* Moves qt integration solely to the nodegui core addon * Adds lint fixes * moved to integration core * cleans up export snippet * revert package.json * Add exit if app->exec finishes. * lint fix * Makes QApplication custom * adds qobject to wrap of qapp * Adds working qt run looper * Adds font default * Adds qt installer * Updates qode integration to v2.0.1 * fix cpp lints * Fixes lint and deps * Adds miniqt installation * adds setup mini qt script * skips tests due to issues with jest * fix config and download path for linux and windows * Adds multiple artifact downloader * fix qt config and compilation * Fixes qode path for windows (now it can load dll's easily) * Add compilation * fix windows path setup * use scripts directly * enabled tests back * fix ubuntu deps * update to alpha release * fix workflow * adds more artifacts and funding field * change to alpha v2 * update prebuild yml * revert build action * disabling prebuild for now * switch to stable release 5.14.1 * version bump
34 lines
841 B
JavaScript
34 lines
841 B
JavaScript
#!/usr/bin/env node
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var path = require('path');
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var qodeConfig = require('@nodegui/qode');
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var managePath = require('manage-path');
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var qtConfig = require('../config/qtConfig');
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var proc = require('child_process');
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// Add Qt's bin to the path of Qode so that it can find the dll's
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var alterPath = managePath(process.env);
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alterPath.unshift(path.join(qtConfig.qtHome, 'bin'));
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var child = proc.spawn(qodeConfig.qodePath, process.argv.slice(2), {
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stdio: 'inherit',
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windowsHide: false,
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env: process.env,
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});
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child.on('close', function(code) {
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process.exit(code);
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});
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const handleTerminationSignal = function(signal) {
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process.on(signal, function signalHandler() {
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if (!child.killed) {
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child.kill(signal);
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}
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});
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};
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handleTerminationSignal('SIGINT');
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handleTerminationSignal('SIGTERM');
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