///////////////////////////////////////////////////// ///////////////////////////////////////////////////// // // LinearParticleSystem // ///////////////////////////////////////////////////// ///////////////////////////////////////////////////// #include "CKAll.h" #include "GeneralParticleSystem.h" CKObjectDeclaration *FillBehaviorLinearParticleSystemDecl() { CKObjectDeclaration *od = CreateCKObjectDeclaration("LinearParticleSystem"); od->SetDescription("Emits particles from a line"); od->SetType( CKDLL_BEHAVIORPROTOTYPE); od->SetGuid(LINEARSYSTEM_GUID); od->SetAuthorGuid(VIRTOOLS_GUID); od->SetAuthorName("Virtools"); od->SetVersion(0x00010000); od->SetCreationFunction(CreateGeneralParticleSystemProto); od->SetCompatibleClassId(CKCID_3DENTITY); od->SetCategory("Particles"); od->NeedManager(PARTICLE_MANAGER_GUID); /* rem: Particle System which emits particles from a line, oriented in the X local direction of the frame it is attached to. For a complete description of Particle Systems, click here. */ return od; }