nodeguy/src/cpp/include/nodegui/QtWidgets/QToolButton/ntoolbutton.hpp

33 lines
1.0 KiB
C++

#pragma once
#include <QAction>
#include <QToolButton>
#include "Extras/Export/export.h"
#include "QtWidgets/QAbstractButton/qabstractbutton_macro.h"
#include "QtWidgets/QAction/qaction_wrap.h"
#include "core/NodeWidget/nodewidget.h"
#include "napi.h"
class DLL_EXPORT NToolButton : public QToolButton, public NodeWidget {
Q_OBJECT
NODEWIDGET_IMPLEMENTATIONS(QToolButton)
public:
using QToolButton::QToolButton; // inherit all constructors of QToolButton
virtual void connectSignalsToEventEmitter() {
// Qt Connects: Implement all signal connects here
QABSTRACT_BUTTON_SIGNALS
QObject::connect(this, &QToolButton::triggered, [=](QAction* action) {
Napi::Env env = this->emitOnNode.Env();
Napi::HandleScope scope(env);
// disable deletion of the native instance for these by passing true
auto instance = QActionWrap::constructor.New(
{Napi::External<QAction>::New(env, action),
Napi::Boolean::New(env, true)});
this->emitOnNode.Call({Napi::String::New(env, "triggered"), instance});
});
}
};