#if !defined(AFX_VISCROLLBAR_H__BEDD2FF0_2970_11D3_BAF0_00105A669BB5__INCLUDED_) #define AFX_VISCROLLBAR_H__BEDD2FF0_2970_11D3_BAF0_00105A669BB5__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // VIscrollbar.h : header file // ///////////////////////////////////////////////////////////////////////////// // VIScrollBar window class AFX_EXT_CLASS VIScrollBar : public CScrollBar,public VIControl { // Construction public: VIScrollBar(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(VIScrollBar) //}}AFX_VIRTUAL // Implementation public: virtual ~VIScrollBar(); // Generated message map functions protected: //{{AFX_MSG(VIScrollBar) afx_msg void OnLButtonUp(UINT nFlags, CPoint point); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnPaint(); //}}AFX_MSG DECLARE_MESSAGE_MAP() void DrawSB(CDC *dc = NULL); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_VISCROLLBAR_H__BEDD2FF0_2970_11D3_BAF0_00105A669BB5__INCLUDED_)