mono/packages/ui/src/components/tree/dnd/compute-drop.ts
2026-03-26 23:01:41 +01:00

186 lines
4.9 KiB
TypeScript

import { XYCoord } from "react-dnd";
import { NodeApi } from "../interfaces/node-api";
import {
bound,
indexOf,
isClosed,
isItem,
isOpenWithEmptyChildren,
} from "../utils";
import { DropResult } from "./drop-hook";
function measureHover(el: HTMLElement, offset: XYCoord) {
const rect = el.getBoundingClientRect();
const x = offset.x - Math.round(rect.x);
const y = offset.y - Math.round(rect.y);
const height = rect.height;
const inTopHalf = y < height / 2;
const inBottomHalf = !inTopHalf;
const pad = height / 4;
const inMiddle = y > pad && y < height - pad;
const atTop = !inMiddle && inTopHalf;
const atBottom = !inMiddle && inBottomHalf;
return { x, inTopHalf, inBottomHalf, inMiddle, atTop, atBottom };
}
type HoverData = ReturnType<typeof measureHover>;
function getNodesAroundCursor(
node: NodeApi | null,
prev: NodeApi | null,
next: NodeApi | null,
hover: HoverData
): [NodeApi | null, NodeApi | null] {
if (!node) {
// We're hovering over the empty part of the list, not over an item,
// Put the cursor below the last item which is "prev"
return [prev, null];
}
if (node.isInternal) {
if (hover.atTop) {
return [prev, node];
} else if (hover.inMiddle) {
return [node, node];
} else {
return [node, next];
}
} else {
if (hover.inTopHalf) {
return [prev, node];
} else {
return [node, next];
}
}
}
type Args = {
element: HTMLElement;
offset: XYCoord;
indent: number;
node: NodeApi | null;
prevNode: NodeApi | null;
nextNode: NodeApi | null;
};
export type ComputedDrop = {
drop: DropResult | null;
cursor: Cursor | null;
};
function dropAt(
parentId: string | undefined,
index: number | null
): DropResult {
return { parentId: parentId || null, index };
}
function lineCursor(index: number, level: number) {
return {
type: "line" as "line",
index,
level,
};
}
function noCursor() {
return {
type: "none" as "none",
};
}
function highlightCursor(id: string) {
return {
type: "highlight" as "highlight",
id,
};
}
function walkUpFrom(node: NodeApi, level: number) {
let drop = node;
while (drop.parent && drop.level > level) {
drop = drop.parent;
}
const parentId = drop.parent?.id || null;
const index = indexOf(drop) + 1;
return { parentId, index };
}
export type LineCursor = ReturnType<typeof lineCursor>;
export type NoCursor = ReturnType<typeof noCursor>;
export type HighlightCursor = ReturnType<typeof highlightCursor>;
export type Cursor = LineCursor | NoCursor | HighlightCursor;
/**
* This is the most complex, tricky function in the whole repo.
*/
export function computeDrop(args: Args): ComputedDrop {
const hover = measureHover(args.element, args.offset);
const indent = args.indent;
const hoverLevel = Math.round(Math.max(0, hover.x - indent) / indent);
const { node, nextNode, prevNode } = args;
const [above, below] = getNodesAroundCursor(node, prevNode, nextNode, hover);
/* Hovering over the middle of a folder */
if (node && node.isInternal && hover.inMiddle) {
return {
drop: dropAt(node.id, null),
cursor: highlightCursor(node.id),
};
}
/*
* Now we only need to care about the node above the cursor
* ----------- -------
*/
/* There is no node above the cursor line */
if (!above) {
return {
drop: dropAt(below?.parent?.id, 0),
cursor: lineCursor(0, 0),
};
}
/* The node above the cursor line is an item */
if (isItem(above)) {
const level = bound(hoverLevel, below?.level || 0, above.level);
return {
drop: walkUpFrom(above, level),
cursor: lineCursor(above.rowIndex! + 1, level),
};
}
/* The node above the cursor line is a closed folder */
if (isClosed(above)) {
const level = bound(hoverLevel, below?.level || 0, above.level);
return {
drop: walkUpFrom(above, level),
cursor: lineCursor(above.rowIndex! + 1, level),
};
}
/* The node above the cursor line is an open folder with no children */
if (isOpenWithEmptyChildren(above)) {
const level = bound(hoverLevel, 0, above.level + 1);
if (level > above.level) {
/* Will be the first child of the empty folder */
return {
drop: dropAt(above.id, 0),
cursor: lineCursor(above.rowIndex! + 1, level),
};
} else {
/* Will be a sibling or grandsibling of the empty folder */
return {
drop: walkUpFrom(above, level),
cursor: lineCursor(above.rowIndex! + 1, level),
};
}
}
/* The node above the cursor is a an open folder with children */
return {
drop: dropAt(above?.id, 0),
cursor: lineCursor(above.rowIndex! + 1, above.level + 1),
};
}