implemented QDrag class" * Disabled problematic functions * pulling from origin Co-authored-by: Switt Kongdachalert <switt1995@yahoo.com> Co-authored-by: Atul R <atulanand94@gmail.com>
54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
#pragma once
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#include <napi.h>
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#include <QDrag>
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#include "Extras/Export/export.h"
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#include "QtGui/QDrag/ndrag.hpp"
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#include "core/Component/component_macro.h"
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/*
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- Note that setMimeData() assigns ownership of the QMimeData object to the QDrag
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object.
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- The QDrag must be constructed on the heap with a parent QObject to ensure that
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Qt can clean up after the drag and drop operation has been completed
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*/
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class DLL_EXPORT QDragWrap : public Napi::ObjectWrap<QDragWrap> {
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COMPONENT_WRAPPED_METHODS_DECLARATION
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private:
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// A guarded pointer, QPointer<T>, behaves like a normal C++ pointer T *,
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// except that it is automatically cleared when the referenced object is
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// destroyed (unlike normal C++ pointers, which become "dangling pointers" in
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// such cases). T must be a subclass of QObject.
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QPointer<NDrag> instance;
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public:
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static Napi::Object init(Napi::Env env, Napi::Object exports);
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QDragWrap(const Napi::CallbackInfo& info);
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~QDragWrap();
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NDrag* getInternalInstance();
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// class constructor
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static Napi::FunctionReference constructor;
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// wrapped methods
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Napi::Value defaultAction(const Napi::CallbackInfo& info);
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Napi::Value dragCursor(const Napi::CallbackInfo& info);
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Napi::Value exec(const Napi::CallbackInfo& info);
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Napi::Value hotSpot(const Napi::CallbackInfo& info);
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Napi::Value pixmap(const Napi::CallbackInfo& info);
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Napi::Value setDragCursor(const Napi::CallbackInfo& info);
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Napi::Value setHotSpot(const Napi::CallbackInfo& info);
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Napi::Value setPixmap(const Napi::CallbackInfo& info);
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Napi::Value supportedActions(const Napi::CallbackInfo& info);
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Napi::Value mimeData(const Napi::CallbackInfo& info);
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Napi::Value setMimeData(const Napi::CallbackInfo& info);
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Napi::Value source(const Napi::CallbackInfo& info);
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Napi::Value target(const Napi::CallbackInfo& info);
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};
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namespace StaticQDragWrapMethods {
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DLL_EXPORT Napi::Value cancel(const Napi::CallbackInfo& info);
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}
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