70 lines
1.7 KiB
C++
70 lines
1.7 KiB
C++
#if !defined(SHADER_EDITOR_FILE_DIALOG_H)
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#define SHADER_EDITOR_FILE_DIALOG_H
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "resource.h" // main symbols
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/////////////////////////////////////////////////////////////////////////////
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// ShaderEditorFileDialog dialog
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struct OPENFILENAMEEX : public OPENFILENAME {
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void * pvReserved;
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DWORD dwReserved;
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DWORD FlagsEx;
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};
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class ShaderEditorFileDialog : public CFileDialog
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{
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DECLARE_DYNAMIC(ShaderEditorFileDialog)
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public:
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ShaderEditorFileDialog(BOOL bOpenFileDialog, // TRUE for FileOpen, FALSE for FileSaveAs
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LPCTSTR lpszDefExt = NULL,
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LPCTSTR lpszFileName = NULL,
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DWORD dwFlags = OFN_OVERWRITEPROMPT,
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LPCTSTR lpszFilter = NULL,
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CWnd* pParentWnd = NULL);
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BOOL UpdateTextOnly();
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BOOL m_UpdateText;
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int DoModal();
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protected:
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#if _MSC_VER < 1300
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OPENFILENAMEEX m_ofnEx;
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#endif
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//{{AFX_DATA(CCustomFileDialog)
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enum { IDD = IDD_SHADERCUSTOMFILEDIALOG };
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CButton m_updateTextButton;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CDebuggingToolsWnd)
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protected:
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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//{{AFX_MSG(CuikFileDialog)
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virtual BOOL OnInitDialog();
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// afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
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afx_msg void OnDestroy();
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg BOOL OnFileNameOK();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(SHADER_EDITOR_FILE_DIALOG_H)
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