100 lines
2.3 KiB
C++
100 lines
2.3 KiB
C++
#if !defined(AFX_VIANGLECTRL_H__1482E660_2563_11D3_BAE5_00A0C9CC72C3__INCLUDED_)
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#define AFX_VIANGLECTRL_H__1482E660_2563_11D3_BAE5_00A0C9CC72C3__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// VIAngleCtrl.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// VIAngleCtrl window
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class AFX_EXT_CLASS VIAngleCtrl : public CWnd, public VIControl
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{
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// Construction
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public:
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VIAngleCtrl();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(VIAngleCtrl)
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protected:
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virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
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virtual void PreSubclassWindow();
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~VIAngleCtrl();
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BOOL Create( DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID );
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// Gets / Sets the Angle in radians
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void SetAngle(float angle);
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float GetAngle();
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// Sets the minimum and maximum angle accepted
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void SetRange(float amin,float amax);
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// Sets the use of min and max value on or off
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void UseRange(BOOL b);
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// Generated message map functions
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protected:
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//{{AFX_MSG(VIAngleCtrl)
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afx_msg void OnPaint();
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg long OnSetFont(WPARAM wParam, LPARAM lParam);
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afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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afx_msg void OnKillFocus(CWnd* pNewWnd);
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afx_msg void OnSetFocus(CWnd* pOldWnd);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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protected:
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void DrawSpins();
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void DrawAngle();
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void DrawCircle(CDC *dc);
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void RedrawEdits();
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void CreateEdits();
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float m_Angle;
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float m_Spins;
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float m_MaxAngle;
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float m_MinAngle;
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BOOL m_UseRange;
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VIStaticText m_StaticTurn;
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VIStaticText m_StaticDegree;
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VIEdit m_SpinCount;
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VIEdit m_AngleCount;
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RECT m_CircleRect;
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BOOL m_bDragOn;
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int m_Direction;
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BOOL m_bSkipENUPDATE;
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_VIANGLECTRL_H__1482E660_2563_11D3_BAE5_00A0C9CC72C3__INCLUDED_)
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