31 lines
1.1 KiB
C++
31 lines
1.1 KiB
C++
/////////////////////////////////////////////////////
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/////////////////////////////////////////////////////
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//
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// DiscParticleSystem
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//
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/////////////////////////////////////////////////////
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/////////////////////////////////////////////////////
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#include "CKAll.h"
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#include "GeneralParticleSystem.h"
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CKObjectDeclaration *FillBehaviorDiscParticleSystemDecl()
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{
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CKObjectDeclaration *od = CreateCKObjectDeclaration("DiscParticleSystem");
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od->SetDescription("Emits particles from a disc");
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od->SetType( CKDLL_BEHAVIORPROTOTYPE);
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od->SetGuid(DISCSYSTEM_GUID);
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od->SetAuthorGuid(VIRTOOLS_GUID);
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od->SetAuthorName("Virtools");
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od->SetVersion(0x00010000);
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od->SetCreationFunction(CreateGeneralParticleSystemProto);
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od->SetCompatibleClassId(CKCID_3DENTITY);
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od->SetCategory("Particles");
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od->NeedManager(PARTICLE_MANAGER_GUID);
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/* rem:
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Particle System which emits particles from a disc, oriented in the Z local direction of the frame it is attached to and defined in size by the X and Y frame dimensions.
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For a complete description of Particle Systems, click <a href="Particle Systems.html">here</a>.
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*/
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return od;
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}
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