deargui-vpl/ref/virtools/Includes/ckobjectcombobox.h

55 lines
1.4 KiB
C++

#if !defined(AFX_CKOBJECTCOMBOBOX_H__295405A6_24C4_11D3_BAE2_00A0C9CC72C3__INCLUDED_)
#define AFX_CKOBJECTCOMBOBOX_H__295405A6_24C4_11D3_BAE2_00A0C9CC72C3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// VIComboBox.h : header file
//
#ifdef CK2UI
#define CKOBJECTCOMBOBOX_CLASS_DECL _declspec(dllexport)
#else
#ifdef CUIK
#define CKOBJECTCOMBOBOX_CLASS_DECL
#else
#define CKOBJECTCOMBOBOX_CLASS_DECL _declspec(dllimport)
#endif
#endif
/////////////////////////////////////////////////////////////////////////////
// VIComboBox window
//must call SetContext first
//item data = CK_ID
class CKOBJECTCOMBOBOX_CLASS_DECL CKObjectComboBox : public VIComboBox
{
public:
CKObjectComboBox() {m_pContext=NULL;m_ownerDrawHeight=6;}
void SetContext(CKContext * ctxt);
virtual void DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct );
virtual void DoOnPaint(CDC* pDC=NULL,BOOL forceDraw=FALSE);
/*
void StartEdit();
void EndEdit();
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
VIEdit m_EditName;
*/
static void LoadIcons();
private:
CKContext * m_pContext;
static XArray<HICON> m_IconArray;
static BOOL m_IconInit;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CKOBJECTCOMBOBOX_H__295405A6_24C4_11D3_BAE2_00A0C9CC72C3__INCLUDED_)