///////////////////////////////////////////////////// ///////////////////////////////////////////////////// // // PanningControl // ///////////////////////////////////////////////////// ///////////////////////////////////////////////////// #include "CKALL.h" CKERROR CreatePanningControlBehaviorProto(CKBehaviorPrototype **pproto); int PanningControl(const CKBehaviorContext& behcontext); CKObjectDeclaration *FillBehaviorPanningControlDecl() { CKObjectDeclaration *od = CreateCKObjectDeclaration("Panning Control"); od->SetDescription("Sets the panning for a sound, regardless of whether it is playing or not."); /* rem: In: triggers the process
Out: is activated when the process is completed.

Position: range is between -100 (left) and 100 (right), with 0 (zero) being the center.
*/ od->SetCategory("Sounds/Control"); od->SetType(CKDLL_BEHAVIORPROTOTYPE); od->SetGuid(CKGUID(0x6a5f17af,0x63480864)); od->SetAuthorGuid(VIRTOOLS_GUID); od->SetAuthorName("Virtools"); od->SetVersion(0x00010000); od->SetCreationFunction(CreatePanningControlBehaviorProto); od->SetCompatibleClassId(CKCID_WAVESOUND); od->NeedManager(SOUND_MANAGER_GUID); return od; } int OldPanningControl(const CKBehaviorContext& behcontext) { CKBehavior* beh = behcontext.Behavior; beh->ActivateInput(0,FALSE); beh->ActivateOutput(0); CKWaveSound* wave=(CKWaveSound*)beh->GetInputParameterObject(0); if( !wave) return CKBR_OK; float Panning; beh->GetInputParameterValue(1,&Panning); wave->SetPan(Panning); return CKBR_OK; } CKERROR PanningControlCallback(const CKBehaviorContext& behcontext) { CKBehavior* beh = behcontext.Behavior; switch(behcontext.CallbackMessage) { case CKM_BEHAVIORLOAD: { // Is this the old version CKParameterIn* pin = beh->GetInputParameter(0); if(pin && (pin->GetGUID() == CKPGUID_WAVESOUND)) { // Old version beh->SetFunction(OldPanningControl); } } break; } return CKBR_OK; } CKERROR CreatePanningControlBehaviorProto(CKBehaviorPrototype **pproto) { CKBehaviorPrototype *proto = CreateCKBehaviorPrototype("Panning Control"); if(!proto) return CKERR_OUTOFMEMORY; proto->DeclareInput("In"); proto->DeclareOutput("Out"); proto->DeclareInParameter("Position",CKPGUID_PERCENTAGE,"0"); proto->SetBehaviorFlags(CKBEHAVIOR_TARGETABLE); proto->SetFlags(CK_BEHAVIORPROTOTYPE_NORMAL); proto->SetFunction(PanningControl); proto->SetBehaviorCallbackFct(PanningControlCallback,CKCB_BEHAVIORLOAD); *pproto = proto; return CK_OK; } int PanningControl(const CKBehaviorContext& behcontext) { CKBehavior* beh = behcontext.Behavior; beh->ActivateInput(0,FALSE); beh->ActivateOutput(0); CKWaveSound* wave=(CKWaveSound*)beh->GetTarget(); if( !wave) return CKBR_OK; float Panning=0; beh->GetInputParameterValue(0,&Panning); wave->SetPan(Panning); return CKBR_OK; }