freecad-cam/Mod/Draft/draftguitools/gui_splines.py
2026-02-01 01:59:24 +01:00

204 lines
8.5 KiB
Python

# ***************************************************************************
# * (c) 2009 Yorik van Havre <yorik@uncreated.net> *
# * (c) 2010 Ken Cline <cline@frii.com> *
# * (c) 2020 Eliud Cabrera Castillo <e.cabrera-castillo@tum.de> *
# * *
# * This file is part of the FreeCAD CAx development system. *
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU Lesser General Public License (LGPL) *
# * as published by the Free Software Foundation; either version 2 of *
# * the License, or (at your option) any later version. *
# * for detail see the LICENCE text file. *
# * *
# * FreeCAD is distributed in the hope that it will be useful, *
# * but WITHOUT ANY WARRANTY; without even the implied warranty of *
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
# * GNU Library General Public License for more details. *
# * *
# * You should have received a copy of the GNU Library General Public *
# * License along with FreeCAD; if not, write to the Free Software *
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
# * USA *
# * *
# ***************************************************************************
"""Provides GUI tools to create BSpline objects.
See https://en.wikipedia.org/wiki/B-spline
"""
## @package gui_splines
# \ingroup draftguitools
# \brief Provides GUI tools to create BSpline objects.
## \addtogroup draftguitools
# @{
from PySide.QtCore import QT_TRANSLATE_NOOP
import FreeCADGui as Gui
import draftutils.utils as utils
import draftutils.todo as todo
import draftguitools.gui_base_original as gui_base_original
import draftguitools.gui_tool_utils as gui_tool_utils
import draftguitools.gui_lines as gui_lines
import draftguitools.gui_trackers as trackers
from draftutils.messages import _msg, _err, _toolmsg
from draftutils.translate import translate
class BSpline(gui_lines.Line):
"""Gui command for the BSpline tool."""
def __init__(self):
super(BSpline, self).__init__(wiremode=True)
def GetResources(self):
"""Set icon, menu and tooltip."""
return {'Pixmap': 'Draft_BSpline',
'Accel': "B, S",
'MenuText': QT_TRANSLATE_NOOP("Draft_BSpline", "B-spline"),
'ToolTip': QT_TRANSLATE_NOOP("Draft_BSpline", "Creates a multiple-point B-spline. CTRL to snap, SHIFT to constrain.")}
def Activated(self):
"""Execute when the command is called.
Activate the specific BSpline tracker.
"""
super(BSpline, self).Activated(name="Bspline", icon="Draft_BSpline", task_title=translate("draft","B-Spline"))
if self.doc:
self.bsplinetrack = trackers.bsplineTracker()
def action(self, arg):
"""Handle the 3D scene events.
This is installed as an EventCallback in the Inventor view
by the `Activated` method of the parent class.
Parameters
----------
arg: dict
Dictionary with strings that indicates the type of event received
from the 3D view.
"""
if arg["Type"] == "SoKeyboardEvent":
if arg["Key"] == "ESCAPE":
self.finish()
return
if arg["Type"] == "SoLocation2Event": # mouse movement detection
self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True)
self.bsplinetrack.update(self.node + [self.point])
gui_tool_utils.redraw3DView()
return
if arg["Type"] != "SoMouseButtonEvent":
return
if arg["State"] == "UP":
self.obj.ViewObject.Selectable = True
return
if arg["State"] == "DOWN" and arg["Button"] == "BUTTON1":
# Stop self.obj from being selected to avoid its display in the tree:
self.obj.ViewObject.Selectable = False
if arg["Position"] == self.pos:
self.finish(cont=None)
return
if (not self.node) and (not self.support):
gui_tool_utils.getSupport(arg)
self.point, ctrlPoint, info = gui_tool_utils.getPoint(self, arg, noTracker=True)
if self.point:
self.ui.redraw()
self.pos = arg["Position"]
self.node.append(self.point)
self.drawUpdate(self.point)
if not self.isWire and len(self.node) == 2:
self.finish(cont=None, closed=False)
if len(self.node) > 2:
# DNC: allows to close the curve
# by placing ends close to each other
# with tol = Draft tolerance
# old code has been to insensitive
if (self.point - self.node[0]).Length < utils.tolerance():
self.undolast()
self.finish(cont=None, closed=True)
_msg(translate("draft", "Spline has been closed"))
def undolast(self):
"""Undo last line segment."""
import Part
if len(self.node) > 1:
self.node.pop()
self.bsplinetrack.update(self.node)
spline = Part.BSplineCurve()
spline.interpolate(self.node, False)
self.obj.Shape = spline.toShape()
_msg(translate("draft", "Last point has been removed"))
def drawUpdate(self, point):
"""Draw and update to the spline."""
import Part
if len(self.node) == 1:
self.bsplinetrack.on()
if self.planetrack:
self.planetrack.set(self.node[0])
_toolmsg(translate("draft", "Pick next point"))
else:
spline = Part.BSplineCurve()
spline.interpolate(self.node, False)
self.obj.Shape = spline.toShape()
_toolmsg(translate("draft", "Pick next point"))
def finish(self, cont=False, closed=False):
"""Terminate the operation and close the spline if asked.
Parameters
----------
cont: bool or None, optional
Restart (continue) the command if `True`, or if `None` and
`ui.continueMode` is `True`.
closed: bool, optional
Close the spline if `True`.
"""
self.end_callbacks(self.call)
if self.ui:
self.bsplinetrack.finalize()
if self.obj:
# Remove temporary object, if any
old = self.obj.Name
todo.ToDo.delay(self.doc.removeObject, old)
if len(self.node) > 1:
# The command to run is built as a series of text strings
# to be committed through the `draftutils.todo.ToDo` class.
try:
rot, sup, pts, fil = self.getStrings()
Gui.addModule("Draft")
_cmd = 'Draft.make_bspline'
_cmd += '('
_cmd += 'points, '
_cmd += 'closed=' + str(closed) + ', '
_cmd += 'face=' + fil + ', '
_cmd += 'support=' + sup
_cmd += ')'
_cmd_list = ['points = ' + pts,
'spline = ' + _cmd,
'Draft.autogroup(spline)',
'FreeCAD.ActiveDocument.recompute()']
self.commit(translate("draft", "Create B-spline"),
_cmd_list)
except Exception:
_err("Draft: error delaying commit")
# `Creator` is the grandfather class, the parent of `Line`;
# we need to call it to perform final cleanup tasks.
#
# Calling it directly like this is a bit messy; maybe we need
# another method that performs cleanup (superfinish)
# that is not re-implemented by any of the child classes.
gui_base_original.Creator.finish(self)
if cont or (cont is None and self.ui and self.ui.continueMode):
self.Activated()
Gui.addCommand('Draft_BSpline', BSpline())
## @}