nodeguy/src/cpp/QtWidgets/QPlainTextEdit/nplaintextedit.h

22 lines
643 B
C++

#pragma once
#include "deps/spdlog/spdlog.h"
#include <QPlainTextEdit>
#include "src/cpp/core/NodeWidget/nodewidget.h"
class NPlainTextEdit : public QPlainTextEdit, public NodeWidget
{
NODEWIDGET_IMPLEMENTATIONS
public:
using QPlainTextEdit::QPlainTextEdit; //inherit all constructors of QPlainTextEdit
void connectWidgetSignalsToEventEmitter() {
// Qt Connects: Implement all signal connects here
QObject::connect(this, &QPlainTextEdit::textChanged, [=]() {
Napi::Env env = this->emitOnNode.Env();
Napi::HandleScope scope(env);
this->emitOnNode.Call({Napi::String::New(env, "textChanged")});
});
}
};