# *************************************************************************** # * Copyright (c) 2009, 2010 Yorik van Havre * # * Copyright (c) 2009, 2010 Ken Cline * # * Copyright (c) 2020 FreeCAD Developers * # * * # * This file is part of the FreeCAD CAx development system. * # * * # * This program is free software; you can redistribute it and/or modify * # * it under the terms of the GNU Lesser General Public License (LGPL) * # * as published by the Free Software Foundation; either version 2 of * # * the License, or (at your option) any later version. * # * for detail see the LICENCE text file. * # * * # * FreeCAD is distributed in the hope that it will be useful, * # * but WITHOUT ANY WARRANTY; without even the implied warranty of * # * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * # * GNU Library General Public License for more details. * # * * # * You should have received a copy of the GNU Library General Public * # * License along with FreeCAD; if not, write to the Free Software * # * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * # * USA * # * * # *************************************************************************** """Provides functions to create non-parametric arrayed copies.""" ## @package array # \ingroup draftfunctions # \brief Provides functions to create non-parametric arrayed copies. ## \addtogroup draftfunctions # @{ import FreeCAD as App import draftutils.utils as utils import draftfunctions.move as move import draftfunctions.rotate as rotate def array(objectslist, arg1, arg2, arg3, arg4=None, arg5=None, arg6=None): """ This function creates an array of independent objects. Use make_array() to create a parametric array object. Creates an array of the given objects (that can be an object or a list of objects). In case of rectangular array, xnum of iterations in the x direction at xvector distance between iterations, and same for y and z directions with yvector and ynum and zvector and znum. In case of polar array, center is a vector, totalangle is the angle to cover (in degrees) and totalnum is the number of objects, including the original. Use --- array(objectslist, xvector, yvector, xnum, ynum) for rectangular array array(objectslist, xvector, yvector, zvector, xnum, ynum, znum) for rectangular array array(objectslist, center, totalangle, totalnum) for polar array """ if arg6: rectArray2(objectslist, arg1, arg2, arg3, arg4, arg5, arg6) elif arg4: rectArray(objectslist, arg1,arg2, arg3, arg4) else: polarArray(objectslist, arg1, arg2, arg3) def rectArray(objectslist,xvector,yvector,xnum,ynum): utils.type_check([(xvector, App.Vector), (yvector, App.Vector), (xnum,int), (ynum,int)], "rectArray") if not isinstance(objectslist,list): objectslist = [objectslist] for xcount in range(xnum): currentxvector=App.Vector(xvector).multiply(xcount) if not xcount==0: move.move(objectslist,currentxvector,True) for ycount in range(ynum): currentxvector=App.Vector(currentxvector) currentyvector=currentxvector.add(App.Vector(yvector).multiply(ycount)) if not ycount==0: move.move(objectslist,currentyvector,True) def rectArray2(objectslist,xvector,yvector,zvector,xnum,ynum,znum): utils.type_check([(xvector,App.Vector), (yvector,App.Vector), (zvector,App.Vector),(xnum,int), (ynum,int),(znum,int)], "rectArray2") if not isinstance(objectslist,list): objectslist = [objectslist] for xcount in range(xnum): currentxvector=App.Vector(xvector).multiply(xcount) if not xcount==0: move.move(objectslist,currentxvector,True) for ycount in range(ynum): currentxvector=App.Vector(currentxvector) currentyvector=currentxvector.add(App.Vector(yvector).multiply(ycount)) if not ycount==0: move.move(objectslist,currentyvector,True) for zcount in range(znum): currentzvector=currentyvector.add(App.Vector(zvector).multiply(zcount)) if not zcount==0: move.move(objectslist,currentzvector,True) def polarArray(objectslist,center,angle,num): utils.type_check([(center,App.Vector), (num,int)], "polarArray") if not isinstance(objectslist,list): objectslist = [objectslist] fraction = float(angle)/num for i in range(num): currangle = fraction + (i*fraction) rotate.rotate(objectslist,currangle,center,copy=True) ## @}