#if !defined(AFX_VIEDIT_H__89F06A80_24BC_11D3_BAE2_00A0C9CC72C3__INCLUDED_) #define AFX_VIEDIT_H__89F06A80_24BC_11D3_BAE2_00A0C9CC72C3__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // VIedit.h : header file // ///////////////////////////////////////////////////////////////////////////// // VIEdit window typedef enum { VI_CTRL_EDIT_TEXT = 0x00000000, VI_CTRL_EDIT_UINT = 0x00000001, VI_CTRL_EDIT_INT = 0x00000002, VI_CTRL_EDIT_UFLOAT = 0x00000004, VI_CTRL_EDIT_FLOAT = 0x00000008, VI_CTRL_EDIT_VALUE = 0x0000000f, VI_CTRL_EDIT_NOLINE = 0x00000010, VI_CTRL_EDIT_FRAMERECT = 0x00000020, VI_CTRL_EDIT_NOREDRAW = 0x00000040, VI_CTRL_EDIT_RANGED = 0x0000f000, }VI_CTRL_EDIT_FLAGS; class AFX_EXT_CLASS VIEdit : public CEdit,public VIControl { // Construction public: VIEdit(); void SetRedraw( BOOL bRedraw = TRUE ); // Sets / Gets the Control Font virtual void SetControlFont(CFont *fnt); // Gets / Sets the Text in the edit control with an int void SetIntValue(int i); BOOL GetIntValue(int *i); // Gets / Sets the Text in the edit control with a float void SetFloatValue(float f); BOOL GetFloatValue(float *f); // Gets / Sets the Text in the edit control with a string void SetStringValue(char *str); void GetStringValue(char *str, int nmax); // Sets / Gets the Edit style void SetEditStyle(int style) {SetFlags(style);} int GetEditStyle() {return GetFlags();} // Sets / Gets the integer range void SetIntRange(int nmin,int nmax); void GetIntRange(int *nmin,int *nmax); // Sets / Gets the float range void SetFloatRange(float nmin,float nmax); void GetFloatRange(float *nmin,float *nmax); // Sets / Gets the float precision void SetFloatPrecision(int ip,int fp); void GetFloatPrecision(int *ip,int *fp); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(VIEdit) protected: virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); virtual void PreSubclassWindow(); //}}AFX_VIRTUAL // Implementation public: virtual ~VIEdit(); static int DefaultHeight; // Generated message map functions protected: //{{AFX_MSG(VIEdit) afx_msg HBRUSH CtlColor(CDC* pDC, UINT nCtlColor); afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG DECLARE_MESSAGE_MAP() int m_MaxInt; int m_MinInt; float m_MaxFloat; float m_MinFloat; // Sets / Gets the float precision int m_Ip; int m_Fp; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_VIEDIT_H__89F06A80_24BC_11D3_BAE2_00A0C9CC72C3__INCLUDED_)