To compile The CustomPlayer in ReleaseStatic configuration, you will need the DirectX SDK from august 2007 (some libs have been removed from later SDKs)
you can find this SDK there:
http://www.microsoft.com/downloads/details.aspx?familyid=529f03be-1339-48c4-bd5a-8506e5acf571&displaylang=en
Additional note :
*The DebugStatic configuration crashes, use the Debug configuration to debug.
*Now the Custom Player needs a flexlm license. If the license is not available, there will be a dialog warning about that and a watermark.
*In debug configuration, there will always be a dialog and a watermark.
*To acquire a Custom Player license or to get a player without any license check for publishing,
contact your Dassault Systemes' Sales Representative.