/*************************************************************************/ /* File : XSArray.h */ /* Author : Aymeric Bard */ /* */ /* Virtools SDK */ /* Copyright (c) Virtools 2000, All Rights Reserved. */ /*************************************************************************/ #ifndef _XSARRAY_H_ #define _XSARRAY_H_ #include "XUtil.h" #ifdef DOCJET_DUMMY #else #ifdef PSP #define USE_OPT_ARRAY 0 #else #define USE_OPT_ARRAY 0 #endif #endif #if USE_OPT_ARRAY #include "XSArrayOpt.h" #else /************************************************ Name: XSArray Summary: Class representation of an array. Remarks: This array behaves exactly like the XArray, exept that its size is exactly the number it contains, so it is more slow for adding and removing elements, but it occupies less memory. See Also : XClassArray, XArray ************************************************/ template class XSArray { public: XSArray() { // Init m_Begin = m_End = 0; } XSArray(const XSArray& a) { // the resize int size = a.Size(); m_Begin = Allocate(size); m_End = m_Begin+size; // The copy XCopy(m_Begin,a.m_Begin,a.m_End); } ~XSArray() { Clear(); } XSArray& operator = (const XSArray& a) { if(this != &a) { Free(); // the resize int size = a.Size(); m_Begin = Allocate(size); m_End = m_Begin+size; // The copy XCopy(m_Begin,a.m_Begin,a.m_End); } return *this; } XSArray& operator += (const XSArray& a) { int size = a.Size(); if (size) { int oldsize = Size(); T* temp = Allocate(oldsize+size); // we recopy the old array XCopy(temp,m_Begin,m_End); m_End = temp+oldsize; // we copy the given array XCopy(m_End,a.m_Begin,a.m_End); m_End += size; // we free the old memory Free(); // we set the new pointer m_Begin = temp; } return *this; } XSArray& operator -= (const XSArray& a) { int size = a.Size(); if (size) { int oldsize = Size(); if (oldsize) { T* newarray = Allocate(oldsize); T* temp = newarray; for(T* t = m_Begin; t != m_End; ++t) { // we search for the element in the other array if(a.Find(*t) == a.m_End) { // the element is not in the other array, we copy it to the newone *temp = *t; ++temp; } } // we free the memory Free(); // the resize int size = temp - newarray; m_Begin = Allocate(size); m_End = m_Begin+size; // The copy XCopy(m_Begin,newarray,temp); } } return *this; } void Clear() { Free(); m_Begin = 0; m_End = 0; } void Fill(const T& o) { for(T* t = m_Begin; t != m_End; ++t) *t=o; } void Resize(int size) { // No change ? if (size == Size()) return; // allocation of new size T* newdata = Allocate(size); // Recopy of old elements T* last = XMin(m_Begin+size,m_End); XCopy(newdata,m_Begin,last); // new Pointers Free(); m_Begin = newdata; m_End = newdata+size; } void PushBack(const T& o) { XInsert(m_End,o); } void PushFront(const T& o) { XInsert(m_Begin,o); } void Insert(T* i, const T& o) { // TODO : s'assurer que i est dans les limites... if(im_End) return; // The Call XInsert(i,o); } void Insert(int pos, const T& o) { Insert(m_Begin+pos,o); } void Move(T* i, T* n) { // TODO : s'assurer que i est dans les limites... if(im_End) return; if(nm_End) return; // The Call int insertpos = i - m_Begin; if (n < i) --insertpos; T tn = *n; XRemove(n); Insert(insertpos,tn); } void PopBack() { // we remove the last element only if it exists if(m_End > m_Begin) XRemove(m_End-1); } void PopFront() { // we remove the first element only if it exists if(m_Begin != m_End) XRemove(m_Begin); } T* Remove(T* i) { // we ensure i is in boundary... if(i=m_End) return 0; // the Call return XRemove(i); } XBOOL RemoveAt(unsigned int pos,T& old) { T* t = m_Begin+pos; // we ensure i is in boundary... if(t >= m_End) return 0; old = *t; // we keep the old value // the removal XRemove(t); return TRUE; // really removed } T* RemoveAt(int pos) { // we ensure i is in boundary... if((pos < 0) || (m_Begin+pos >= m_End)) return 0; // the Call return XRemove(m_Begin+pos); } int Remove(const T& o) { for(T* t = m_Begin; t != m_End; ++t) { if(*t == o) { XRemove(t); return 1; } } return 0; } T& operator [](unsigned int i) const { return *(m_Begin+i); } T* At(unsigned int i) const { if (i >= (unsigned int) Size()) return m_End; return m_Begin+i; } T* Find(const T& o) const { for(T* t = m_Begin; t != m_End; ++t) { if(*t == o) return t; } return m_End; } XBOOL IsHere(const T& o) const { T* t = m_Begin; while(t < m_End && *t != o) ++t; return (t != m_End); } int GetPosition(const T& o) const { for(T* t = m_Begin; t != m_End; ++t) { if(*t == o) return (t-m_Begin); } return -1; } /************************************************ Summary: Swaps two items in array. Input Arguments: pos1: position of first item to swap pos2: position of second item to swap. ************************************************/ void Swap(int pos1,int pos2) { char buffer[sizeof(T)]; memcpy(buffer,m_Begin+pos1,sizeof(T)); memcpy(m_Begin+pos1,m_Begin+pos2,sizeof(T)); memcpy(m_Begin+pos2,buffer,sizeof(T)); } void Swap(XSArray& a) { XSwap(m_Begin,a.m_Begin); XSwap(m_End,a.m_End); } static int XCompare(const void *elem1, const void *elem2 ) { return *(T*)elem1 < *(T*)elem2; } // compare func should return : // < 0 elem1 less than elem2 // 0 elem1 equivalent to elem2 // > 0 elem1 greater than elem2 // elem1 & elem2 T* void Sort( VxSortFunc compare = XCompare ) { if (Size() > 1) qsort(m_Begin,Size(),sizeof(T),compare); } void BubbleSort( VxSortFunc compare = XCompare) { if (!compare) return; if ((m_End-m_Begin)<=1) return; BOOL Noswap=TRUE; for (T* it1=m_Begin+1;it1=it1;it2--) { T* t2= it2-1; if (compare(it2,t2) < 0) { XSwap(*it2,*t2); Noswap=FALSE; } } if (Noswap) break; Noswap=TRUE; } } T* Begin() const {return m_Begin;} T* End() const {return m_End;} int Size() const {return m_End-m_Begin;} int GetMemoryOccupation(XBOOL addstatic=FALSE) const {return Size()*sizeof(T)+addstatic?sizeof(*this):0;} protected: /// // Methods void XCopy(T* dest, T* start, T* end) { int size = ((XBYTE*)end - (XBYTE*)start); if(size) memcpy(dest,start,size); } void XMove(T* dest, T* start, T* end) { int size = ((XBYTE*)end - (XBYTE*)start); if(size) memmove(dest,start,size); } void XInsert(T* i, const T& o) { // Reallocation int newsize = (m_End-m_Begin)+1; T* newdata = Allocate(newsize); // copy before insertion point XCopy(newdata,m_Begin,i); // copy the new element T* insertionpoint = newdata+(i-m_Begin); *(insertionpoint) = o; // copy after insertion point XCopy(insertionpoint+1,i,m_End); // New Pointers m_End = newdata+newsize; Free(); m_Begin = newdata; } T* XRemove(T* i) { // Reallocation int newsize = (m_End-m_Begin)-1; T* newdata = Allocate(newsize); // copy before insertion point XCopy(newdata,m_Begin,i); // copy after insertion point T* deletionpoint = newdata+(i-m_Begin); XCopy(deletionpoint,i+1,m_End); i = deletionpoint; // New Pointers m_End = newdata+newsize; Free(); m_Begin = newdata; return i; } /// // Allocation and deallocation methods : to be override for alignement purposes T* Allocate(int size) { if(size) return (T*)VxNew(sizeof(T) * size); else return 0; } void Free() { VxDelete(m_Begin); } /// // Members T* m_Begin; T* m_End; }; #endif // USE_OPT_ARRAY #endif