///////////////////////////////////////////////////// ///////////////////////////////////////////////////// // // CylindricalParticleSystem // ///////////////////////////////////////////////////// ///////////////////////////////////////////////////// #include "CKAll.h" #include "ParticleGuids.h" #include "GeneralParticleSystem.h" CKObjectDeclaration *FillBehaviorCylindricalParticleSystemDecl() { CKObjectDeclaration *od = CreateCKObjectDeclaration("CylindricalParticleSystem"); od->SetDescription("Emits particles from a cylinder"); od->SetType( CKDLL_BEHAVIORPROTOTYPE); od->SetGuid(CYLINDRICALSYSTEM_GUID); od->SetAuthorGuid(VIRTOOLS_GUID); od->SetAuthorName("Virtools"); od->SetVersion(0x00010000); od->SetCreationFunction(CreateGeneralParticleSystemProto); od->SetCompatibleClassId(CKCID_3DENTITY); od->SetCategory("Particles"); od->NeedManager(PARTICLE_MANAGER_GUID); /* rem: Particle System which emits particles from a cylinder shape, oriented following the Z local direction of the frame it is attached to. For a complete description of Particle Systems, click here. */ return od; }