#include "CKAll.h" #include #include "Particle.h" char* ParticleSystemsName = "Particle Systems"; char* ParticleSystemsInteractorsName = "Particle System Interactors"; char* ParticleSystemsDeflectorsName = "Particle System Deflectors"; // INTERACTORS char* ParticleGravityName = "Particle Gravity"; char* ParticleGlobalWindName = "Particle Global Wind : Force"; char* ParticleLocalWindName = "Particle Local Wind : Force/Decay"; char* ParticleVortexName = "Particle Vortex"; char* ParticleMagnetName = "Particle Magnet"; char* ParticleDisruptionBoxName = "Particle Disruption Box"; char* ParticleMutationBoxName = "Particle Mutation Box"; char* ParticleAtmosphereName = "Particle Atmosphere"; char* ParticleTunnelName = "Particle Tunnel"; char* ParticleProjectorName = "Particle Projector"; // DEFLECTORS char* ParticleDPlaneName = "Particle Plane Deflector"; char* ParticleDInfinitePlaneName = "Particle Infinite Plane Deflector"; char* ParticleDCylinderName = "Particle Cylinder Deflector"; char* ParticleDSphereName = "Particle Sphere Deflector"; char* ParticleDBoxName = "Particle Box Deflector"; char* ParticleDObjectName = "Particle Object Deflector";