freecad-cam/Mod/Draft/draftguitools/gui_polygons.py
2026-02-01 01:59:24 +01:00

303 lines
14 KiB
Python

# ***************************************************************************
# * (c) 2009 Yorik van Havre <yorik@uncreated.net> *
# * (c) 2010 Ken Cline <cline@frii.com> *
# * (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
# * *
# * This file is part of the FreeCAD CAx development system. *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with FreeCAD; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""Provides GUI tools to create regular Polygon objects.
Minimum number of sides is three (equilateral triangles).
"""
## @package gui_polygons
# \ingroup draftguitools
# \brief Provides GUI tools to create regular Polygon objects.
## \addtogroup draftguitools
# @{
from PySide.QtCore import QT_TRANSLATE_NOOP
import FreeCAD as App
import FreeCADGui as Gui
import DraftVecUtils
from draftguitools import gui_base_original
from draftguitools import gui_tool_utils
from draftguitools import gui_trackers as trackers
from draftutils import params
from draftutils import utils
from draftutils.messages import _toolmsg
from draftutils.translate import translate
class Polygon(gui_base_original.Creator):
"""Gui command for the Polygon tool."""
def GetResources(self):
"""Set icon, menu and tooltip."""
return {'Pixmap': 'Draft_Polygon',
'Accel': "P, G",
'MenuText': QT_TRANSLATE_NOOP("Draft_Polygon", "Polygon"),
'ToolTip': QT_TRANSLATE_NOOP("Draft_Polygon", "Creates a regular polygon (triangle, square, pentagon, ...), by defining the number of sides and the circumscribed radius.\nCTRL to snap, SHIFT to constrain")}
def Activated(self):
"""Execute when the command is called."""
super().Activated(name="Polygon")
if self.ui:
self.step = 0
self.center = None
self.rad = None
self.tangents = []
self.tanpoints = []
self.ui.pointUi(title=translate("draft", "Polygon"), icon="Draft_Polygon")
self.ui.extUi()
self.ui.isRelative.hide()
self.ui.numFaces.show()
self.ui.numFacesLabel.show()
self.altdown = False
self.ui.sourceCmd = self
self.arctrack = trackers.arcTracker()
self.call = self.view.addEventCallback("SoEvent", self.action)
_toolmsg(translate("draft", "Pick center point"))
def finish(self, cont=False):
"""Terminate the operation.
Parameters
----------
cont: bool or None, optional
Restart (continue) the command if `True`, or if `None` and
`ui.continueMode` is `True`.
"""
self.end_callbacks(self.call)
if self.ui:
self.arctrack.finalize()
super().finish()
if cont or (cont is None and self.ui and self.ui.continueMode):
self.Activated()
def action(self, arg):
"""Handle the 3D scene events.
This is installed as an EventCallback in the Inventor view.
Parameters
----------
arg: dict
Dictionary with strings that indicates the type of event received
from the 3D view.
"""
import DraftGeomUtils
if arg["Type"] == "SoKeyboardEvent":
if arg["Key"] == "ESCAPE":
self.finish()
elif arg["Type"] == "SoLocation2Event": # mouse movement detection
self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg)
# this is to make sure radius is what you see on screen
if self.center and DraftVecUtils.dist(self.point, self.center) > 0:
viewdelta = DraftVecUtils.project(self.point.sub(self.center),
self.wp.axis)
if not DraftVecUtils.isNull(viewdelta):
self.point = self.point.add(viewdelta.negative())
if self.step == 0: # choose center
if gui_tool_utils.hasMod(arg, gui_tool_utils.get_mod_alt_key()):
if not self.altdown:
self.altdown = True
self.ui.switchUi(True)
else:
if self.altdown:
self.altdown = False
self.ui.switchUi(False)
else: # choose radius
if len(self.tangents) == 2:
cir = DraftGeomUtils.circleFrom2tan1pt(self.tangents[0],
self.tangents[1],
self.point)
_c = DraftGeomUtils.findClosestCircle(self.point, cir)
self.center = _c.Center
self.arctrack.setCenter(self.center)
elif self.tangents and self.tanpoints:
cir = DraftGeomUtils.circleFrom1tan2pt(self.tangents[0],
self.tanpoints[0],
self.point)
_c = DraftGeomUtils.findClosestCircle(self.point, cir)
self.center = _c.Center
self.arctrack.setCenter(self.center)
if gui_tool_utils.hasMod(arg, gui_tool_utils.get_mod_alt_key()):
if not self.altdown:
self.altdown = True
snapped = self.view.getObjectInfo((arg["Position"][0],
arg["Position"][1]))
if snapped:
ob = self.doc.getObject(snapped['Object'])
num = int(snapped['Component'].lstrip('Edge')) - 1
ed = ob.Shape.Edges[num]
if len(self.tangents) == 2:
cir = DraftGeomUtils.circleFrom3tan(self.tangents[0],
self.tangents[1],
ed)
cl = DraftGeomUtils.findClosestCircle(self.point, cir)
self.center = cl.Center
self.rad = cl.Radius
self.arctrack.setCenter(self.center)
else:
self.rad = self.center.add(DraftGeomUtils.findDistance(self.center,ed).sub(self.center)).Length
else:
self.rad = DraftVecUtils.dist(self.point, self.center)
else:
if self.altdown:
self.altdown = False
self.rad = DraftVecUtils.dist(self.point, self.center)
self.ui.setRadiusValue(self.rad, 'Length')
self.arctrack.setRadius(self.rad)
gui_tool_utils.redraw3DView()
elif (arg["Type"] == "SoMouseButtonEvent"
and arg["State"] == "DOWN"
and arg["Button"] == "BUTTON1"): # mouse click
if self.point:
if self.step == 0: # choose center
if (not self.node) and (not self.support):
gui_tool_utils.getSupport(arg)
(self.point,
ctrlPoint, info) = gui_tool_utils.getPoint(self, arg)
if gui_tool_utils.hasMod(arg, gui_tool_utils.get_mod_alt_key()):
snapped = self.view.getObjectInfo((arg["Position"][0],
arg["Position"][1]))
if snapped:
ob = self.doc.getObject(snapped['Object'])
num = int(snapped['Component'].lstrip('Edge')) - 1
ed = ob.Shape.Edges[num]
self.tangents.append(ed)
if len(self.tangents) == 2:
self.arctrack.on()
self.ui.radiusUi()
self.step = 1
_toolmsg(translate("draft", "Pick radius"))
else:
if len(self.tangents) == 1:
self.tanpoints.append(self.point)
else:
self.center = self.point
self.node = [self.point]
self.arctrack.setCenter(self.center)
self.arctrack.on()
self.ui.radiusUi()
self.step = 1
_toolmsg(translate("draft", "Pick radius"))
if self.planetrack:
self.planetrack.set(self.point)
elif self.step == 1: # choose radius
self.drawPolygon()
def drawPolygon(self):
"""Draw the actual object."""
rot, sup, pts, fil = self.getStrings()
Gui.addModule("Draft")
if params.get_param("UsePartPrimitives"):
# Insert a Part::Primitive object
Gui.addModule("Part")
_cmd = 'FreeCAD.ActiveDocument.'
_cmd += 'addObject("Part::RegularPolygon","RegularPolygon")'
_cmd_list = ['pl = FreeCAD.Placement()',
'pl.Rotation.Q = ' + rot,
'pl.Base = ' + DraftVecUtils.toString(self.center),
'pol = ' + _cmd,
'pol.Polygon = ' + str(self.ui.numFaces.value()),
'pol.Circumradius = ' + str(self.rad),
'pol.Placement = pl',
'Draft.autogroup(pol)',
'Draft.select(pol)',
'FreeCAD.ActiveDocument.recompute()']
self.commit(translate("draft", "Create Polygon (Part)"),
_cmd_list)
else:
# Insert a Draft polygon
_cmd = 'Draft.make_polygon'
_cmd += '('
_cmd += str(self.ui.numFaces.value()) + ', '
_cmd += 'radius=' + str(self.rad) + ', '
_cmd += 'inscribed=True, '
_cmd += 'placement=pl, '
_cmd += 'face=' + fil + ', '
_cmd += 'support=' + sup
_cmd += ')'
_cmd_list = ['pl = FreeCAD.Placement()',
'pl.Rotation.Q = ' + rot,
'pl.Base = ' + DraftVecUtils.toString(self.center),
'pol = ' + _cmd,
'Draft.autogroup(pol)',
'FreeCAD.ActiveDocument.recompute()']
self.commit(translate("draft", "Create Polygon"),
_cmd_list)
self.finish(cont=None)
def numericInput(self, numx, numy, numz):
"""Validate the entry fields in the user interface.
This function is called by the toolbar or taskpanel interface
when valid x, y, and z have been entered in the input fields.
"""
self.center = App.Vector(numx, numy, numz)
self.node = [self.center]
self.arctrack.setCenter(self.center)
self.arctrack.on()
self.ui.radiusUi()
self.step = 1
self.ui.radiusValue.setFocus()
_toolmsg(translate("draft", "Pick radius"))
def numericRadius(self, rad):
"""Validate the entry radius in the user interface.
This function is called by the toolbar or taskpanel interface
when a valid radius has been entered in the input field.
"""
import DraftGeomUtils
self.rad = rad
if len(self.tangents) == 2:
cir = DraftGeomUtils.circleFrom2tan1rad(self.tangents[0],
self.tangents[1],
rad)
if self.center:
_c = DraftGeomUtils.findClosestCircle(self.center, cir)
self.center = _c.Center
else:
self.center = cir[-1].Center
elif self.tangents and self.tanpoints:
cir = DraftGeomUtils.circleFrom1tan1pt1rad(self.tangents[0],
self.tanpoints[0],
rad)
if self.center:
_c = DraftGeomUtils.findClosestCircle(self.center, cir)
self.center = _c.Center
else:
self.center = cir[-1].Center
self.drawPolygon()
Gui.addCommand('Draft_Polygon', Polygon())
## @}