# include "application.h" # include "setup.h" # include "platform.h" # include "renderer.h" # include # include # include #ifdef _WIN32 # include # include # include # include # include #endif extern "C" { #define STB_IMAGE_IMPLEMENTATION #define STB_IMAGE_STATIC #include "stb_image.h" } Application::Application(const char* name) : Application(name, {}) { int d = 2; d++; } Application::Application(const char* name, const ArgsMap& args) : m_Name(name) , m_Args(args) , m_Platform(CreatePlatform(*this)) , m_Renderer(CreateRenderer()) { g_Application = this; // Convert map to argc/argv for platform compatibility std::vector argv_vec; argv_vec.push_back(name); // program name for (const auto& pair : args) { if (!pair.first.empty()) { argv_vec.push_back("--" + pair.first); const auto& value = pair.second; if (value.Type != ArgValue::Type::Empty) { if (value.Type == ArgValue::Type::String) argv_vec.push_back(value.String); else if (value.Type == ArgValue::Type::Bool) argv_vec.push_back(value.Bool ? "true" : "false"); else if (value.Type == ArgValue::Type::Int) argv_vec.push_back(std::to_string(value.Int)); else if (value.Type == ArgValue::Type::Double) argv_vec.push_back(std::to_string(value.Double)); } } } // Convert to char** for platform std::vector argv_ptrs; for (auto& str : argv_vec) { argv_ptrs.push_back(const_cast(str.c_str())); } m_Platform->ApplicationStart(static_cast(argv_ptrs.size()), argv_ptrs.data()); } Application::~Application() { g_Application = nullptr; // Save window state before cleanup if (m_Platform) { if (!SaveWindowState()) { } } m_Renderer->Destroy(); m_Platform->ApplicationStop(); if (m_Context) { ImGui::DestroyContext(m_Context); m_Context= nullptr; } } bool Application::Create(int width /*= -1*/, int height /*= -1*/) { m_Context = ImGui::CreateContext(); ImGui::SetCurrentContext(m_Context); // Set filenames first m_IniFilename = m_Name + ".ini"; m_WindowStateFilename = m_Name + "_window.json"; // Load saved window state if (LoadWindowState()) { // Use saved dimensions if not explicitly provided if (width < 0) width = m_WindowState.width; if (height < 0) height = m_WindowState.height; } else { } if (!m_Platform->OpenMainWindow("NodeHub", width, height)) return false; // Restore window position/monitor after creation if (m_WindowState.x >= 0 && m_WindowState.y >= 0) { m_Platform->SetWindowState(m_WindowState); } if (!m_Renderer->Create(*m_Platform)) return false; ImGuiIO& io = ImGui::GetIO(); //io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls io.IniFilename = m_IniFilename.c_str(); io.LogFilename = nullptr; ImGui::StyleColorsDark(); RecreateFontAtlas(); m_Platform->AcknowledgeWindowScaleChanged(); m_Platform->AcknowledgeFramebufferScaleChanged(); OnStart(); Frame(); return true; } int Application::Run() { m_Platform->ShowMainWindow(); while (m_Platform->ProcessMainWindowEvents()) { if (!m_Platform->IsMainWindowVisible()) continue; Frame(); } OnStop(); return 0; } void Application::RecreateFontAtlas() { ImGuiIO& io = ImGui::GetIO(); IM_DELETE(io.Fonts); io.Fonts = IM_NEW(ImFontAtlas); ImFontConfig config; config.OversampleH = 4; config.OversampleV = 4; config.PixelSnapH = false; m_DefaultFont = io.Fonts->AddFontFromFileTTF("data/Play-Regular.ttf", 18.0f, &config); m_HeaderFont = io.Fonts->AddFontFromFileTTF("data/Cuprum-Bold.ttf", 20.0f, &config); io.Fonts->Build(); } void Application::Frame() { auto& io = ImGui::GetIO(); if (m_Platform->HasWindowScaleChanged()) m_Platform->AcknowledgeWindowScaleChanged(); if (m_Platform->HasFramebufferScaleChanged()) { RecreateFontAtlas(); m_Platform->AcknowledgeFramebufferScaleChanged(); } const float windowScale = m_Platform->GetWindowScale(); const float framebufferScale = m_Platform->GetFramebufferScale(); if (io.WantSetMousePos) { io.MousePos.x *= windowScale; io.MousePos.y *= windowScale; } m_Platform->NewFrame(); // Don't touch "uninitialized" mouse position if (io.MousePos.x > -FLT_MAX && io.MousePos.y > -FLT_MAX) { io.MousePos.x /= windowScale; io.MousePos.y /= windowScale; } io.DisplaySize.x /= windowScale; io.DisplaySize.y /= windowScale; io.DisplayFramebufferScale.x = framebufferScale; io.DisplayFramebufferScale.y = framebufferScale; m_Renderer->NewFrame(); ImGui::NewFrame(); ImGui::SetNextWindowPos(ImVec2(0, 0)); ImGui::SetNextWindowSize(io.DisplaySize); const auto windowBorderSize = ImGui::GetStyle().WindowBorderSize; const auto windowRounding = ImGui::GetStyle().WindowRounding; ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::Begin("Content", nullptr, GetWindowFlags()); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, windowBorderSize); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, windowRounding); OnFrame(io.DeltaTime); ImGui::PopStyleVar(2); ImGui::End(); ImGui::PopStyleVar(2); // Rendering m_Renderer->Clear(ImColor(32, 32, 32, 255)); ImGui::Render(); m_Renderer->RenderDrawData(ImGui::GetDrawData()); m_Platform->FinishFrame(); } void Application::SetTitle(const char* title) { m_Platform->SetMainWindowTitle(title); } bool Application::Close() { return m_Platform->CloseMainWindow(); } void Application::Quit() { m_Platform->Quit(); } const std::string& Application::GetName() const { return m_Name; } ImFont* Application::DefaultFont() const { return m_DefaultFont; } ImFont* Application::HeaderFont() const { return m_HeaderFont; } ImTextureID Application::LoadTexture(const char* path) { int width = 0, height = 0, component = 0; if (auto data = stbi_load(path, &width, &height, &component, 4)) { auto texture = CreateTexture(data, width, height); stbi_image_free(data); return texture; } else return nullptr; } ImTextureID Application::CreateTexture(const void* data, int width, int height) { return m_Renderer->CreateTexture(data, width, height); } void Application::DestroyTexture(ImTextureID texture) { m_Renderer->DestroyTexture(texture); } int Application::GetTextureWidth(ImTextureID texture) { return m_Renderer->GetTextureWidth(texture); } int Application::GetTextureHeight(ImTextureID texture) { return m_Renderer->GetTextureHeight(texture); } bool Application::TakeScreenshot(const char* filename) { return m_Renderer->TakeScreenshot(filename); } bool Application::SaveWindowState() { if (!m_Platform) return false; auto state = m_Platform->GetWindowState(); std::ofstream file(m_WindowStateFilename); if (!file) return false; file << "{\n"; file << " \"window\": {\n"; file << " \"x\": " << state.x << ",\n"; file << " \"y\": " << state.y << ",\n"; file << " \"width\": " << state.width << ",\n"; file << " \"height\": " << state.height << ",\n"; file << " \"monitor\": " << state.monitor << ",\n"; file << " \"maximized\": " << (state.maximized ? "true" : "false") << "\n"; file << " }\n"; file << "}\n"; return true; } bool Application::LoadWindowState() { std::ifstream file(m_WindowStateFilename); if (!file) return false; std::stringstream buffer; buffer << file.rdbuf(); std::string content = buffer.str(); // Simple JSON parsing for our specific structure auto findValue = [&content](const std::string& key) -> std::string { std::string searchKey = "\"" + key + "\":"; size_t pos = content.find(searchKey); if (pos == std::string::npos) return ""; pos += searchKey.length(); while (pos < content.length() && (content[pos] == ' ' || content[pos] == '\t')) pos++; size_t endPos = pos; while (endPos < content.length() && content[endPos] != ',' && content[endPos] != '\n' && content[endPos] != '}') endPos++; return content.substr(pos, endPos - pos); }; try { std::string xStr = findValue("x"); std::string yStr = findValue("y"); std::string widthStr = findValue("width"); std::string heightStr = findValue("height"); std::string monitorStr = findValue("monitor"); std::string maximizedStr = findValue("maximized"); if (!xStr.empty()) m_WindowState.x = std::stoi(xStr); if (!yStr.empty()) m_WindowState.y = std::stoi(yStr); if (!widthStr.empty()) m_WindowState.width = std::stoi(widthStr); if (!heightStr.empty()) m_WindowState.height = std::stoi(heightStr); if (!monitorStr.empty()) m_WindowState.monitor = std::stoi(monitorStr); if (!maximizedStr.empty()) m_WindowState.maximized = (maximizedStr.find("true") != std::string::npos); return true; } catch (...) { // If parsing fails, return false and use defaults return false; } } ImGuiWindowFlags Application::GetWindowFlags() const { return ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoBringToFrontOnFocus; }