68 lines
1.7 KiB
C++
68 lines
1.7 KiB
C++
/////////////////////////////////////////////////////
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/////////////////////////////////////////////////////
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//
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// ResumeMultiSampling
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//
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/////////////////////////////////////////////////////
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/////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "CKRasterizer.h"
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CKERROR CreateResumeMultisamplingProto(CKBehaviorPrototype **);
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int ResumeMultisampling(const CKBehaviorContext& behcontext);
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CKObjectDeclaration *FillBehaviorResumeMultisampling()
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{
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CKObjectDeclaration *od = CreateCKObjectDeclaration("Resume Multisampling");
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od->SetDescription("Force a multisampled framebuffer Resume until next SwapBuffer. Necessary for a StretchRect operation");
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od->SetCategory("Shaders/General");
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od->SetType(CKDLL_BEHAVIORPROTOTYPE);
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od->SetGuid(CKGUID(0x2e46063c, 0x1dd90ff6));
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od->SetAuthorGuid(CKGUID());
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od->SetAuthorName("Virtools");
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od->SetVersion(0x00010000);
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od->SetCreationFunction(CreateResumeMultisamplingProto);
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return od;
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}
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CKERROR CreateResumeMultisamplingProto(CKBehaviorPrototype **pproto)
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{
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CKBehaviorPrototype *proto = CreateCKBehaviorPrototype("Resume Multisampling");
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if(!proto) return CKERR_OUTOFMEMORY;
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proto->DeclareInput("In");
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proto->DeclareOutput("Out");
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proto->SetFlags(CK_BEHAVIORPROTOTYPE_NORMAL);
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proto->SetFunction(ResumeMultisampling);
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proto->SetBehaviorFlags(CKBEHAVIOR_TARGETABLE);
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*pproto = proto;
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return CK_OK;
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}
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int ResumeMultisampling(const CKBehaviorContext& behcontext)
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{
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CKBehavior* beh = behcontext.Behavior;
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beh->ActivateInput(0,FALSE);
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//
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CKRasterizerContext* rsctx = behcontext.CurrentRenderContext->GetRasterizerContext();
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if (!rsctx)
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{
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beh->ActivateOutput(0);
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return CKBR_OK;
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}
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//
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rsctx->ResumeMultisampling();
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//
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beh->ActivateOutput(0);
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return CKBR_OK;
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}
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